The Vault:Featured articles/Main page/June
This page lists The Vault's featured articles shown on the main page in June.
- 1 1 June
- 2 2 June
- 3 3 June
- 4 4 June
- 5 5 June
- 6 6 June
- 7 7 June
- 8 8 June
- 9 9 June
- 10 10 June
- 11 11 June
- 12 12 June
- 13 13 June
- 14 14 June
- 15 15 June
- 16 16 June
- 17 17 June
- 18 18 June
- 19 19 June
- 20 20 June
- 21 21 June
- 22 22 June
- 23 23 June
- 24 24 June
- 25 25 June
- 26 26 June
- 27 27 June
- 28 28 June
- 29 29 June
- 30 30 June
The Enclave was once the shadow government of the United States and is one of the few old world organizations to survive the Great War. Members of the Enclave were hardliners who both embraced the idea of a nuclear war and knew that the common man could not survive it. They believed that as long as the "important people" of the United States survived, they could regroup quickly and wipe out communism once and for all. Though not technically part of the Enclave, many powerful corporations benefited from the Enclave's actions and their research facilities were protected during the firestorm of 2077.
Come 2077, with total nuclear war rapidly arriving at America's doorstep, the President of the United States and a number of other United States government officials leave their posts to take refuge in a number of secret locations around the world. Among them was the Poseidon oil rig. Here, the President himself set up a secret base from which the U.S.A. could continue to exist and wage war on China.
Vault 13 is one of the vault series of fallout shelters developed by Vault-Tec Corporation. Specifically, it is the home of the Vault Dweller. Vault 13 also played a major role in the Master's plan, as it is one of the few remaining untouched Vaults when Fallout begins. The total number of occupants (at maximum capacity) was 1000, and the vault was meant to stay closed for ten years. However, due to the Enclave's vault experiments, V13 stayed locked up for much longer; the Enclave intended it to stay closed for 200 years as a study of prolonged isolation. In 2161, V13's only functioning water chip broke (the spares were mistakenly sent to Vault 8). The Vault Dweller was randomly selected by the overseer to be sent out into the wasteland to find a replacement.
The Boneyard is what remains of the city of Los Angeles, California. The headquarters of Vault-Tec Industries was located somewhere in the L.A. area, and a Vault-Tec demonstration Vault, which was not part of the vault experiment, was built there. Los Angeles was basically decimated during the Great War, but skeletal remains of skyscrapers still stand in this once huge city, hence being the Boneyard. The majority of people in the Boneyard are people who came to the city after the destruction, mostly to scavenge what they could, be it equipment, food or people. Los Angeles houses gunrunners, gangs, and various people with delusions of grandeur. The largest concentration of people live in a "suburb" called Adytum.
SPECIAL is a term that encompasses all primary statistics that govern the player character's attributes. It is an acronym for Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. The values of these statistics then dictate a character's derived statistics, skill levels, and traits and perks that are available to take. The Fallout games were originally supposed to use the GURPS system, but there were troubles with licensing it, so Chris Taylor, Jesse Heinig and Timothy Cain developed the SPECIAL system in two weeks.
Caesar's Legion is an autocratic, ultra-reactionary, utilitarian society co-founded and led by Caesar (a former Follower of the Apocalypse), and is based on the ancient Roman Empire. The Legion is comprised mostly of tribals integrated into the society by military conquest and slaves of the same. Legionaries are a well-organized, culturally insular fighting force that, as of 2281, mainly operates west of the Grand Canyon and in Arizona, where its capital, Flagstaff, is located. The Legion's most recent expedition brought them to the Mojave Wasteland where they are warring with the New California Republic over control of Hoover Dam.
Caesar is the leader and co-founder of Caesar's Legion, an autocratic, ultra-reactionary, utilitarian slaver society based on that of the old Roman Empire. Early in his life, he received an education from the Followers of the Apocalypse and eventually became a scribe in the same, specializing in anthropology and linguistics. He left for the Grand Canyon in a nine person expedition, sent east to study tribal languages. Along the way, they met New Canaanite missionary Joshua Graham, who was a specialist in tribal dialects. Not long after arriving in the Grand Canyon, all ten men were captured by the Blackfoot tribe and held for ransom. At the time, the tribe was pitched in a losing war against seven other tribes in the area. Unwilling to be destroyed along with them, he chose to use his knowledge to train the Blackfoot tribe in the art of warfare after witnessing their ineptitude, despite protests from his colleagues. He quickly impressed the Blackfoot enough that he was made their leader, taking the name "Caesar" in the style of the Dictator of the Roman Republic and discarded his birth name, Edward Sallow. By 2281, he conquered the tribes of Arizona and New Mexico and much of Utah and Colorado, becoming known as the "Conqueror of the 86 Tribes." The only defeat his Legion suffered was at the First Battle of Hoover Dam.
Poseidon Energy was an incredibly powerful multinational energy conglomerate before the Great War, with its fingers in virtually all forms of renewable and non-renewable power sources. Though most of the public knew that Poseidon was a huge corporation and didn't particularly trust them, very few people were aware that several Poseidon subsidiaries had been given lucrative defense contracts by the United States government – or rather, by Enclave members working as lobbyists for their contracts. After the War, tech scavengers like the Brotherhood of Steel and Enclave still try in vain to decipher Poseidon plans and either confiscate them or turn them into working models, respectively.
Raven Rock is an underground fortress in the northwestern Capital Wasteland and is the Enclave's main base of operation in the region. Raven Rock was designed at the beginning of the Cold War as a shelter for top military officials from the effects of a possible nuclear attack on the nation. A special ZAX unit, later known as President John Henry Eden, was installed in the site before the Great War to serve as a monitoring system for Raven Rock and tasked with coordinating communications between the many Enclave installations scattered across the country. The base was destroyed by the Brotherhood of Steel around 2277, leaving Adams Air Force Base as the only major Enclave installment on the Eastern Seaboard.
Scott Everts is a designer who worked on Fallout and Fallout 2 at Interplay and Black Isle. He designed all of the maps for the former and about a third for the latter. He also worked on Fallout: New Vegas as the lead world designer, building much of the Mojave Wasteland.
Aside from the Fallout series, he has worked on over 20 different games, including Star Trek: 25th Anniversary, Star Trek: Judgment Rites, Stonekeep, Planescape: Torment, Icewind Dale, Icewind Dale 2 and Baldur's Gate: Dark Alliance 2 at Interplay, and Star Wars Knight of the Old Republic 2: The Sith Lords, Neverwinter Nights 2, Neverwinter Nights 2: Mask of the Betrayer at Obsidian.
Aradesh is the leader of the settlement of Shady Sands. Soon after leaving Vault 15, he founded Shady Sands using a Garden of Eden Creation Kit in 2142. Aradesh, among others, would lay the foundations for the New California Republic, with him being elected as its first president. Soon after, inspired by the Vault Dweller's legacy, Aradesh and Seth began searching for Vault 13. However, during one of their expeditions, all traces of them were lost, and they were presumed dead. Afterwards, his daughter Tandi took her father's position of President, guiding the NCR to a brighter, safer future.
Tandi is the daughter of Aradesh, the leader of Shady Sands. A feisty, albeit naive, young woman pining for some excitement - which she gets when she is kidnapped by raiders and then rescued by the Vault Dweller. Afterwards, both the Vault Dweller and the Khans' leader, Garl, disappear, the first mysteriously, leaving only word of a Vault 13 to the west, and the latter violently, dead by the Vault Dweller's hand.
Aradesh and Seth went west to search for this so-called vault themselves together with some militia members, but they never returned. With her father presumed dead, Tandi settled down and became the president of what later become the New California Republic in 2186.
Intelligent deathclaws were once "ordinary" deathclaws, until Enclave experimentation made them more intelligent and gave them the ability to speak. It began in 2235 when the Enclave captured many deathclaws attempting to create special fighting units for waging war in hostile environments. After the discovery of the Mariposa Military Base the next year the Enclave exposed the deathclaws to Forced Evolutionary Virus. While the Enclave hoped that the deathclaws would be intelligent enough to obey orders without being so intelligent as to question them, the deathclaws began to doubt the morality of their masters. While they helped the Enclave in storming Vault 13 in 2241 and kidnapping the population, they soon abandoned the Enclave, adopting the now-empty vault as their new home under the leadership of Gruthar.
Dave is the unluckiest person alive in the wasteland. While others at least get the blessing of death from their bad luck, Dave is destined to live a life of misery. According to Dave, "shit happens" and it always happens to him. He recounts about the first twenty years of his life, with something awful happening about once a year, including his uncle being decapitated by a watermelon, his sister being killed by a pack of dogs, his grandparents committing suicide because of Dave's ugliness and a testicular fungus that rendered him impotent. He was brought to Vault 13 by intelligent deathclaw, and, with his luck, is expecting to be eaten any day now.
By 2198 he is the leader of the Eastern Brotherhood of Steel, until he is taken prisoner by Gammorin's super mutant forces in St. Louis. He was then abducted by the Calculator's robots and taken to Vault 0, where his brain was extracted and put into a humanoid brain bot. He was succeeded by General Dekker.
The .223 pistol is a weapon modified from a .223 caliber rifle with a five round magazine. With the gun being originally a rifle, the .223 pistol has all the best aspects of a rifle, including damage and range, in the palm of your hand. These pistols can be found around the Core Region and the Mojave Wasteland with the arrival of the Gun Runners. This is a special firearm, obviously made with love and skill.
Marcus is the elderly super mutant sheriff of Broken Hills and later Jacobstown. A survivor of Unity, his once fervent dedication to the Master's cause has since softened into a more tolerant attitude.
After the Master's defeat, Marcus wandered aimlessly until in the summer of 2185, at high noon, he encountered a Brotherhood of Steel paladin named Jacob who had pledged himself to the extermination of all mutants. Marcus and Jacob fought for a day or two, but they soon realized the futility of their battle and became friends. They soon led other wayward people they met in their travels and settled Broken Hills. Following the example set for him by the Chosen One, Marcus headed east and settled a mutant refuge atop Mount Charleston in the Mojave Wasteland.
Helios One is a solar power plant in the Mojave Wasteland, hailed as the "Dawn of a Golden Age" by Poseidon Energy before the Great War. After centuries of disuse, the Brotherhood of Steel discovered the facility and tried to bring the plant back to functionality, but the New California Republic also found Helios One in their expansion west. Realizing the advantage of controlling the plant, which allowed them to power (and thus control) nearby New Vegas, the NCR launched Operation: Sunburst to take Helios One from the Brotherhood in 2276. After days of fighting, and heavy losses on both sides, the Brotherhood finally retreated after making the power plant inoperable. Despite knowing something is in the plant, and NCR has failed to discover the true potential of the power plant.
Operation Sunburst was a New California Republic offensive that aimed to take control of the Helios One solar power plant from the Brotherhood of Steel. Preceding the siege was two years of guerrilla warfare against the NCR in response to their precarious occupation of McCarran International Airport, but the guerrilla fighting ceased in 2276 when the NCR confronted the Brotherhood at the power plant. Despite better equipment, the NCR's sheer numbers led to the Brotherhood retreating to Hidden Valley. Elder Elijah disappeared in the chaos, leaving Head Paladin Nolan McNamara in charge. Before all Brotherhood personnel fled, McNamara set up security measures to prevent the NCR from discovering Elijah's research on the true nature of the plant.
Shady Sands is a town founded in 2142 by one of the groups that left Vault 15, led by the father of Aradesh. Located between Vault 13 and Vault 15, it started out as a small but self-sufficient farming community, led by Aradesh. They had trouble with radscorpions and the raider groups that formed out of the other Vault 15 residents: the Khans, Vipers and Jackals. They were eventually helped by a stranger called the Vault Dweller.
In the period between 2161 and 2241, the small settlement grew and expanded, forming one of the most influential political factions to emerge in the post-War United States, the New California Republic (NCR). Shady Sands remains the capital of the republic and houses the Congress that shapes all NCR law.
Gammorin's Army is one of two offshoots from Unity, the other being the Attis Army. After the Master's defeat in 2162, Gammorin led his troops east. Some time after their departure, Gammorin's mutants were pursued by Brotherhood of Steel airships. The leader of one, Paladin Latham, challenged Gammorin to a single unarmed combat and, to surprise of everyone, killed the mighty mutant. Having suffered a head injury, he began identifying with the mutants and took his place as their leader and managed to organize the mutant force into an army that rivaled the Master's.
Nuka-Cola was the most popular soft drink in the United States of America before the Great War. The drink was invented in 2044 by John-Caleb Bradberton and the Nuka-Cola Corporation took off soon after. Its unique taste gained widespread popularity quickly, eventually becoming the most popular soft drink in the United States with an extremely dedicated following. Along with regular Nuka-Cola, the Nuka-Cola Corporation created several flavors of the soft drink, including cherry, "Classic", Quartz, Quantum and Victory. Nuka-Cola remains the favorite soft drink in the post-War world, but it tends to be warm, flat and irradiated.
The Highwayman is an automobile produced by Chryslus Motors before the Great War. According to its slogan, "Nothing can stop a Highwayman," and that even includes a nuclear war. Combining stylish design with a tough, resilient frame, it is an excellent vehicle for any survivor of an apocalypse. Powered by nuclear fusion batteries instead of liquid fuel, it has over 800 horsepower and can go 0 to 60 in under a second. A Highwayman was used by the Chosen One in his journeys to cut down on vital travel times and to store his gear. The interior could accommodate his companions too, even the hulking super mutant Marcus.
Point Lookout is the fourth add-on for Fallout 3. In this add-on, the Lone Wanderer travels to Point Lookout, a swampland outside of the Capital Wasteland which, although never having been directly hit by the bombs, the world left behind. In their travels, they unwittingly come between two parties that have been feuding for centuries, in addition to discovering many strange and bizarre locals and locales for themselves.
Father Elijah is a cunning, domineering and pragmatic old man who seeks to unlock the hidden treasures within the vault of the Sierra Madre Resort & Casino. He was once the Elder of the Mojave Wasteland chapter of the Brotherhood of Steel but he disappeared into the wasteland following Operation Sunburst and the loss of Helios One to the New California Republic.
His quest to salvage and maintain pre-War technology was altered, but not ended. Elijah journeyed to the Big Empty to discover the wonders of the Old World, leaving a trail of crimes behind him in the wasteland. After gaining the knowledge he sought, he moved onto the Sierra Madre and used four unwilling captives (including the Courier) to crack the Sierra Madre Casino's vault wide open in order to retrieve the technologies needed to make the Mojave his and his alone.
Robert House is the president, CEO, and sole proprietor of the New Vegas Strip in 2281. He founded RobCo Industries at the tender age of 22 and in time would become a multibillionaire as a result of the company's astonishing success. A staunch pragmatist by nature, House would regularly design and run mathematical paradigms based on global political and socioeconomic conditions in an effort to predict future events. In 2065, these projections informed him of the inevitability of a nuclear war and his beloved Las Vegas - the city on which he built his empire - was a prime target for bombardment.
Precautions were set up to disable any Chinese missiles in air, and House entered a cryogenic coma on the eve of the Great War. He regained consciousness in 2138 and established his rule over New Vegas by enlisting local tribes - tribes that would eventually evolve into the Chairmen, the Omertas, and the White Glove Society - to establish his dominance in the region, something the New California Republic is not quick to accept.
The Battle of Project Purity was an offensive taken by Lyons' Brotherhood of Steel in 2278 to take back the Jefferson Memorial from the Enclave who had captured it in previous weeks. The memorial housed Project Purity, an effort aided by the Brotherhood to bring pure, radiation-free water to the Capital Wasteland. Whatever group controls the water supply controls the wasteland, so it remained in both parties interests to secure the purifier. Liberty Prime, the Lyons' Pride and other Brotherhood forces aided in clearing the way for the Lone Wanderer who would confront Colonel Augustus Autumn to surrender the faculty. The purifier was ultimately secured by the Brotherhood and began producing pure water for wasteland consumption. While defeated at the purifier, the Enclave continued to remain a threat to Brotherhood interests.
Punga fruit is a bizarre fruit endemic to Point Lookout that has a very useful property in the post-War world: the ability to slowly flush radiation from the system when ingested, much like RadAway. The Point Lookout tribals have a deep spiritual relationship with the punga in which they cultivate, worship and consume the fruit, giving thanks for what the punga provides them. Others do not have the same relationship and use the punga for commercial gain, like Tobar who sells the exotic fruit to travelers and Marguerite who distills the punga into moonshine.
The Grand Canyon was once a national park in Arizona before the Great War. After the war, the canyon is the site of many tribal groups. One such group is the Blackfoots who, with the help of Edward Sallow and Joshua Graham, conquered the other tribes of the canyon and gave rise to Caesar's Legion. As the Malpais Legate, Graham would later be covered in pitch, set on fire and flung into the Grand Canyon after a crushing defeat at the First Battle of Hoover Dam.
The New California Republic Correctional Facility (or NCRCF) was once a prison presided over by the New California Republic until a riot broke out. After the rioting came to an end with the execution of the prison guards and warden, leadership was transferred to Samuel Cooke, the main planner of the uprising. Cooke left north to Vault 19 to wage his own war against the NCR and left Eddie in charge and the Powder Gangers took over the facility as their central base of operations. The ex-convicts now roam the surrounding area, looking for passing caravans to raid.
Bethesda Softworks is a computer and video game publisher. The company licensed the rights to produce Fallout 3 and two additional sequels from Interplay Entertainment in 2004, but later bought the rights to the entire Fallout franchise in 2007. Fallout 3 was released in 2008 and was widely acclaimed by the gaming community. Bethesda would later publish Fallout: New Vegas in 2010. Aside from the Fallout franchise, Bethesda Game Studios is well known for producing The Elder Scrolls series.