Throwing hatchet

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Throwing hatchet
FNVThrowingHatchet.png
Hatchet icon.png
Requirements
SkillMelee Weapons 25
Strength Req.1
Attack statistics
Dmg/Attack
30 (43.2)
DPS
26.3 (64.5)
Crit Dmg
30
Crit % Mult
x1
Attacks/Sec
0.9 (1.5)AP22
Other
Weight2Value20
Item HP1000
Repair
Throwing hatchets
One-handed melee
Editor ID?
Base ID0014de1d
Perk Effects
Perks (dam.)
Cowboy
(+7.5)
Lord Death
(+1.2)
Perks (Att.)
Slayer
(+0.3)
 
Gametitle-FNV.png
Gametitle-FNV.png

Throwing hatchets are weapons in Fallout: New Vegas.

Characteristics[edit | edit source]

Differing from standard hatchets, these hatchets have been rebalanced for ranged combat. Throwing hatchets require a Strength of 1 and a Melee Weapons skill of 25 to be used effectively. Like their non-thrown counterparts, throwing hatchets inflict an additional 50% in Limb Damage and are one of the most damaging thrown melee weapons. However, they are extremely heavy when compared to throwing spears and knives, and are also much less common, so their usefulness is debateable.

Locations[edit | edit source]

Notes[edit | edit source]

  • Hatchets can be used at much greater ranges than throwing spears or throwing knives, especially in V.A.T.S.
  • Throwing hatchets, spears, and knives are more effective when coated with poisons.
  • Throwing hatchets, spears, and knives cannot be picked up and re-used once thrown.
  • If thrown at a miscellaneous object, such as a glass pitcher, the hatchet will disappear as it makes contact instead of sticking into the object.

Bugs[edit | edit source]

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png With Old World Blues installed, the damage and critical damage is reduced to 20.