Addiction

From The Vault - Fallout Wiki
(Redirected from UMON)
Jump to: navigation, search
Mbox split.png
Split suggested (see merchant as an example)
It has been suggested that this article or section should be split in multiple parts. Please help The Vault by discussing this issue on the article's talk page.
Mbox cleanup.png
Cleanup
To meet The Vault's quality standards, this article or section may require cleanup. Please help by improving the article.
Overviews per game
ChemReliant.gif
 
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FOT.pngGametitle-FNV.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FOT.pngGametitle-FNV.png

Addictions (also known as cravings and reliances) to a substance, or activity, means your body (or your mind) is in need of a daily dose to avoid withdrawal symptoms.

Overview[edit | edit source]

When the player character chooses to over use one of many substances, they will continually rely upon them to keep the symptoms of withdrawal at bay.

Types of addiction[edit | edit source]

Type Fallout Fallout 2 Fallout 3 Fallout: New Vegas Fallout 4 Fallout Tactics: Brotherhood of Steel
Alcohol Addiction Yes Yes Yes Yes Yes Yes
Ant Nectar Addiction No No Yes Yes No No
Buffout addiction Yes Yes Yes Yes Yes Yes
Hydra Addiction No No No Yes No No
Jet Addiction No Yes Yes Yes Yes No
Med-X Addiction No No Yes Yes Yes No
Mentats addiction Yes Yes Yes Yes Yes Yes
Nuka-Cola addiction Yes Yes No No No Yes
Nuka-Cola Quantum Addiction No No Yes No No No
Psycho addiction Yes Yes Yes Yes Yes Yes
Rebound Addiction No No No Yes¹ No No
RadAway addiction Yes Yes No No No Yes
Steady Addiction No No No Yes No No
Tobacco Addiction No No No Yes No No
Tragic Addiction No Yes² No No No No
Turbo Addiction No No No Yes No No
Ultrajet Addiction No No Yes Yes No No
¹ Only used in game files; possible bug.
² Only in modded versions.
  • You can get addicted when you use too many drugs. As an addict, you suffer withdrawal symptoms only when you run out of supplies. Many substances in the Fallout games are addictive. Each chem has a chance of addiction. One of the most addictive drugs is jet.
  • For Fallout 1 & 2, withdrawal effects occur after becoming addicted and going for some amount of time without using that chem. For non-jet addictions, addiction lasts 7 days from the onset of the withdrawal effects (nine days of non-use), while jet addiction lasts forever without the Jet Antidote.

Fallout, Fallout 2, Fallout Tactics[edit | edit source]

ITEM RISK DELAY DURATION FORM WITHDRAWAL EFFECTS
Beer 5% ? 7 days Alcohol Addiction -1AG, -1CH
Buffout 25% 2 days 7 days Buffout Addiction -2ST, -2EN, -3AG
Jet 50% 2 days Until Cure is taken
Jet Addiction -1ST, -1PE, -1 Action Point
Mentats 15% 7 days 7 days Mentats Addiction -3IN, -2AG
Nuka-Cola 10% 30 minutes 7 days
Nuka-Cola Addiction N/A: "You crave more Nuka-Cola"
Psycho 20% 7 days 7 days Psycho Addiction -2IN
RadAway 10% 10 days 7 days
RadAway addiction -20 Radiation resistance
Tragic Disabled from Fallout 2, depends on mod version Disabled from Fallout 2, depends on mod version Disabled from Fallout 2, depends on mod version Tragic Addiction N/A: "You feel a burning desire to open another box of Tragic cards"