After graduating with a degree in 3D Art, Tim Lamb got a job in QA doing bug-hunting on games like Sid Meier's Pirates! (2004) and The Incredible Hulk (2003). It was when one of his former team leads, who had taken up a job at Bethesda Softworks, brought him on to work as a QA Lead on The Elder Scrolls IV: Oblivion (2006). After this, he was offered a job as Associate Producer on the development team.
This page was last edited on 24 October 2014, at 09:43.
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