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Background[edit | edit source]
Trash decided to move into the abandoned shack at the old nuclear test site so she could become a ghoul because she was tired of her life. After a few weeks, nothing was happening until she noticed some of her skin coming off and her hair falling out. Unfortunately, her optimism got the best of her, and instead of ghoulification, she succumbed to fatal radiation poisoning. Her accounts can be found in the three separate "Die-aries" of Trash located in the shack: entry one, entry two, and entry three.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character has no special interactions.|
Inventory[edit | edit source]
|Leather armor, reinforced|
Drops on death
Notes[edit | edit source]
- If she is resurrected via console command she will have nothing to say and will just wander about in the shack. One gets no karma effect by killing her.
Behind the scenes[edit | edit source]
- Red-haired, death-obsessed Trash, found in a nuclear testing facility, is a reference to the character Trash in the film "Return of the Living Dead".
Bugs[edit | edit source]
- In the G.E.C.K., Trash is set as a respawning non-player character. As a result, she will respawn alive 3 days after you first find her. However, after she asks you what you want, you can only say goodbye as she is not programmed with any dialogue. She has 0 health, and dies instantly upon taking any form of damage.
- Reverse pickpocketing an explosive into Trash's inventory will cause the game to freeze when it goes off.
Appearances[edit | edit source]
Trash appears only in Fallout: New Vegas.