VSS Outcast dialogue

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VSS Outcast dialogue
Game Information
NPCOutcast
Technical
Data FileAnchorage.esm
Editor IDDLC02BaseOutcast
 
Gametitle-FO3 OA.png
Gametitle-FO3 OA.png

Full dialogue file[edit | edit source]

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Combat Attack Attack Light 'em up! DLC02ConvOutcast_Attack_00009EF3_1
Combat Attack Attack Suppress! Suppress! DLC02ConvOutcast_Attack_00009EF4_1
Combat Attack Attack Outcasts! On me! DLC02ConvOutcast_Attack_00009EF5_1
Combat Attack Attack Aggressor targeted! DLC02ConvOutcast_Attack_00009EF6_1
Combat Attack Attack Engaging! DLC02ConvOutcast_Attack_00009EF7_1
Combat Attack Attack Defend our assets at all costs! DLC02ConvOutcast_Attack_00009EF8_1
Combat Attack Attack Eliminating hostiles! DLC02ConvOutcast_Attack_00009EF9_1
Combat Attack Attack On my target, Outcasts! DLC02ConvOutcast_Attack_00009EFA_1
Combat DeathResponse DeathResponse Man down, man down! DLC02ConvO_DeathResponse_00009EF2_1
Combat DeathResponse DeathResponse Bastard! You'll pay for that! DLC02ConvO_DeathResponse_0000BEBA_1
Conversation DLC02OA1FightIntoRuins DLC02OA1FightIntoRuins Yes, sir! Proceeding. DLC02OA1_DLC02OA1FightInto_0000C4C6_1
Conversation DLC02OA1FightIntoRuins DLC02OA1FightIntoRuins Yessir. Heading uphill, wiping out some green. DLC02OA1_DLC02OA1FightInto_0000C4C7_1
Conversation DLC02OA1FightIntoRuins DLC02OA1FightIntoRuins Let's move, people. DLC02OA1_DLC02OA1FightInto_0000C4C8_1
Conversation DLC02OA1FightToBase DLC02OA1FightToBase Area clear. Returning to base. DLC02OA1_DLC02OA1FightToBa_0000C4CE_1
Conversation DLC02OA1FightToBase DLC02OA1FightToBase Done here. Back to base. DLC02OA1_DLC02OA1FightToBa_0000C4CF_1
Conversation DLC02OA1FightToBase DLC02OA1FightToBase That's the last of them. Moving to base. DLC02OA1_DLC02OA1FightToBa_0000C4D0_1
Conversation DLC02OA1FightToRuins DLC02OA1FightChatter1 Ready. Let's hit the ruins. DLC02OA1_DLC02OA1FightToRu_0000C4CA_1
Conversation DLC02OA1FightToRuins DLC02OA1FightChatter1 Entering the ruins. DLC02OA1_DLC02OA1FightToRu_0000C4CB_1
Conversation DLC02OA1FightToRuins DLC02OA1FightChatter1 Pushing into the ruined building. DLC02OA1_DLC02OA1FightToRu_0000C4CC_1
Combat Flee Flee Retreating! DLC02ConvOutcast_Flee_00009EEF_1
Combat Flee Flee Pulling back! DLC02ConvOutcast_Flee_00009EF0_1
Combat Flee Flee Fall back! Fall back, dammit! DLC02ConvOutcast_Flee_00009EF1_1
Conversation OutcastTalk1 OutcastTalk1 What? What is it? DLC02ConvO_OutcastTalk1_00002DBA_1
Conversation OutcastTalk1 OutcastTalk1 What's on your mind? DLC02ConvO_OutcastTalk1_00002DBB_1
Conversation OutcastTalk1 OutcastTalk1 Spit it out, soldier. DLC02ConvO_OutcastTalk1_00002DBC_1
Conversation OutcastTalk1 OutcastTalk1 You got somethin' to say, say it. DLC02ConvO_OutcastTalk1_00002DBD_1
Conversation OutcastTalk1 OutcastTalk1 I'm listening... DLC02ConvO_OutcastTalk1_00002DBE_1
Conversation OutcastTalk1 OutcastTalk1 Come on, I don't have all day. What's up? DLC02ConvO_OutcastTalk1_00002DBF_1
Conversation OutcastTalk2 OutcastTalk2 Don't you get the feeling that this is all just a waste of time? I mean, how do we REALLY know that simulation gives access to the tech? DLC02ConvO_OutcastTalk2_00002DE2_1
Conversation OutcastTalk2 OutcastTalk2 It's just... I don't know, I feel kind of bad about that Gary guy. Not his fault the Pip-Boy didn't work. Did we really need to... you know. DLC02ConvO_OutcastTalk2_00002DE3_1
Conversation OutcastTalk2 OutcastTalk2 Look, we've been dropping like Bloatflies lately. How long can we keep those Frankensteins at bay? One more focused attack, and we're all dead. DLC02ConvO_OutcastTalk2_00002DE4_1
Conversation OutcastTalk2 OutcastTalk2 Just... If Casdin were in charge, we would have had the tech and been back at Fort Independence yesterday. Protector McGraw is in over his head. DLC02ConvO_OutcastTalk2_00002DE5_1
Conversation OutcastTalk2 OutcastTalk2 You ever wonder what they're doing? You know, back at the Citadel? I mean, sure, Lyons went off-mission... but it wasn't a bad life, was it? DLC02ConvO_OutcastTalk2_00002DE6_1
Conversation OutcastTalk2 OutcastTalk2 This is such a wild goose chase. Lost tech? Please. Only thing we're going to find in this tomb is canned peaches and moldy blankets. DLC02ConvO_OutcastTalk2_00002DE7_1
Conversation OutcastTalk2 OutcastTalk2 Let's say we DO find some really high-grade tech. Seems to me, a group of enterprising grunts could strike off on their own. Go... independent. DLC02ConvO_OutcastTalk2_00002DE8_1
Conversation OutcastTalk2 OutcastTalk2 Just hear me out. I've been thinking… imagine what a group like Talon Company could do with the two of us. Huh? You and me, goin' merc... DLC02ConvO_OutcastTalk2_00002DE9_1
Conversation OutcastTalk2 OutcastTalk2 Well. I, um... Listen, when all this is over, I... I think I might go back. Not to the Citadel! I mean, all the way back. You know, back west. DLC02ConvO_OutcastTalk2_00002DEA_1
Conversation OutcastTalk3 OutcastTalk3 What? You cannot be serious. Just... stop talking. You're going to get us both killed. DLC02ConvO_OutcastTalk3_00002DD3_1
Conversation OutcastTalk3 OutcastTalk3 Have you lost your mind? If the Protector hears you talking like that... DLC02ConvO_OutcastTalk3_00002DD4_1
Conversation OutcastTalk3 OutcastTalk3 Troop, you are having a serious malfunction... Would you listen to yourself? That's treason! DLC02ConvO_OutcastTalk3_00002DD5_1
Conversation OutcastTalk3 OutcastTalk3 Huh? What are you TALKING about? Look, would you just... just get back to your assignment. I'm not listening to this. DLC02ConvO_OutcastTalk3_00002DD6_1
Conversation OutcastTalk3 OutcastTalk3 I don't know where this is coming from soldier, but I've heard enough. Button it, or I'll report you myself. DLC02ConvO_OutcastTalk3_00002DD7_1
Conversation OutcastTalk3 OutcastTalk3 No! No, no, no no. You want to talk crazy, do it someplace else. I'm keeping my mouth shut and following orders. DLC02ConvO_OutcastTalk3_00002DD8_1
Conversation OutcastTalk3 OutcastTalk3 Oh, not again! You've got to shake this stuff off. Get your head clear. You're an Outcast, now, just like the rest of us. Deal with it already. Okay? DLC02ConvO_OutcastTalk3_00002DD9_1
Conversation OutcastTalk4 OutcastTalk4 I know, I know... It's just... DLC02ConvO_OutcastTalk4_00002DDA_1
Conversation OutcastTalk4 OutcastTalk4 Oh, get off your high horse! You see what's happening around here. We've been falling apart since we left the Citadel. I'm sick of it! DLC02ConvO_OutcastTalk4_00002DDB_1
Conversation OutcastTalk4 OutcastTalk4 Yeah, but... I mean... DLC02ConvO_OutcastTalk4_00002DDC_1
Conversation OutcastTalk4 OutcastTalk4 Come on, you know I'm right! I overheard what you said yesterday. DLC02ConvO_OutcastTalk4_00002DDD_1
Conversation OutcastTalk4 OutcastTalk4 Oh. But I just thought... You know... DLC02ConvO_OutcastTalk4_00002DDE_1
Conversation OutcastTalk4 OutcastTalk4 Wait, wait! What I MEANT to say, was that, um... DLC02ConvO_OutcastTalk4_00002DDF_1
Conversation OutcastTalk4 OutcastTalk4 Right, like you're the model of well adjustment. I see the way you eye McGraw. You'd cut and run if the opportunity presented itself. Admit it. DLC02ConvO_OutcastTalk4_00002DE0_1
Conversation OutcastTalk4 OutcastTalk4 I thought you'd understand. You of all people. I guess I was wrong. DLC02ConvO_OutcastTalk4_00002DE1_1
Conversation OutcastTalk5 OutcastTalk5 This conversation's over. DLC02ConvO_OutcastTalk5_00002DC0_1
Conversation OutcastTalk5 OutcastTalk5 Do us both a favor and walk away, and forget this conversation ever took place. DLC02ConvO_OutcastTalk5_00002DC1_1
Conversation OutcastTalk5 OutcastTalk5 Get away from me, moron. And pray I don't report you. DLC02ConvO_OutcastTalk5_00002DC2_1
Conversation OutcastTalk5 OutcastTalk5 Ugh! No more. Just... no more. DLC02ConvO_OutcastTalk5_00002DC3_1
Conversation OutcastTalk5 OutcastTalk5 You still here? Cause some of us have orders to follow. DLC02ConvO_OutcastTalk5_00002DC4_1
Conversation OutcastTalk5 OutcastTalk5 Dismissed, soldier. DLC02ConvO_OutcastTalk5_00002DC5_1
Conversation OutcastTalk5 OutcastTalk5 Treason. That's the word, soldier. Think about it while you're getting the hell away from me. Now shoo. DLC02ConvO_OutcastTalk5_00002DC6_1
Conversation OutcastTalk5 OutcastTalk5 Enough! Okay? You go down, I ain't letting you drag me down with you. DLC02ConvO_OutcastTalk5_00002DC7_1
Conversation OutcastTalk5 OutcastTalk5 Back off, troop, or I WILL report your sorry ass. DLC02ConvO_OutcastTalk5_00002DC8_1
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? Is Paulie really addicted to chems? Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes. DialogueRi_RCTopicPaulieAd_000A6F6F_1
Conversation GOODBYE I have to go now. Look, I'm sorry if I upset you. Okay? I'll just... get back to my duties now. No problem. DLC02ConvOutcast_GOODBYE_00002DC9_1
Conversation GOODBYE I have to go now. Well that was a waste of time... DLC02ConvOutcast_GOODBYE_00002DCA_1
Conversation GOODBYE I have to go now. Think about what I said. DLC02ConvOutcast_GOODBYE_00002DCB_1
Conversation GOODBYE I have to go now. Fine. DLC02ConvOutcast_GOODBYE_00002DCC_1
Conversation GOODBYE I have to go now. *Sigh.* Whatever. DLC02ConvOutcast_GOODBYE_00002DCD_1
Conversation GOODBYE I have to go now. Okay, okay. I'm going. But I'm right. You know I'm right. DLC02ConvOutcast_GOODBYE_00002DCE_1
Conversation GOODBYE I have to go now. Pfft. All right. I'll leave you alone, so you can pretend everything is fine. But you're kidding yourself, you know that. DLC02ConvOutcast_GOODBYE_00002DCF_1
Conversation GOODBYE I have to go now. I'm leaving, already! DLC02ConvOutcast_GOODBYE_00002DD0_1
Conversation GOODBYE I have to go now. All right, all right. Forget I said anything. DLC02ConvOutcast_GOODBYE_00002DD1_1
Conversation GOODBYE I have to go now. Wow, okay, I'm sorry. I was just... kidding... DLC02ConvOutcast_GOODBYE_00002DD2_1
Topic GREETING GREETING Morrill will explain at the base. Focus on those mutants for now! DLC02OA1_GREETING_0000C512_1
Topic GREETING GREETING Stick with us until we make it through to the base! DLC02OA1_GREETING_0000C513_1
Topic GREETING GREETING Take that elevator and report in to Defender Sibley. DLC02OA1_GREETING_0000C514_1
Topic GREETING GREETING I think Defender Sibley's going to want to talk with you. Take that elevator down into the base. DLC02OA1_GREETING_0000C515_1
Topic GREETING GREETING Defender Morrill's going to want to talk with you. DLC02OA1_GREETING_0000C516_1
Topic GREETING GREETING Nothing to report. DLC02ConvOutcast_GREETING_00008297_1
Topic GREETING GREETING Carry on. I've got this in hand. DLC02ConvOutcast_GREETING_0000C38F_1
Topic GREETING GREETING Kind of busy, here. DLC02ConvOutcast_GREETING_0000C390_1 a little testy, but respectful
Topic GREETING GREETING If you're here to help, then help. If not... back off. DLC02ConvOutcast_GREETING_0000C391_1
Topic GREETING GREETING If you didn't notice, I'm busy. Get lost. DLC02ConvOutcast_GREETING_00008298_1
Topic GREETING GREETING Find someone else to bother, local. DLC02ConvOutcast_GREETING_00008299_1
Conversation HELLO HELLO Nice work in there, soldier. DLC02OA4_HELLO_0000C4D3_1
Conversation HELLO HELLO Old games are no match for us Outcasts, huh? DLC02OA4_HELLO_0000C4D4_1
Conversation HELLO HELLO You did us proud in there. DLC02OA4_HELLO_0000C4D5_1
Conversation HELLO HELLO Good work, for a local. DLC02OA4_HELLO_0000C4D6_1
Conversation HELLO HELLO Never would have thought a savage could do it. DLC02OA4_HELLO_0000C4D7_1
Conversation HELLO HELLO Thanks, I guess. DLC02OA4_HELLO_0000C4D8_1
Conversation HELLO HELLO Oh, great. Just what we need. DLC02OA1_HELLO_00004AAC_1 sarcastic, annoyed.
Conversation HELLO HELLO Keep moving, local. DLC02OA1_HELLO_00004AAD_1
Conversation HELLO HELLO Nothing to report, soldier. DLC02ConvOutcast_HELLO_0000C311_1
Conversation HELLO HELLO Glad you could join the party! DLC02ConvOutcast_HELLO_0000C312_1
Conversation HELLO HELLO Nice to see a friendly faceplate. DLC02ConvOutcast_HELLO_0000C313_1
Conversation HELLO HELLO All clear, sir. DLC02ConvOutcast_HELLO_0000C314_1
Conversation HELLO HELLO Good to have reinforcements. DLC02ConvOutcast_HELLO_0000C315_1
Conversation HELLO HELLO Don't think I recognize your unit. Must be a new convert from old man Lyons. DLC02ConvOutcast_HELLO_0000C316_1
Conversation HELLO HELLO Watch it, local. DLC02ConvOutcast_HELLO_0000C317_1
Conversation HELLO HELLO If you're here to help, fine. Otherwise, out of my way. DLC02ConvOutcast_HELLO_0000C318_1
Conversation HELLO HELLO Shouldn't you be huddling in a cave somewhere? DLC02ConvOutcast_HELLO_0000C319_1
Conversation HELLO HELLO What're you doing here? DLC02ConvOutcast_HELLO_0000C31A_1
Conversation HELLO HELLO Great, another local. DLC02ConvOutcast_HELLO_0000C31B_1
Conversation HELLO HELLO Keep your distance, mutt. No knowing what you've got breeding on you. DLC02ConvOutcast_HELLO_0000C31C_1
Conversation HELLO HELLO Want to get your take on something... DLC02ConvOutcast_HELLO_00002DEB_1
Conversation HELLO HELLO Hey... Um... Ah, nevermind... It's nothing... DLC02ConvOutcast_HELLO_00002DEC_1
Conversation HELLO HELLO So, um... DLC02ConvOutcast_HELLO_00002DED_1
Conversation HELLO HELLO You know, I've been thinking... DLC02ConvOutcast_HELLO_00002DEE_1
Conversation HELLO HELLO Got a second? I just... DLC02ConvOutcast_HELLO_00002DEF_1
Conversation HELLO HELLO I need to talk to you... Two minutes of your time, that's all I'm asking... DLC02ConvOutcast_HELLO_00002DF0_1
Topic PLAYERDESTROYOBJECT PLAYER DESTROY OBJECT ...the hell do you think you're doing? DLC02ConvO_PLAYERDESTROYOB_0000BD7B_1
Topic PLAYERDESTROYOBJECT PLAYER DESTROY OBJECT ...the hell do you think you're doing? DLC02ConvO_PLAYERDESTROYOB_0000BD7C_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Keep your weapon holstered! DLC02ConvO_PLAYERFIREWEAPO_0000BD8B_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Holster that thing immediately! DLC02ConvO_PLAYERFIREWEAPO_0000BD8C_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON No weapons fire in here, dammit! DLC02ConvO_PLAYERFIREWEAPO_0000BD8D_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Don't even think about it. DLC02ConvO_PLAYERINIRONSIT_0000BD7D_1 threatening
Topic PLAYERINIRONSITES PLAYER IN IRON SITES You do that, and it'll be the last move you ever make. DLC02ConvO_PLAYERINIRONSIT_0000BD7E_1 threatening
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Bad idea. Really bad idea. DLC02ConvO_PLAYERINIRONSIT_0000BD7F_1 threatening
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Hey, watch it. DLC02ConvO_PLAYERKNOCKOVER_0000BD82_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Clumsy local... DLC02ConvO_PLAYERKNOCKOVER_0000BD83_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Be more careful. DLC02ConvO_PLAYERKNOCKOVER_0000BD84_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Don't even think about it. DLC02ConvO_PLAYERLOCKEDOBJ_0000BD8E_1 threatening
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT That's locked. For a reason. DLC02ConvO_PLAYERLOCKEDOBJ_0000BD8F_1 threatening
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Keep your mitts off that. DLC02ConvO_PLAYERLOCKEDOBJ_0000BD90_1 threatening
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET What the hell do you think you're doing? DLC02ConvO_PLAYERPICKPOCKE_0000BD85_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Put that down. DLC02ConvO_PLAYERZKEYOBJEC_0000BD89_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Knock it off. DLC02ConvO_PLAYERZKEYOBJEC_0000BD8A_1