I knew that the outside world couldn't be as bad as everyone says. I mean, our ancestors lived outside, right? But that paranoid Overseer won't let us leave.
Theresa is a resident of Vault 13 in Fallout.
Theresa is the fiery-haired leader of the revolutionary faction within the Vault. She is concerned about the dependency on the Vault's systems, underscored by the water chip breakage, and wants to move out of the Vault to establish self-sufficiency.
Interactions with the player character
- The player can offer her pointers on where to go outside the Vault, but no coding exists to make anything of this decision.
Tell me about
||Outside is where we should be! It's the great adventure, to start anew and to live by our own skills and wits!
||He's lost in the past. He won't accept that it's time for us to make our own future.
|Waterchip, Water, Chip
||Without it, we won't have drinking water. We need to end our dependency upon such equipment and become self-sufficient instead.
||I think that we have learned our lesson. It's time to build a new world, not worry about the old one.
||Vault jumpsuit (non-lootable)
|Drops on death
Theresa appears only in Fallout but is also mentioned in Fallout Bible.