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Toto

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Toto
Fo2 Dorothy and Toto.png
Biography and appearance
RaceRobobrain
AffiliationNew California Republic
RoleMaintenance bot
LocationShady Sands Downtown
Dialogue FileSctoto.msg
Statistics
SPECIALStrength: 6
Perception: 8
Endurance: 8
Charisma: 1
Intelligence: 5
Agility: 4
Luck: 1
Derived StatsHit points: 80
Armor class: 24
Action points: 7
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 16
Healing rate: 2
Experience points: 300
Normal DT/DR: 5/40%
Laser DT/DR: 8/60%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/50%
Electrical DT/DR: 2/50%
EMP DT/DR: 0/0%
Explode DT/DR: 6/40%
Tag SkillsSmall Guns: 85%
Big Guns: 85%
Energy Weapons: 85%
Unarmed: 105%
Melee Weapons: 80%
Technical
Proto id00000075 (Robobrain)
 
Gametitle-FO2.png
Gametitle-FO2.png

Woof. Woof.

Toto is a robobrain in Shady Sands in Fallout 2.

Background[edit | edit source]

A peculiar type of robobrain, Toto is a maintenance model, outfitted with all the necessary tools to fulfill his duties ‒ and a behavioral chip written as if it was a dog. However, his owner Dorothy likes it.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Neutral.png
This character has no special interactions.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Assault carbine icon.png
Weapon
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
empty

Behind the scenes[edit | edit source]

Appearances[edit | edit source]

Toto appears only in Fallout 2.