The Vault:Featured articles/Main page/January
This page lists The Vault's featured articles shown on the main page in January.
- 1 1 January
- 2 2 January
- 3 3 January
- 4 4 January
- 5 5 January
- 6 6 January
- 7 7 January
- 8 8 January
- 9 9 January
- 10 10 January
- 11 11 January
- 12 12 January
- 13 13 January
- 14 14 January
- 15 15 January
- 16 16 January
- 17 17 January
- 18 18 January
- 19 19 January
- 20 20 January
- 21 21 January
- 22 22 January
- 23 23 January
- 24 24 January
- 25 25 January
- 26 26 January
- 27 27 January
- 28 28 January
- 29 29 January
- 30 30 January
- 31 31 January
1 January[edit source]
The Fallout timeline on this wiki is the most complete compilation of Fallout universe lore. The past, present and future are conveyed in over 500 years of history, conveniently cataloged in chronological order. Hundreds of entries cover every tidbit of information presented throughout every Fallout game, no matter how seemingly insignificant or incredibly important. If something happened, it's on the timeline!
2 January[edit source]
The Capital Wasteland is what remains of Washington, D.C. and the surrounding region. Being the location of the capital, the Columbia Commonwealth was hit harder by the nuclear bombardment than the rest of the United States of America. As such, the D.C. metropolitan area is choked by rubble and fallen buildings, but the formerly rural and suburban countryside of Virginia and Maryland is mostly open space. The Capital Wasteland has a couple large settlements, like Megaton and Rivet City, but smaller settlements also dot the entire expanse of the wasteland. Since the Great War, bands of raiders, wild critters and super mutants have taken over, while a rogue chapter of the Brotherhood of Steel and the Enclave rival for control of the lawless wasteland.
3 January[edit source]
After years of adventuring, John Cassidy resides in Vault City in 2241. His adventuring left him in a less than perfect state, with several scars, a missing eye and a metal plate in his head. Despite his violent past, Cassidy is a very kind and polite person, at least to people he respects. Anyone who gets on his bad side can expect to be treated no better than dirt, usually accompanied by a number of curses from Cassidy's sizable catalog of insults.
Cassidy joined the Chosen One on his journey to obtain a G.E.C.K. After assisting the Chosen One, Cassidy met a tribal woman and settled down with her to have a single daughter. Shortly after having his daughter, he went east of California and vanished.
4 January[edit source]
General John Maxson is the grandson of Roger Maxson, the founder of the Brotherhood of Steel, and the High Elder of the Brotherhood at Lost Hills around 2161. Born in 2097 in the Lost Hills bunker of the still young Southern Californian wasteland, he has spent his whole life surrounded by and growing up with the Brotherhood. He became a paladin in 2135, showing tremendous promise as a soldier, and some time after that he became the Head Paladin. Twenty years later, his father was killed by the Vipers, and John became the High Elder of the Brotherhood. He would much rather be outside fighting the enemies of the Brotherhood, rather than be stuck underground, tied down by politics of his office, but such is the life of the High Elder.
5 January[edit source]
Tenpenny Tower is a refurbished luxury hotel and major settlement in the southwestern Capital Wasteland. The extravagant hotel is now the refuge of the reclusive and eccentric proprietor, Allistair Tenpenny, who allows people in for the right price – ghouls need not apply. Tenpenny even has his own security outfit to enforce the segregation. The hotel contains many amenities, including a clothing shop, a restaurant, a doctor, and a full-stocked bar. A personal suite also becomes available to the Lone Wanderer should they assist Mister Burke in obliterating the eyesore on Tenpenny Tower's horizon.
6 January[edit source]
Underworld is a settlement for the ostracized "normal" ghouls (as opposed to their feral brethren) of Washington, D.C. Settled within the D.C. Museum of History, the small city is complete with a military surplus store, bar, inn, clinic, and "stylist." The de facto mayor, Doctor Barrows, plays a small role in the equally small community. Most humans are tolerated, as long as they do not cause trouble. The Brotherhood of Steel are not welcome, however, as they tend to shoot ghouls on sight. Should trouble arise, the town's Mister Gutsy watchdog will enforce the law.
7 January[edit source]
The Hubologists are a group of cultists headquartered in San Francisco that follow the doctrines of Hubology as written by science fiction author Dick Hubbell (or "The Hub" to Hubologists). Hubology, as a religion, promotes the idea that humans are plagued by the spirits, or neurodynes, of the dead. Existence is held down by these negative neurodynes and only by purifying these can one ascend beyond a material existence. The degree to which a member has devoted his or her time and efforts to Hubology accords him or her a numerical rank; the Hubologist leader, AHS-9, holds the highest rank of any living Hubologist. The Hubologists hold quite a notorious reputation in San Francisco, and are largely considered to be a bunch of brain washing creeps.
8 January[edit source]
The Brotherhood Outcasts are a group of former Brotherhood of Steel members led by Protector Henry Casdin that believe that by abandoning the Brotherhood of Steel's primary mission of acquiring new technologies, Elder Owyn Lyons has abandoned the very values that defined the order itself. They left the Citadel, and have re-dedicated their lives to what they consider the Brotherhood of Steel's only mission – the acquisition of new technologies.
Brotherhood Outcasts wear power armor that has been repainted black and blood red in color. To compensate for their reduced numbers, the Outcasts have supplemented their forces with a number of reprogrammed robobrains, sentry bots and protectrons that have also been repainted black and blood red.
9 January[edit source]
The armor has active camouflage systems that, when activated, generate a modulating field that transmits the reflected light from one side of an object to the other, making a person much harder to notice (but not completely invisible). Hēi Guǐ technology was the basis for the unstable "Stealth Boy" wrist units developed in the United States around the same time period.
10 January[edit source]
Obsidian Entertainment, founded in 2003 after the disestablishment of Interplay Entertainment's Black Isle Studios, is a video game developer for PC and console systems. Obsidian continues to operate under management by its founding officers: Feargus Urquhart, Chris Parker, Darren Monahan, Chris Avellone and Chris Jones. Several of the developers at Obsidian worked on Fallout, Fallout 2 and Van Buren (the canceled Fallout 3 project).
In July 2005, they hired Joshua Sawyer of Icewind Dale fame. On April 20, 2009, Bethesda Softworks announced that a new game in the Fallout series, Fallout: New Vegas, was being developed by Obsidian and being headed by Sawyer. The game was released on October 19, 2010.
11 January[edit source]
Mini nukes are tactical nuclear warheads designed for use in a shoulder-launched missile weapon, like the Fat Man and its variants. This volatile ammunition makes these catapults the single most powerful weapons across the wasteland. Mini nukes are among the rarest of munitions, scattered in military facilities and abandoned buildings across the wasteland, or secured under lock and key behind a bunch of wasteland denizens with large guns. This scarcity has made them the single most expensive piece of ammunition, ranging from 250 to 400 bottle caps apiece to purchase, depending on ones Barter level.
12 January[edit source]
After the defeat of the Master, the original Brotherhood found themselves at odds with their need for new blood versus their code of technological secrecy. Finally, the elders ruled against sharing the technology with outsiders, convinced that they would endure what they had before and the elders ordered the minority on a mission across the wastes. The Brotherhood constructed airships and dispatched the minority eastwards to track down the remaining super mutant threat. However, a great storm broke and the mighty main airship was badly damaged. The fraction of the crew that survived, struggled to keep their ship aloft before finally crashing on the outskirts of the ruins of Chicago. The survivors eventually formed a new organization, which diverged greatly from the ideals of the old Brotherhood.
13 January[edit source]
The Duchess Gambit is an old steam powered ferry that takes adventurers from the Capital Wasteland to the swamps of Point Lookout. Operated by Tobar the Ferryman, he is glad to transport these brave adventurers down the Potomac River... as long as they have the caps to buy a ticket from him.
14 January[edit source]
Latham, later known as Gammorin was once a paladin in the Midwest Brotherhood of Steel before going rogue and heading an army of super mutants. After the fall of the Master, the original Gammorin and his army fled to the east, and were pursued by the Brotherhood of Steel. A Brotherhood airship crash-landed near a super mutant camp and Latham challenged the super mutant chieftain to single unarmed combat and, surprisingly, killed the mutant. Having sustained a head injury during the fight, Latham grew more and more insane and identified with the super mutants more than his fellow brothers, leading to him heading the band of super mutants.
15 January[edit source]
Laser rifles are common energy arms used by technologically superior factions of the wasteland. These high-tech weapons emit a concentrated beam of coherent photons with a sufficient wattage to do considerable damage. They can be powered by battery packs, fusion cells or cabled power systems, but most models use an internal capacitor, charged with microfusion cells. The Wattz 2000 and AER9 are the most common models of laser rifles in the post-War world.
16 January[edit source]
Benny is the head of the Chairmen at The Tops, a casino on the New Vegas Strip in 2281. Being behind a complex scheme to usurp power over New Vegas from Mr. House, he ordered the ambush on the Courier outside of Goodsprings; his target: the platinum chip. Whomever holds the platinum chip, holds New Vegas. Much of the Courier's journey throughout the Mojave is to confront Benny at The Tops and get answers and, perhaps, revenge.
17 January[edit source]
Doctor Madison Li is a scientist working on food conditioning experiments in Rivet City, together with Janice Kaplinski and Anna Holt. She used to be part of the group of scientists that worked with James on Project Purity before the birth of the Lone Wanderer. Despite James' renewed efforts, she remains skeptical of the project. After some convincing by the Lone Wanderer, Three Dog points them toward Rivet City and Dr. Li in particular for clues in tracking down their rogue father. Surprised by their arrival, Li directs the Lone Wanderer to search for their father's whereabouts in the Jefferson Memorial.
18 January[edit source]
Found mostly from random encounters across the wasteland, this strange and alien weapon fires devastating energy bolts that make light work of most enemies. In Fallout and Fallout 2, the weapon used normal energy cells for ammunition. However, in Fallout 3 and Fallout: New Vegas, it uses rare and finite alien power cells. This restricts the weapon's utility, making one focus more on when and what to shoot.
19 January[edit source]
Mirelurks are a bipedal mutation of Chesapeake Bay horseshoe and blue crabs that often inhabit aquatic or damp areas of the Capital Wasteland, like the Potomac River. If not aquatic, they may alternatively be found in cool and dark areas, like caves, metro tunnels, and abandoned buildings that fit this description. These crabs are protected by a thick shell, leaving only their face vulnerable to attack. Mirelurks are highly sought after for their meat, and are "the best meat in the wastes," according to Grandma Sparkle.
20 January[edit source]
Maybe is a song by The Ink Spots recorded in 1940. Black Isle Studios used the song for the opening scene in Fallout and it appeared later on Fallout 3's Galaxy News Radio. The song is about two separated lovers and the singer's reluctance to get back together with the presumably unfaithful one. If asked to come back, the singer "maybe [will] say maybe."
21 January[edit source]
Daniel is a Mormon missionary residing with the Sorrows in Zion Canyon in 2281. Originally from New Canaan, Daniel's mission was to guide willing tribals to the path of God. After the destruction of New Canaan and seeing the exploitation of tribals by raiders and slavers, Daniel decided to stay with the Sorrows. He hopes to lead them to a more safe place, away from the warring tribes of Zion, to preserve their innocence.
22 January[edit source]
T-51 power armor was the pinnacle of armored infantry technology before the Great War. At the end of the Anchorage Reclamation in January 2077, the armor had become standard issue for American soldiers in the Army's Mechanized Cavalry Regiments. After the Great War, however, only the most technologically advanced factions with ties to the pre-War American military or federal government, such as the Brotherhood of Steel or the Enclave, have access to this type of power armor.
23 January[edit source]
Abominations are a twisted result of alien experimentation aboard Mothership Zeta. From what can be ascertained from captive logs, abominations are human test subjects hybridizes with alien DNA. Instead of becoming biological weapons as intended, the experiments resulted in a feral, howling menace that attack anything that isn't one of them.
24 January[edit source]
Tesla power armor, often referred to as Tesla armor by Enclave soldiers, is a type of power armor. Unlike the pre-War Tesla armor which was constructed from plans left by Nikola Tesla, it is actually a variant of the advanced power armor Mk II with a Tesla device that disperses a large percentage of directed energy attacks. The armor is only surpassed by T-51b and Enclave Hellfire armor, and its acquisition usually involves fighting Enclave soldiers.
25 January[edit source]
The Reservation is a ghoul town in New Mexico, built around an old scientific research station, the Los Alamos Nuclear Testing Facility. It is naturally highly radioactive, enticing ghouls to it. The ghouls are sick of being the underdogs of the wasteland, and they have a new leader who is going to stick it to the humans for good by firing radioactive artillery shells via Nuclear Nellie into human occupied towns. Of course, Nellie isn't working quite right and the ghouls have not figured out a way to move Nellie around easily....
26 January[edit source]
Wasteland is an influential role-playing game developed by Interplay Entertainment and published by Electronic Arts in 1988. Wasteland is not considered to be part of the Fallout universe, but instead is seen as a precursor and major inspiration of the Fallout series. The game focuses on a group of Desert Rangers that uncover a sinister plot that involves replacing all life forms left on Earth with cybernetic machines and their mission to stop the A.I. plotting this robotic revolution.
27 January[edit source]
Operation: Anchorage is the first add-on for Fallout 3. In this add-on, the Brotherhood Outcasts are trying to acquire advanced military tools, and the only way to enter the vault containing these relics is by completing a military simulation only the player can enter.
In the simulation the player fights in one of the greatest battles of the Fallout universe: the liberation of Anchorage, Alaska from invading Red Chinese troops. The simulation is set between June 2076, when the T-51 power armor was first introduced, and January 2077, when Chinese forces were completely driven out of Alaska.
28 January[edit source]
Decker is the most powerful crime boss in the Hub in 2161. He runs the Maltese Falcon, the Hub's largest club and flophouse. From behind the Friendly Lending Company, a loan shark operation, Decker's main goal is to control the entire water business in an effort to make him the de facto ruler of New California. A ruthless, cunning man, he possesses great intellect and speaks eloquently, contrasting with his brutish appearance.
29 January[edit source]
The alien atomizer is a handgun of extraterrestrial origin found aboard Mothership Zeta. Rather than rare alien power cells, atomizers use common alien power modules to fire fast moving globs of blue plasma with surprising accuracy. These durable pieces of technology are carried by security personnel aboard the mothership and are often scavenged by Sally when she crawls though the bowels of the ship.
30 January[edit source]
Vault 15 is a vault that was perfectly safe and secure through the Great War, something uncommon for vaults. Like many of the vaults, it was part of the Enclave's grand social experiment. It was to stay closed for fifty years, was purposely overcrowded, and contained occupants of extremely diverse ideologies and cultures.
The situation caused by the experiment led to a great schism, during which four groups ultimately left the vault to brave the wastes during the spring of 2141. Three of these groups became roving gangs of raiders: the Jackals, the Vipers, and the Khans in the winter of the same year. The fourth group settled down a few miles west of the vault and founded the village of Shady Sands in the spring of 2142.
31 January[edit source]
The Chimera was, allegedly, an advanced Chinese tank, used during the Anchorage Reclamation in 2076. Originally a mining rig, the Chimera has been outfitted with an energy weapon cannon and use Archimedes screws as a propulsion method. Their actual existence is debatable as Virtual Strategic Solutions, Inc. employees suggest Chimeras were fabricated by General Constantine Chase.