Dr. Ball, M.D. (talk | contribs) m (Updating infobox parameters) |
Dr. Ball, M.D. (talk | contribs) m (BOT: Moving employment history and/or game credits out of infobox) |
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+ | <!-- BEGIN BOT-CREATED CONTENT -->{{Created by bot|content= |
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+ | ==Employment history== |
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+ | {{Employment history table|start}} |
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+ | {{Employment history table|row |
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+ | |from =1997 |
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+ | |to =2003 |
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+ | |company =[[Interplay]] |
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+ | |role = |
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+ | }} |
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+ | {{Employment history table|row |
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+ | |from =2004 |
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+ | |to =2009 |
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+ | |company =Pandemic entertainment |
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+ | |role = |
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+ | }} |
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+ | {{Employment history table|row |
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+ | |from =2005 |
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+ | |to =Present |
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+ | |company =Rockstar North |
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+ | |role = |
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+ | }} |
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+ | {{Employment history table|end}} |
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+ | |||
+ | ==Credits== |
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+ | ===''Fallout'' series=== |
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+ | {{Credits table|start}} |
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+ | {{Credits table|row |
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+ | |year =1997 |
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+ | |title =FO1 |
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+ | |credit =Fixing bugs |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =1998 |
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+ | |title =FO2 |
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+ | |credit =Programming |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year = |
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+ | |title =VB |
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+ | |credit =Lead Producer |
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+ | }} |
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+ | {{Credits table|end}} |
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+ | |||
+ | ===Other work=== |
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+ | {{Credits table|start}} |
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+ | {{Credits table|row |
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+ | |year = |
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+ | |title =Grand Theft Auto: The Ballad of Gay Tony |
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+ | |credit = |
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+ | }} |
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+ | {{Credits table|end}} |
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+ | |||
+ | }}<!-- END BOT-CREATED CONTENT --> |
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[[Category:Interplay Entertainment and Black Isle Studios employees]] |
[[Category:Interplay Entertainment and Black Isle Studios employees]] |
Revision as of 14:49, 14 March 2012
Thomas French is a developer who worked at Interplay Entertainment on Fallout, Fallout 2 and Van Buren as programmer and producer.
Credits
Fallout
- Fixing bugs
Fallout 2
- Programming
Van Buren
- Lead Producer
Career
Thomas began his career at Interplay working on Starfleet Academy, scripting missions as well as designing/scripting multiplayer modes. While finishing the game, he also assisted in fixing bugs in Fallout. After that, he was transferred over to the newly-created Black Isle division to work on Fallout 2 as a scripter, where he worked on areas like New Reno, Modoc, & The Den. After F2, Thomas went on to work on all the Icewind Dale games as a programmer before being convinced to try his hand as an associate producer.
After several key players left Black Isle to form Obsidian, Thomas took over production responsibilities on projects Jackson and Van Buren, both which never saw the light of day as Interplay pulled the plug on BIS.
After that, Thomas started work at Pandemic Studios as a designer on Mercenaries for the PS2 and Xbox. After that, Thomas was promoted to Lead Designer and worked on The Saboteur.
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The following content has been added by a bot and requires review and approval. To confirm the content, edit the page and remove the 2 lines tagged with BOT-CREATED CONTENT |
Employment history
From | To | Company | Role |
---|---|---|---|
1997 | 2003 | Interplay | |
2004 | 2009 | Pandemic entertainment | |
2005 | Present | Rockstar North |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Fixing bugs |
1998 | Fallout 2 | Programming |
? | Van Buren | Lead Producer |
Other work
Year | Title | Credited as/for |
---|---|---|
? | Grand Theft Auto: The Ballad of Gay Tony |
End of content added by a bot |