Ultracite power armor

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Ultracite power armor
F76 Ultracite Power Armor.png
DRBallisticEnergyRadiation
Values455337337
Item HP?
Weight88Value632
Editor IDArmor_PowerArmor_Ultracite (suffixes denote different parts)
 
Gametitle-F76.png
Gametitle-F76.png

Ultracite power armor is a power armor in Fallout 76.

Background[edit | edit source]

This unique suit of power armor is the single most powerful suit in existence, created in Appalachia using the unique and exceedingly rare ultracite, controlled by Atomic Mining Services.

Characteristics[edit | edit source]

The Ultracite is the singly most powerful suit of power armor, offering the greatest ballistic protection, with energy and radiation defenses second only to the prototype X-01 power armor. It's the armor of choice for heading into areas dense with the scorched or facing off against Vertibots, though scorchbeasts will be slightly more dangerous due to the reduced energy/rad defense.

As with all power armor helmets, the helmet protects against contracting waterborne diseases.

Individual components[edit | edit source]

Type Piece Protection Hit points Weight Value
Ballistic damage Energy damage Radiation
Ultracite Helmet 69 59 59 12 49
Torso 114 98 98 20 259
Arm 68 45 45 13 81
Leg 68 45 45 15 81
All 455 337 337 88 324

Crafting[edit | edit source]

Limbs[edit | edit source]

Note
All non-torso elements share the same recipe. Multiply by five for the total amount of resources necessary for crafting.
ComponentsRequirementsProducts
1 Ultracite Helm

Torso[edit | edit source]

ComponentsRequirementsProducts
50 Gear
1 Ultracite Chest Piece
ComponentsRequirementsProducts
50 Gear
50 Oil
1 Ultracite Left Arm
ComponentsRequirementsProducts
50 Gear
50 Oil
1 Ultracite Right Arm
ComponentsRequirementsProducts
50 Oil
1 Ultracite Left Leg
ComponentsRequirementsProducts
50 Oil
1 Ultracite Right Leg

Modifications[edit | edit source]

Helmet[edit | edit source]

Modifications list ?
Mod Effects Crafting
Targeting HUD
(E)

Visor highlights living targets.


  • Weight: +20%

Components
Internal Database
(E)

Increases Intelligence.


  • Intelligence: +2
  • Weight: +10%
  • Value: +20%

Components
Sensor Array
(E)

Increases Perception.


  • Weight: +10%
  • Value: +20%

Components

Torso[edit | edit source]

Modifications list ?
Mod Effects Crafting
Core Assembly
(E)

Increases Action Point refresh speed.


  • Weight: +15%
  • Value: +60%

Components
Blood Cleanser
(E)

Reduces chance for addiction from drugs.


  • Weight: +15%
  • Value: +60%

Components
Welded Rebar
(E)

Enemies take damage from successful melee attacks.


  • Weight: +15%
  • Value: +60%

Components
Emergency Protocols
(E)

Below 20% health speed increases 25% and incoming damage is reduced 50%.


  • Weight: +17.5%
  • Value: +80%

Components
Kinetic Dynamo
(E)

Taking damage recharges Action Points.


  • Weight: +15%
  • Value: +60%

Components
Medic Pump
(E)

Detects hits during combat and automatically uses a Stimpak when health is low.


  • Weight: +12.5%
  • Value: +40%

Components
Reactive Plates
(E)

Reflects 50% of melee damage back on attacker.


  • Value: +100%
  • Weight: +20%

Components
Motion-Assist Servos
(E)

Increases Strength.


  • Weight: +10%
  • Value: +20%

Components
Tesla Coils
(E)

Deals Energy damage to nearby enemies.


  • Weight: +20%

Components

Arms[edit | edit source]

Modifications list ?
Mod Effects Crafting
Rusty Knuckles
(E)

Unarmed attacks cause bleeding damage.


  • Weight: +12.5%
  • Value: +40%

Components
Optimized Bracers
(E)

Reduces Action Point cost for Power Attacks.


  • Weight: +10%
  • Value: +20%

Components
Hydraulic Bracers
(E)

Increases Unarmed Damage.


  • Weight: +12.5%
  • Value: +40%

Components
52 Oil

Legs[edit | edit source]

Modifications list ?
Mod Effects Crafting
Kinetic Servos
(E)

Increases Action Point refresh speed while moving.


  • Weight: +15%
  • Value: +60%

Components
Calibrated Shocks
(E)

Increases Carry Weight capacity.


  • Carry weight: +50
  • Weight: +20%

Components
Explosive Vent
(E)

Increases damage radius for Impact Landing.


  • Weight: +10%
  • Value: +20%

Components
Optimized Servos
(E)

Reduces Action Point cost for sprinting.


  • AP sprint cost: -20%
  • Weight: +17.5%
  • Value: +80%

Components
Overdrive Servos
(E)

Increases Sprint speed at additional Action Point cost.


  • Sprint speed: +25%
  • Weight: +17.5%
  • Value: +80%

Components

Locations[edit | edit source]

Quest rewards
Power armors are spawned randomly in a number of locations
See Fallout 76 power armor locations for details on locations and spawns.

References