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The trench knife is a unique combat knife that appears in the Operation: Anchorage add-on for Fallout 3.

Characteristics[]

There is no functional difference between the regular combat knife and the trench knife, only the visual touch of a spiked knuckle guard. It can be repaired using standard combat knives.

Durability[]

The trench knife can successfully strike about 1286 times from full condition before breaking.

Variants[]

  • Combat knife - The standard variant.
  • Occam's Razor - A slightly stronger version of the combat knife, wielded by Talon Commander Jabsco.
  • Stabhappy - Stabhappy shares all of its stats with Occam's Razor, but has two principal differences. Firstly, the raider that holds it respawns, allowing multiple copies to be obtained. Secondly, it deals an additional 50% damage to limbs.
  • Sim version combat knife Operation: Anchorage (add-on) - A sim-only version of the combat knife which differs only in health (essentially non-degrading).
  • Sim version trench knife Operation: Anchorage (add-on) - A sim-only version of the trench knife which differs only in health (essentially non-degrading).

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Combat knife 7
213x313170.8128615050
Occam's Razor 10
303x313171.2120016565
Stabhappy 10
303x415171.2120016565
Trench knife Operation: Anchorage (add-on)7
213x313170.8128615050
Note: Melee damage is doubled in V.A.T.S.

Locations[]

Although used during the Anchorage Reclamation simulation, you can obtain it for use in the Capital Wasteland by retrieving it from the sealed armory in the Outcast outpost after completing Operation: Anchorage.

Notes[]

  • Schematics for the trench knife are included in Operation: Anchorage's game files, but were not placed for the final release of the add-on. The schematic called for one combat knife, one brass knuckles, and one wonderglue. The schematic is completely unimplemented, in that the workbench script has not been updated to allow the item to be crafted, even if the player possesses the schematics.
  • In the Spanish version of Fallout 3, the trench knife will appear as "combat knife", making the game confuse it with the actual combat knife, thus making the trench knife a regular combat knife.

Gallery[]

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