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This is a transcript for dialogue with Overseer Barstow.

AO_Companion_Bar[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1AO_Companion_Bar_GenericmyActor: I'm thirsty... how 'bout a drink?What would you like?myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A2a
2myActor: I'm thirsty... how 'bout a drink?{Amused at the idea of a robot wishing it could drink. / Amused} It sure keeps the customers coming back. The alcohol too, of course.myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A3a
3myActor: I'm thirsty... how 'bout a drink?{nervous / Nervous} Holy crap... Brotherhood of Steel? Look, whatever you want... it's not my fault, I swear.myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A4a
4myActor: I'm thirsty... how 'bout a drink?Right. The owner. Tell you what, just for you, you pay caps and I'll serve drinks.myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A5a
5myActor: I'm thirsty... how 'bout a drink?{Taking a drink order. / Question} What're ya drinking?myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A6a
6myActor: I'm thirsty... how 'bout a drink?Nope. What's in it?myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A7a
7myActor: I'm thirsty... how 'bout a drink?{Neutral} What'll ya have?myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A8a
8myActor: I'm thirsty... how 'bout a drink?{Friendly} Here you go.myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A9a
9myActor: I'm thirsty... how 'bout a drink?{Afraid} Um... okay. I got no problem with that. Or with you.myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A10a
10myActor: I'm thirsty... how 'bout a drink?{Question} Jesus. You one of them synths?myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A11a
11myActor: I'm thirsty... how 'bout a drink?{Terrified} You... you're a Courser. Jesus. I ain't done anything.myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A12a
12myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.Lady, you're in the wrong kind of place for that stuff.myActor: Bah... should have known. Ah well, maybe next time.A2a
13myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.{Amused at the idea of a Mister Handy being rude and out of control. / Amused} A belligerent Mister Handy. Now that'd be a sight to see.myActor: Bah... should have known. Ah well, maybe next time.A3a
14myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.Oh! Well in that case, the bar's open.myActor: Bah... should have known. Ah well, maybe next time.A4a
15myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.You don't like it, you can leave.myActor: Bah... should have known. Ah well, maybe next time.A5a
16myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.{Amused} I got something that's been aging out back. That seems pretty surprising.myActor: Bah... should have known. Ah well, maybe next time.A6a
17myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.Holy crap! That's insane.myActor: Bah... should have known. Ah well, maybe next time.A7a
18myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.{Neutral} Beer's... fine.myActor: Bah... should have known. Ah well, maybe next time.A8a
19myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.You know. The usual.myActor: Bah... should have known. Ah well, maybe next time.A9a
20myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.{terrified. / Afraid} Yep, that's me. A puny, frightened human. Not worth killing or even hurting.myActor: Bah... should have known. Ah well, maybe next time.A10a
21myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.{Afraid} Shit. I knew it. You're here for me, right? To take me off to the Institute.myActor: Bah... should have known. Ah well, maybe next time.A11a
22myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.{Intimidated} No, no way. If I did, I'd tell you. Honest.myActor: Bah... should have known. Ah well, maybe next time.A12a

DialogueGenericDoctors[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
23DoctorGreetSceneNot many doctors around these days. Should let me take a look at you.Player Default: Patch me up, doc.A
24If you need fixing up, let's get a look at you.Player Default: Patch me up, doc.A
25I can patch you up if you need it. For a small fee, of course.Player Default: Patch me up, doc.A
26Player Default: Not interested.Very well.B1a
27Player Default: Not interested.Fine.B2a
28Player Default: Not interested.All right. Excuse me.B3a
29Player Default: Not interested.Let me know if that changes.B4a
30Player Default: Patch me up, doc.Now, go over your symptoms for me. One at a time.A5a
31Player Default: Patch me up, doc.Tell me your symptoms.A6a
32Player Default: Patch me up, doc.What's feeling off today? What can you tell me?A7a
33Player Default: Patch me up, doc.Go over your symptoms with me.A8a
34Player Default: Could use some supplies, actually.I suppose I could spare some Stimpaks.X10a
35Player Default: Could use some supplies, actually.All right, but go easy on the Chems.X11a
36Player Default: Could use some supplies, actually.Let's see what I can spare...X12a
37Got nothing, sorry. Just trying to practice medicine.Player Default: Patch me up, doc.Y18a
38Nothing that would interest you. Now, let's talk about you and your health.Player Default: Patch me up, doc.Y19a
39Been out of the loop. Lot of sick and injured taking up my time. Now, if you need treatment, let me know.Player Default: Patch me up, doc.Y20a
40DoctorMedicineScene02_Exam{patient just told you they aren't in pain} Glad to hear it. Anything else?A2a
41{patient just told you they aren't in pain} Good. Hope it stays that way. Anything else?A3a
42{patient just told you they aren't in pain} Good. Anything else?A4a
43{medical examination / Puzzled} Huh, you look fine, but... oh wait... yep, that's gonna need to be set back in place. Let's get started.A6a
44{medical examination} Eh, I've seen worse. Better stitch you up before infection sets in, though.A7a
45{medical examination} Scrapes and bruises, but it's probably a good idea to get them fixed up.A8a
46{examining a patient / Thinking} Severe lacerations, puncture wounds, muscle spasms in the eyes from high levels of stress... Yeah, let's patch you up.A12a
47{medical examination / Thinking} Hmm... gonna need to brace those fractures, apply some cream for the burns, a few sets of stitches. Better get to it...A13a
48{medical examination / Surprised} Oh wow, that's a lot of blood. We'll need to operate right away.A14a
49{Apologetic} Well, I'd patch you up, but I have costs to cover, and you're short on caps. What else is bothering you?A18a
50{Apologetic} You're hurt, all right, but you're also dead broke. Sorry. Anything else?A19a
51{Apologetic} I'd like to help you, but I got costs to cover, and you're low on caps. Was there anything else?A20a
52All right. Don't ruin my hard work by dying out there.B5a
53Take better care of yourself in the future, okay?B6a
54Off you go, then.B7a
55{played asked for help, then changed his mind} On your way, then.B11a
56{played asked for help, then changed his mind} Fine. Come back later.B12a
57{played asked for help, then changed his mind} Very well, then.B13a
58{examining a patient, they just told you their radiation levels are normal} Good. Keep an eye on it, though. What else?X1a
59{seeing signs of radiation sickness} Blood pooling in the gums. Signs of anemia. Yeah. We better clean you up.X3a
60{seeing signs of radiation sickness} All right. Let's flush your system.X4a
61{seeing signs of radiation sickness} We'll clean you up, don't worry.X5a
62{Apologetic} You don't have enough caps for the fee. Sorry. Anything else?X8a
63{Apologetic} We can clean you up, but you don't have enough money to cover the costs. Anything else?X9a
64{Apologetic} You're definitely sick, but you don't have enough money to cover my fee. Sorry. Was there something else?X10a
65Player Default: Yeah, see what's wrong with me, doctor.{examining a patient, who says they are not addicted to any chems} Glad to hear it. Anything else?Y1a
66Player Default: Yeah, see what's wrong with me, doctor.{curing patient's chem addiction} You're strung out all right. I got something that can clean you up.Y7a
67Player Default: Yeah, see what's wrong with me, doctor.{curing patient's chem addiction} Yeah, you got it bad. Let's flush your system. It's gonna burn like crazy, afterwards, all right?Y8a
68Player Default: Yeah, see what's wrong with me, doctor.{curing patient's chem addiction} Let's clean you up. Not gonna be pleasant...Y9a
69Player Default: Yeah, see what's wrong with me, doctor.{Apologetic} I'm sorry. Cleaning up addiction costs money, and you're short on caps. Was there anything else?Y11a
70Player Default: Yeah, see what's wrong with me, doctor.{Apologetic} I can help, but not for free. You'll need to come back when you have the caps. You need anything else?Y12a
71Player Default: Yeah, see what's wrong with me, doctor.{Apologetic} We can help you when you have enough money. Addiction isn't cheap to cure. Anything else?Y13a
72DoctorMedicineScene03_AllDoneDone. Now, was there anything else bothering you?A2a
73And that's that. Anything else bothering you?A3a
74All done. Any other complaints?A4a

DLC06DialogueVault88[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
75-{Pleading} Please, take care of the Vault.
76{Grateful} Finally, Vault 88's work can truly begin.
77{Thinking} So strange having people about.

DLC06E01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
78DLC06E01_100_GetClemOutfittedDLC06FemaleOverseer: Now that we have, um, Clem we are ready to begin.{Friendly} The first step is to get him properly equipped and dressed.Overseer: There should be supplies in the welcome area near the entrance.A1a
79Overseer: The first step is to get him properly equipped and dressed.{Friendly} There should be supplies in the welcome area near the entrance.A1a
80DLC06E01_150_Intro{Friendly} Our first Vault residents. What a moment. But, on to business.Overseer: Exercise is an inherently selfish activity.A
81DLC06FemaleOverseer: Our first Vault residents. What a moment. But, on to business.{Irritated} Exercise is an inherently selfish activity.A1a
82{Stern} Instead of using every hour, every minute, to further the goals of the community, a resident instead improves their body past the minimum requirements.Overseer: Vault-Tec has devised a solution: The Power Cycle 1000.A1b
83Overseer: Instead of using every hour, every minute, to further the goals of the community, a resident instead improves their body past the minimum requirements.{SinisterSmile} Vault-Tec has devised a solution: The Power Cycle 1000.Overseer: While you pedal, you provide raw power to the Vault.A1a
84Overseer: Vault-Tec has devised a solution: The Power Cycle 1000.{SinisterSmile} While you pedal, you provide raw power to the Vault.A1a
85{SinisterSmile} A perfect answer to an inherently counter-productive practice.Player Default: Settlements can always use power.A1b
86Player Default: Settlements can always use power.Precisely.Overseer: The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage-A1a
87Player Default: Your argument is wrong on so many levels.{Irritated} If you are so convinced exercise is "good" then refine the Power Cycle to make it better. Moving on...Overseer: The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage-B1a
88Player Default: Theoretically, that sounds all right.We just need to turn the hypothetical into actuality.Overseer: The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage-X1a
89Player Default: But doesn't society benefit from healthy citizens?Overall, our research indicates it does not. True, some short term medical costs are mitigated.Y1a
90But exercise leads to longevity. Which extends how long the elderly drain the Vault's resources.Y1b
91No, exercise overall is a societal ill we should and can cure.Player Default: Settlements can always use power.Y1c
92Player Default: Precisely.{Nervous} The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage-Clem: What, Overseer?A1a
93Clem: What, Overseer?{Conspiratorial} Oh, Clem, don't you worry yourself. This model won't suffer from those defects.Clem: Oh, good.A1a
94Clem: Oh, good.{SinisterSmile} Well, probably.Overseer: Let me download the schematic to your Pip-Boy. Build it and attach a terminal to choose the parameters of the experiment.A1a
95Overseer: Well, probably.{Friendly} Let me download the schematic to your Pip-Boy. Build it and attach a terminal to choose the parameters of the experiment.Overseer: Work Clem hard. Give me power!A1a
96Overseer: Let me download the schematic to your Pip-Boy. Build it and attach a terminal to choose the parameters of the experiment.{SinisterSmile} Work Clem hard. Give me power!A1a
97-The Power Cycle appears to have generated an EMP. Fascinating.A
98Push Clem to the limit. The power must flow.A
99The welcome area should have everything you need to get Clem in good old Vault blue.A
100{Friendly} Now that we have, um, Clem we are ready to begin.

DLC06E02[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
101DLC06E02_100_QuestAccepted{Thinking} I was looking at the data for the Power Cycle.Overseer: Marvelous work. The Power Cycle intelligently forced our test subject to pedal to his limits.A
102Clem: My heart's still pounding, Overseer. I... I uh...{SinisterSmile} Cheer up, Clem. You could've pedaled at that rate another 10 or 15 minutes without long-term effects.Clem: If you say so.A1a
103Clem: My heart's still pounding, Overseer. I... I uh...{Thinking} My, such enthusiasm. Perhaps I underestimated the advantages of applied narcotics.Clem: If you say so.A2a
104Clem: My heart's still pounding, Overseer. I... I uh...{Irritated} *sigh* We're engineering a new society, you know. Not some sort of day spa.Clem: If you say so.A3a
105Player Default: Excellent. Just grab a package for Overseer Barstow.Once we have that we can start the next experiment.A1a
106Clem: If you say so.For the next experiment, we'll need something from outside.A1a
107{Thinking} Vault-Tec subcontracted out chemical research to Hallucigen, Inc. It was supposed to be delivered before... well, before.A1b
108{Sad} But with the mail service out of commission other arrangements must be made.Player Default: I'll be back before you know it.A1c
109Player Default: I'll be back before you know it.{Friendly} Excellent. Just grab a package for Overseer Barstow.Overseer: Once we have that we can start the next experiment.A1a
110Player Default: Nice. The Great War did a whole lot more than ruin mail routes.{Somber} I... After all these years I can hardly wrap my head around the enormity of the tragedy. Please, can we just focus on this?B1a
111{Somber} Just get Overseer Barstow's package from the HQ.Overseer: Once we have that we can start the next experiment.B1b
112Player Default: Tracking this research down won't be easy. Make it worth my while.{Irritated} If you insist there's "danger" then take these missiles. Lord knows what I'd do with them.X1a
113{Confident} Just get that research.Overseer: Once we have that we can start the next experiment.X1b
114Player Default: Tracking this research down won't be easy. Make it worth my while.{Irritated} You benefit from finding it just as much as me.Overseer: Once we have that we can start the next experiment.X2a
115Player Default: The whole world we knew died. Don't you care?{Sad} Enormously. That's why these experiments must succeed.Y1a
116{Pleading} We must make sure the inheritors of the Earth have every advantage.Player Default: I'll be back before you know it.Y1b
117DLC06FemaleOverseer: I was looking at the data for the Power Cycle.{Happy} Marvelous work. The Power Cycle intelligently forced our test subject to pedal to his limits.Clem: My heart's still pounding, Overseer. I... I uh...A1a
118DLC06FemaleOverseer: I was looking at the data for the Power Cycle.{Thinking} The power output of the unit was... well, acceptable.Clem: My heart's still pounding, Overseer. I... I uh...A2a
119DLC06FemaleOverseer: I was looking at the data for the Power Cycle.{Irritated} If I am reading the report correctly... You chose a lavender and vanilla aroma dispenser?Clem: My heart's still pounding, Overseer. I... I uh...A3a
120DLC06E02_300_FormulasHandedOffPlayerVoiceFemale01: I have those chemical formulas for you.{Happy} Marvelous. Now we can reform another societal peccadillo: the hydration break.A1a
121{Stern} Whether it rears its head around the coffee pot, water cooler, or soda fountain... it's a menace.Overseer: Vault-Tec scientists have conducted experiment after experiment to eliminate this inefficiency.A1b
122Overseer: Whether it rears its head around the coffee pot, water cooler, or soda fountain... it's a menace.{Irritated} Vault-Tec scientists have conducted experiment after experiment to eliminate this inefficiency.Overseer: But people feel an irrational need to socialize.A1a
123Overseer: Vault-Tec scientists have conducted experiment after experiment to eliminate this inefficiency.{Irritated} But people feel an irrational need to socialize.Overseer: So if they must squander their time, let us turn it to the collective good: with chemistry.A1a
124Overseer: But people feel an irrational need to socialize.{SinisterSmile} So if they must squander their time, let us turn it to the collective good: with chemistry.Clem: What? Aren't chemicals bad for you?A1a
125Clem: What? Aren't chemicals bad for you?{SinisterSmile} Oh, Clem. You worry so much, my boy. Everything you eat and drink is made of chemicals. Don't you know?Clem: Oh, right. That's very interesting, lady Overseer.A1a
126Clem: Oh, right. That's very interesting, lady Overseer.{SinisterSmile} These are just "special" chemicals. *chuckle*Player Default: It's OK. You can trust us, Clem.A1a
127Player Default: It's OK. You can trust us, Clem.{SinisterSmile} Indeed. After all, we're with Vault-Tec. *chuckle*Overseer: So build the Soda Fountain and then serve refreshments to our residents.A1a
128Player Default: It's OK. You can trust us, Clem.{Irritated} Maintaining Clem's trust isn't the focus of these experiments. Our collective welfare is.Overseer: So build the Soda Fountain and then serve refreshments to our residents.A2a
129Player Default: *chuckle* This should be fun.{Amused} Now there's the Vault-Tec spirit.Overseer: So build the Soda Fountain and then serve refreshments to our residents.B1a
130Player Default: What type of chemicals are we talking about?{Conspiratorial} Well, that's up to you. But from what I've read the R&D folks really outdid themselves.Player Default: It's OK. You can trust us, Clem.Y1a
131Player Default: Indeed. After all, we're with Vault-Tec. *chuckle*{Stern} So build the Soda Fountain and then serve refreshments to our residents.Overseer: And Clem, if you get thirsty on the job, feel free to have a cool refreshing beverage.A1a
132Overseer: So build the Soda Fountain and then serve refreshments to our residents.{SinisterSmile} And Clem, if you get thirsty on the job, feel free to have a cool refreshing beverage.Clem: Gee, thanks.A1a
133-The Soda Fountain shows enormous potential.A
134Once you get the chemical formulas, our next experiment can proceed.A

DLC06E03[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
135DLC06E03_100_QuestAccepted{Irritated} Caffeine. Well, it does improve productivity. But, really?Overseer: On to the next prototype...A
136{SinisterSmile} To think we've turned the simple soda fountain into something noble. It fills me with pride.Overseer: On to the next prototype...A
137DLC06FemaleOverseer: Caffeine. Well, it does improve productivity. But, really?On to the next prototype...Overseer: The Hippocratic Oath. A solemn vow to do no harm.A1a
138DLC06FemaleOverseer: Caffeine. Well, it does improve productivity. But, really?{Irritated} And together with the dubious "success" of the Power Cycle, I really am beginning to question your commitment to the project.A2a
139{Stern} But you can still redeem yourself.Overseer: The Hippocratic Oath. A solemn vow to do no harm.A2b
140Overseer: On to the next prototype...{Irritated} The Hippocratic Oath. A solemn vow to do no harm.Overseer: Well roughly, that's what it means. I don't want to get into interpreting dusty Latin textbooks.A1a
141Overseer: The Hippocratic Oath. A solemn vow to do no harm.{Tired} Well roughly, that's what it means. I don't want to get into interpreting dusty Latin textbooks.Overseer: But that core sentiment of the medical community runs counter to what we're trying to accomplish here.A1a
142Overseer: Well roughly, that's what it means. I don't want to get into interpreting dusty Latin textbooks.{Confident} But that core sentiment of the medical community runs counter to what we're trying to accomplish here.Overseer: Doctors shouldn't put their patient's welfare first. Instead, their sole focus should be the collective good.A1a
143Overseer: But that core sentiment of the medical community runs counter to what we're trying to accomplish here.{Confident} Doctors shouldn't put their patient's welfare first. Instead, their sole focus should be the collective good.A1a
144{Confident} You understand, of course.Player Default: Times are desperate. We do what we must to survive.A1b
145Player Default: Times are desperate. We do what we must to survive.{SinisterSmile} What price isn't worth paying to protect the American way, right?Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight.A1a
146Player Default: The Hippocratic Oath is there for a reason. It's the right thing to do.{Irritated} Spare me conventional platitudes. We have history to make.Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight.B1a
147Player Default: Let's stop with the Philosophy 101 and get to the job.Of course.Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight.X1a
148Player Default: I could see needing to strike a different balance here.{Irritated} Is that a twinge of misguided conscience? You should work on suppressing that.Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight.Y1a
149Player Default: What price isn't worth paying to protect the American way, right?{Confident} So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight.Overseer: But potentially so much more.A1a
150Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight.{SinisterSmile} But potentially so much more.Overseer: The prototype requires a bit, well a lot... All right, a staggering quantity of radioactive material. But the results will be worth it.A1a
151Overseer: But potentially so much more.{Nervous} The prototype requires a bit, well a lot... All right, a staggering quantity of radioactive material. But the results will be worth it.Player Default: I'm excited to be a part of this plan.A1a
152Player Default: I'm excited to be a part of this plan.{Friendly} You and me, together... The world will quake at what we will accomplish. Hopefully, not literally.A1a
153{Confident} Don't fret about the nuclear material, by the by.Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves.A1b
154Player Default: Your ideas keep getting worse.{Irritated} Terrible? We've perfected two prototypes already. This is what progress looks like.B1a
155{Confident} And don't concern yourself too much about the nuclear material.Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves.B1b
156Player Default: Nuclear material, you say? Huh. What could go wrong?{Confident} I know, it's fool proof. But don't fret about the nuclear material.Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves.X1a
157Player Default: Where am I going to get that much nuclear material?{Friendly} You're in luck.Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves.Y1a
158Player Default: Don't fret about the nuclear material, by the by.{Somber} We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves.Overseer: So, dig deep and get what we need.A1a
159Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves.{Confident} So, dig deep and get what we need.A1a
160DLC06E03_400_PhoropterExperiment{Confident} Looks like we have our first... patient. Yes.Overseer: Before you begin, Clem. How do you feel about children?A
161DLC06FemaleOverseer: Looks like we have our first... patient. Yes.{SinisterSmile} Before you begin, Clem. How do you feel about children?Clem: Uh, they're all right, I guess.A1a
162Clem: Uh, they're all right, I guess.{SinisterSmile} You ever planning on having any?Clem: Oh, I don't know. Why are you asking?A1a
163Clem: Oh, I don't know. Why are you asking?{SinisterSmile} Just idle chatter. Go on.Clem: Hi! You here for an eye exam with the phoro... This thing?A1a
164DLC06E03_400a_SubliminalCandidateOne: What were you doing? I kept seeing, "Obey the overseer!"{Apologetic} Hmmm. Well, that's just a quirk of the prototype. Nothing to concern yourself with.CandidateOne: Bullshit. This ain't the end of it.A1a
165DLC06E03_400b_MonitoringCandidateOne: Were you nuking me? What the hell?{Apologetic} You know how experiments go. It's just a small irregularity. Nothing to concern yourself with.CandidateOne: Bullshit. I ain't buying it, Overseer. This ain't over.A1a
166DLC06E03_400c_EyeExamCandidateOne: Uh, thanks.{Puzzled} And that's it? Nothing else?Clem: No, lady Overseer, exam's all done.A1a
167-I'm looking forward to checking in on Clem and the optometrist station.A
168Now we just need a volunteer for the phoropter.A
169{Puzzled} We can't proceed without a working phoropter.A
170I cannot wait to see how the phoropter turns out.A

DLC06E04[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
171DLC06E04_100a_CandyOneLeaves{Irritated} So one of our residents left.Overseer: Well, it'll be easy enough to replace her.A
172DLC06FemaleOverseer: So one of our residents left.{Confident} Well, it'll be easy enough to replace her.Overseer: The important thing is our work is progressing admirably.A1a
173Overseer: Well, it'll be easy enough to replace her.{Confident} The important thing is our work is progressing admirably.Player Default: Yeah, it's a minor setback.A1a
174Player Default: Yeah, it's a minor setback.{Confident} Due to the nature of our work attrition is inevitable.A1a
175Player Default: She could be the first of many to flee this Vault.{Irritated} If it becomes too big a problem, Vaults are designed to be closed, you know. Anyway.B1a
176Player Default: These devices are making people angry. You shouldn't take it lightly.{Thinking} You have a point. We will transition to retention after R&D has concluded.Y1a
177DLC06E04_100b_CandyOneStays{Irritated} So one of our residents is happy.Overseer: That's completely irrelevant. We should be making hard choices to improve the effectiveness of the Vault.A
178DLC06FemaleOverseer: So one of our residents is happy.{Angry} That's completely irrelevant. We should be making hard choices to improve the effectiveness of the Vault.Overseer: Instead you spend your time pandering to their every whim.A1a
179Overseer: That's completely irrelevant. We should be making hard choices to improve the effectiveness of the Vault.{Angry} Instead you spend your time pandering to their every whim.Player Default: I'm improving people's lives. I'm not going to apologize for that.A1a
180Player Default: I'm improving people's lives. I'm not going to apologize for that.{Irritated} I just don't... understand you. Please, make this next one count.A1a
181Player Default: You know you're a psychopath, right?{Irritated} If you mean I've cultivated a proper Vault-Tec clinical detachment, I know.B1a
182{Stern} But name calling is counter productive.B1b
183Player Default: Don't you want to make your residents' lives better?{Stern} The primary goal, the only goal, is to safeguard the American way and protect its people.Y1a
184{Irritated} I don't have the luxury of thinking about "happiness."Player Default: I'm improving people's lives. I'm not going to apologize for that.Y1b
185DLC06E04_100c_QuestAcceptPlayer Default: Thank you. I seek to utilize one of the more primal vices... greed.{SinisterSmile} This schematic is for a Slot Machine. I designed it to be as enticing as possible.Overseer: Choose the experimental parameters and let's see how it fares in the field.A1a
186Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible.{SinisterSmile} Choose the experimental parameters and let's see how it fares in the field.A1a
187{Confident} This last experiment is my pride and joy.Overseer: Following in the footsteps of Doctor Braun and the others, I have spent my time devising my very own prototype.A1a
188Overseer: This last experiment is my pride and joy.{Confident} Following in the footsteps of Doctor Braun and the others, I have spent my time devising my very own prototype.Overseer: Its premise is this. We are all flawed creatures. Each with our own vices.A1a
189Overseer: Following in the footsteps of Doctor Braun and the others, I have spent my time devising my very own prototype.{Confident} Its premise is this. We are all flawed creatures. Each with our own vices.Overseer: What if our Vault didn't pointlessly try to stamp out these predilections and instead harnessed them?A1a
190Overseer: Its premise is this. We are all flawed creatures. Each with our own vices.{Question} What if our Vault didn't pointlessly try to stamp out these predilections and instead harnessed them?Player Default: If we can pull that off, that's clever.A1a
191Player Default: If we can pull that off, that's clever.{Confident} Thank you. I seek to utilize one of the more primal vices... greed.Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible.A1a
192Player Default: Toying with people's dark sides could blow up in our faces.{Irritated} Your point? An element of risk is at the foundation of all scientific progress.B1a
193{Conspiratorial} The vice I seek to utilize is pure greed.Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible.B1b
194Player Default: Give me the details.{Conspiratorial} The vice in question is... greed.Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible.X1a
195Player Default: What vices are you talking about?{Conspiratorial} Well, greed.Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible.Y1a
196DLC06E04_500a_EndDebrief{Conspiratorial} Let's check in with Clem.Clem: Oh hi.A
197Clem: My luck's about to turn around, I can feel it.{SinisterSmile} Yes, Clem, you find some more money. That slot machine will pay out soon. *chuckle*Player Default: I'm happy with how the machine turned out.A1a
198Clem: My luck's about to turn around, I can feel it.{SinisterSmile} You must be imagining things. A slot machine doesn't take pictures of people. *chuckle*Player Default: I'm happy with how the machine turned out.A2a
199Clem: My luck's about to turn around, I can feel it.{you're not glad at all / Irritated} I am so glad you're enjoying yourself.Player Default: I'm happy with how the machine turned out.A3a
200Player Default: I'm happy with how the machine turned out.{Irritated} You do realize the "Lost Revenue" parameter... loses revenue, right? *sigh*Overseer: It's done. Finally. Hundreds of years of refining and planning.A1a
201Player Default: I'm happy with how the machine turned out.{Friendly} As am I. And barely a hitch with my own prototype.Overseer: It's done. Finally. Hundreds of years of refining and planning.A2a
202Player Default: I'm tired of running all these tests.Then be glad...Overseer: It's done. Finally. Hundreds of years of refining and planning.B1a
203Player Default: Now we just need a variety act and some crime bosses and our casino's set.{Irritated} Ah. Your famous... wit.Overseer: It's done. Finally. Hundreds of years of refining and planning.X1a
204Player Default: You do realize the "Lost Revenue" parameter... loses revenue, right? *sigh*{Tired} It's done. Finally. Hundreds of years of refining and planning.Overseer: And you did marvelously. Vault-Tec would be so proud.A1a
205Overseer: It's done. Finally. Hundreds of years of refining and planning.{Friendly} And you did marvelously. Vault-Tec would be so proud.Clem: I did everything you asked, can I go back to the Power Cycle? I really need to.A1a
206Overseer: It's done. Finally. Hundreds of years of refining and planning.{Angry} And it's an unmitigated disaster. Residents wasting time and valuable resources.Clem: I did everything you asked, can I go back to the Power Cycle? I really need to.A2a
207Overseer: It's done. Finally. Hundreds of years of refining and planning.{Thinking} The results were mixed. But, in science, you rarely wind up exactly where you were expecting.Clem: I did everything you asked, can I go back to the Power Cycle? I really need to.A3a
208Clem: I did everything you asked, can I go back to the Power Cycle? I really need to.{SinisterSmile} My, what gusto. I'm glad you like the cycle so much, Clem.A1a
209Clem: I did everything you asked, can I go back to the Power Cycle? I really need to.{SinisterSmile} Yes, Clem, good. You should take another Soda break. *chuckle*A2a
210Clem: I did everything you asked, can I go back to the Power Cycle? I really need to.{Irritated} You see? This. This is what you've done.A3a
211DLC06E04_500b_HappyOverseer{Confident} With my life's work done, I think I will deliver our schematics to other Vaults. To improve their lives.Player Default: It was a privilege working with you.A1a
212Player Default: It was a privilege working with you.{Sad} I promised myself... I wouldn't cry. This is a big moment for me.Overseer: I pass the mantle on to you. Guide Vault 88 to greatness.A1a
213Player Default: The outside world is dangerous. It could eat you alive.An Overseer's job... or a former Overseer's job is never easy.Overseer: I pass the mantle on to you. Guide Vault 88 to greatness.B1a
214Player Default: Vault 88 needs you. And your guidance. We can't afford to lose our Overseer.{Grateful} How... Touching. Sentiment shouldn't matter in this calculus.X1a
215{Grateful} But, somehow... It does. I will stay. And together we will make Vault 88 a beacon of hope. For the future.Overseer: I pass the mantle on to you. Guide Vault 88 to greatness.X1b
216Player Default: Vault 88 needs you. And your guidance. We can't afford to lose our Overseer.{Grateful} A fine... sentiment. But my duty is clear.Overseer: I pass the mantle on to you. Guide Vault 88 to greatness.X2a
217Player Default: The Vaults I know about have all failed. They're empty or worse.{Confident} The world's a big place, and you should never underestimate Vault-Tec. *chuckle*Overseer: I pass the mantle on to you. Guide Vault 88 to greatness.Y1a
218Player Default: I promised myself... I wouldn't cry. This is a big moment for me.{Friendly} I pass the mantle on to you. Guide Vault 88 to greatness.Overseer: You're the Overseer now.A1a
219Overseer: I pass the mantle on to you. Guide Vault 88 to greatness.{Awed} You're the Overseer now.A1a
220DLC06E04_500c_SadOverseer{Angry} Vault 88 was supposed to be magnificent.Overseer: I cannot stand to be in this cheery purgatory you've concocted.A1a
221Overseer: Vault 88 was supposed to be magnificent.{Angry} I cannot stand to be in this cheery purgatory you've concocted.Player Default: Don't you see? All of your prototypes worked. The people's lives are better.A1a
222Player Default: Don't you see? All of your prototypes worked. The people's lives are better.{Irritated} Is that even English you're speaking? What you say is nonsense.Overseer: I take my leave of this wreckage you call a Vault.A1a
223Player Default: Go ahead, then. We'll be better off without you.{Irritated} Why... I say...Overseer: I take my leave of this wreckage you call a Vault.B1a
224Player Default: Don't leave the Vault. We need you.{Angry} After you've perverted everything I've planned for years... Bah.Overseer: I take my leave of this wreckage you call a Vault.X1a
225Player Default: What's your plan, then?{Angry} That's my business. Not yours.Overseer: I take my leave of this wreckage you call a Vault.Y1a
226Player Default: Is that even English you're speaking? What you say is nonsense.{Angry} I take my leave of this wreckage you call a Vault.Overseer: I hope you get what you deserve... Overseer.A1a
227Overseer: I take my leave of this wreckage you call a Vault.{Angry} I hope you get what you deserve... Overseer.A1a
228-Time to check in with the Slot Machine. I can't wait.A
229This experiment... It means a great deal to me. My own contribution...A

DLC06MQ01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
230DLC06MQ01_IntercomCease at once!A1a
231The Vault doors were meant to withstand a direct nuclear strike. Your attempts to breach this facility are laughable.A1b
232Leave at once or there will be consequences.PASystem: Vault-Tec will not forgive this vandalism.A1c
233PASystem: Leave at once or there will be consequences.Vault-Tec will not forgive this vandalism.A1a
234PASystem: Leave at once or there will be consequences.Whoever you are, stop!A2a
235PASystem: Leave at once or there will be consequences.When will you tire of this futility?A3a
236PASystem: Leave at once or there will be consequences.Just stop already.A4a

DLC06MQ02[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
237DLC06MQ02_100a_IntercomIntroPASystem: Please, I am trapped behind a mountain of rubble.The key to freeing me is getting the Workshop operational.PASystem: First, lift the security lockdown and get to the reactor room.A1a
238What? You have a Pip-Boy?PASystem: Wait. Are you Vault-Tec? Have you finally come to save me?A1a
239PASystem: What? You have a Pip-Boy?Wait. Are you Vault-Tec? Have you finally come to save me?PASystem: Please, I am trapped behind a mountain of rubble.A1a
240PASystem: Wait. Are you Vault-Tec? Have you finally come to save me?Please, I am trapped behind a mountain of rubble.PASystem: The key to freeing me is getting the Workshop operational.A1a
241DLC06MQ02_100b_MoreIntercomFirst, lift the security lockdown and get to the reactor room.PASystem: It's been hard to maintain the faith. So many years stranded here.A1a
242PASystem: First, lift the security lockdown and get to the reactor room.It's been hard to maintain the faith. So many years stranded here.PASystem: But you can assure Doctor Braun, if he's even still around, that I have used the time productively.A1a
243PASystem: It's been hard to maintain the faith. So many years stranded here.But you can assure Doctor Braun, if he's even still around, that I have used the time productively.PASystem: The great work is ready to begin!A1a
244PASystem: But you can assure Doctor Braun, if he's even still around, that I have used the time productively.The great work is ready to begin!A1a
245DLC06MQ02_200_SecurityLiftedGood, very good. Vault-Tec Workshops require their Control Board to function.PASystem: During emergencies the procedure is to store it in the Reactor Room. Look in there. You should find it.A1a
246PASystem: Good, very good. Vault-Tec Workshops require their Control Board to function.During emergencies the procedure is to store it in the Reactor Room. Look in there. You should find it.A1a

DLC06MQ03[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
247DLC06MQ03_100_MeetOverseer{Surprised} You aren't what I was expecting.Overseer: That's a Vault suit. And a Pip-Boy. But you're not Vault-Tec.A
248Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault.{Confident} But, please, follow me. I have a proposal for you.A1a
249DLC06FemaleOverseer: You aren't what I was expecting.{Puzzled} That's a Vault suit. And a Pip-Boy. But you're not Vault-Tec.Overseer: What are you doing here? Why did you help me?A1a
250DLC06FemaleOverseer: You aren't what I was expecting.{Puzzled} You do have a Pip-Boy. You're from a Vault. But you're clearly not with Vault-Tec.Overseer: What are you doing here? Why did you help me?A2a
251Overseer: That's a Vault suit. And a Pip-Boy. But you're not Vault-Tec.{Puzzled} What are you doing here? Why did you help me?Player Default: It was the neighborly thing to do.A1a
252Player Default: It was the neighborly thing to do.{Friendly} Such a fine sense of civic duty. Very laudable.Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault.A1a
253Player Default: I just wanted to get inside here. It had nothing to do with you.{Grateful} Then I am fortunate you were passing through.Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault.B1a
254Player Default: Actually, I'm here to offer you the bargain of a lifetime. What would you say to a vintage set of encyclopedias? Act now.{Puzzled} An encyclopedia? I... Oh, humor. I've been on my own so long. Almost didn't recognize... that.Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault.X1a
255Player Default: I heard the Vault-Tec radio beacon and I came.{Thinking} Those intruders must have triggered it by attempting to force the main door.Y1a
256{Grateful} I wasn't actually expecting anyone to answer it, after all this time.Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault.Y1b
257Player Default: I heard the Vault-Tec radio beacon and I came.Oh. Well, I'm happy to satisfy that. But first...Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault.Y2a
258Player Default: Such a fine sense of civic duty. Very laudable.My name is Valery Barstow and I was to be the Overseer of this Vault.Overseer: But, please, follow me. I have a proposal for you.A1a
259DLC06MQ03_125a_WalkNTalk{Somber} It's been a hard 200 years.Overseer: I was giving a tour of what was to be my pride and joy. My Vault.A1a
260Overseer: It's been a hard 200 years.{Tired} I was giving a tour of what was to be my pride and joy. My Vault.Overseer: Then the earthquakes. Sirens. Many died. Perhaps they were lucky...A1a
261Overseer: I was giving a tour of what was to be my pride and joy. My Vault.{Somber} Then the earthquakes. Sirens. Many died. Perhaps they were lucky...Overseer: The radiation... Somehow, I was spared.A1a
262Overseer: Then the earthquakes. Sirens. Many died. Perhaps they were lucky...{Tired} The radiation... Somehow, I was spared.A1a
263DLC06MQ03_125b_WalkNTalk02{Surprised} Julian. What is it?Overseer: Sorry, he's not much of a...A1a
264Overseer: Julian. What is it?{Apologetic} Sorry, he's not much of a...Overseer: Stop, Julian! What are you doing?A1a
265Overseer: Sorry, he's not much of a...{Angry} Stop, Julian! What are you doing?Overseer: Julian. What are you doing? Julian?A1a
266Overseer: Stop, Julian! What are you doing?{Angry} Julian. What are you doing? Julian?A1a
267Overseer: Stop, Julian! What are you doing?{Worried} This is terrible!A3a
268Overseer: Stop, Julian! What are you doing?{Worried} Oh, no!A4a
269Overseer: Stop, Julian! What are you doing?{Angry} Julian, stop it!A5a
270DLC06MQ03_125c_WalkNTalk03Let's continue.Overseer: I tried digging my way to the entrance. With that Control Board, I could've changed everything.A
271{Apologetic} I'm sorry. The construction crew didn't fare as well as me.Overseer: They've never done anything hostile towards me, though.A1a
272Overseer: I'm sorry. The construction crew didn't fare as well as me.{Puzzled} They've never done anything hostile towards me, though.Overseer: It's probably best if you... put them out of their misery.A1a
273Overseer: Well. At least that's over. Let's continue.{Tired} I tried digging my way to the entrance. With that Control Board, I could've changed everything.Overseer: But there was simply too much rubble for the equipment to handle.A1a
274Overseer: I tried digging my way to the entrance. With that Control Board, I could've changed everything.{Tired} But there was simply too much rubble for the equipment to handle.Overseer: But my work, my work kept me going.A1a
275Overseer: But there was simply too much rubble for the equipment to handle.{Confident} But my work, my work kept me going.Overseer: Here we are.A1a
276Overseer: But my work, my work kept me going.Here we are.Overseer: Here. Among these papers is my life's work. I'd like to share it with you.A1a
277Overseer: They've never done anything hostile towards me, though.{Sad} It's probably best if you... put them out of their misery.Overseer: Do what you have to do.A1a
278Overseer: It's probably best if you... put them out of their misery.{Sad} Do what you have to do.Overseer: Well. At least that's over. Let's continue.A1a
279Overseer: It's probably best if you... put them out of their misery.{Sad} It's better to put the poor fellows out of their misery at last.Overseer: Well. At least that's over. Let's continue.A2a
280Overseer: It's probably best if you... put them out of their misery.{Sad} I'll wait for you to finish.Overseer: Well. At least that's over. Let's continue.A3a
281Overseer: Do what you have to do.{Sad} Well. At least that's over. Let's continue.Overseer: I tried digging my way to the entrance. With that Control Board, I could've changed everything.A1a
282Overseer: Here we are.{Somber} Here. Among these papers is my life's work. I'd like to share it with you.A1a
283DLC06MQ03_150_AtValeryAreaDLC06FemaleOverseer: Here. Among these papers is my life's work. I'd like to share it with you.{Somber} Doctor Braun tasked me with something vital. A series of prototypes and their related... well, experiments, that could redefine society.Overseer: But as you can see things did not go according to plan.A1a
284Overseer: Doctor Braun tasked me with something vital. A series of prototypes and their related... well, experiments, that could redefine society.{Sad} But as you can see things did not go according to plan.Player Default: Sounds like you've had a pretty tough time.A1a
285Player Default: Sounds like you've had a pretty tough time.{Somber} I've had many dark days down here. Even despair. But the work, always the work, sustained me.Overseer: This Vault was meant to be spacious, full of trained staff. Trusted subordinates and scientists.A1a
286Player Default: What are these experiments?Ingenious devices that will improve the efficiency and health of a community.Y1a
287{SinisterSmile} They are admittedly prototypes and may have a design flaw or two. But nothing that can't be fixed with some elbow grease.Player Default: Sounds like you've had a pretty tough time.Y1b
288Player Default: What are these experiments?{Confident} Doctor Braun is the head of the Societal Preservation Plan. A brilliant scientist and administrator.Y2a
289{Sad} And... No doubt dead. A tremendous loss.Player Default: Sounds like you've had a pretty tough time.Y2b
290Player Default: I've had many dark days down here. Even despair. But the work, always the work, sustained me.This Vault was meant to be spacious, full of trained staff. Trusted subordinates and scientists.Overseer: Despite how things have played out - I see opportunity.A1a
291Overseer: This Vault was meant to be spacious, full of trained staff. Trusted subordinates and scientists.{Confident} Despite how things have played out - I see opportunity.Overseer: Let us work together. As partners.A1a
292Overseer: Despite how things have played out - I see opportunity.{Confident} Let us work together. As partners.Player Default: Let's do this, then.A1a
293Player Default: Let's do this, then.{Happy} Good. Excellent.Overseer: We cannot begin until I have my Overseer's Desk.A1a
294Player Default: If you need me so bad, make it worth my while.{Irritated} What I want is a partner. But if money will convince you, here... Take this. Do we have a deal?Player Default: Let's do this, then.X1a
295Player Default: If you need me so bad, make it worth my while.{Irritated} I'm not looking for a hired gun. I'm looking for a partner.X2a
296{Irritated} Either you see the value in this enterprise, or you don't.Player Default: Let's do this, then.X2b
297Player Default: What's my role?I recognize that you are in a superior bargaining position. I'll handle the mundane nuts and bolts of Vault management.Y1a
298{Pleading} Anything you want, I'm happy to accommodate. All I ask is you run the prototype experiments.Player Default: Let's do this, then.Y1b
299Player Default: Good. Excellent.{Concerned} We cannot begin until I have my Overseer's Desk.A1a
300{Stern} To run the experiments the information in the Desk's terminal will prove vital.Overseer: I entrust with you the future of our Vault. Vault 88.A1b
301Overseer: To run the experiments the information in the Desk's terminal will prove vital.{Confident} I entrust with you the future of our Vault. Vault 88.Overseer: I... I will leave, then. Take this. I want to see the prototypes used.A1a
302Overseer: I entrust with you the future of our Vault. Vault 88.{Sad} I... I will leave, then. Take this. I want to see the prototypes used.A1a
303{Sad} The idea of them going completely to waste... Good luck.A1b
304DLC06MQ03_150b_HateVaultTec{Nervous} Oh... I... Listen, I understand that a former Vault resident could harbor certain feelings...Overseer: I'll tell you what, these experiments. I will let you run them.A1a
305Overseer: Oh... I... Listen, I understand that a former Vault resident could harbor certain feelings...{Nervous} I'll tell you what, these experiments. I will let you run them.Overseer: If you find anything unconscionable, just don't do it. Or change the parameters of the experiment.A1a
306Overseer: I'll tell you what, these experiments. I will let you run them.{Pleading} If you find anything unconscionable, just don't do it. Or change the parameters of the experiment.Overseer: I assure you these devices can make people's lives better. Just give me a chance.A1a
307Overseer: If you find anything unconscionable, just don't do it. Or change the parameters of the experiment.{Pleading} I assure you these devices can make people's lives better. Just give me a chance.Player Default: You've got a deal, Overseer.A1a
308Player Default: You've got a deal, Overseer.{Relieved} Good. Let's move forward.Overseer: We cannot begin until I have my Overseer's Desk.A1a
309Player Default: I'll do this, but I'm warning you - don't double cross me.Your point is understood. I will give you no cause to doubt me. You'll see.Overseer: We cannot begin until I have my Overseer's Desk.X1a
310Player Default: So these experiments can be run ethically?If you insist on hobbling the prototypes' potential, yes, you could abide by as many ethical standards you'd like.Y1a
311I suggest being more open-minded, but the choice will be ultimately yours.Player Default: You've got a deal, Overseer.Y1b
312Player Default: You've got a deal, Overseer.{Afraid} I... understand. I will leave. Here, this is everything you need to run the Vault.A1a
313{Afraid} Just let me live. Uh, I'll be leaving.A1b
314DLC06MQ03_300_NeedTestSubjects{Grateful} This... Please, I beg your indulgence. I've waited so long...Overseer: But we must not dally. The work compels us.A
315Overseer: I see you've already turned on the Vault's radio beacon. Good.{Thinking} While we wait for word to spread, perhaps you might use this time to explore Vault 88.A1a
316{Thinking} If you can clear some of the rubble, you may be able to access some of the other building sectors.A1b
317{Confident} Any materials or equipment that survived may prove useful in our experiments.A1c
318DLC06FemaleOverseer: This... Please, I beg your indulgence. I've waited so long...{Stern} But we must not dally. The work compels us.Overseer: This Vault was supposed to have a very specific set of residents.A1a
319Overseer: But we must not dally. The work compels us.{Somber} This Vault was supposed to have a very specific set of residents.Overseer: After all, to conduct human trials you need the perfect test subjects.A1a
320Overseer: This Vault was supposed to have a very specific set of residents.{Confident} After all, to conduct human trials you need the perfect test subjects.Player Default: Let's find ourselves a guinea pig.A1a
321Player Default: Let's find ourselves a guinea pig.{Apologetic} The Vault-Tec Handbook urges Overseers to refrain from using that word. No matter how apt.Overseer: I see you've already turned on the Vault's radio beacon. Good.A1a
322Player Default: I'm not going to toy with people's lives.{Irritated} Think of the greater good here. But fine, you're running the experiments.B1a
323{Irritated} If you choose a risk-free path, it will compromise the value of the research.B1b
324{Irritated} But that's on your head. Choose wisely. Now...Overseer: I see you've already turned on the Vault's radio beacon. Good.B1c
325Player Default: After all these years, you don't want to leave?{Irritated} When I finally have a chance to complete my mission? Never!X1a
326{Stern} It's all I've been thinking about, dreaming about, for hundreds of years.Player Default: Let's find ourselves a guinea pig.X1b
327Player Default: So what makes perfect test subjects?{Thinking} Healthy. Well, healthy enough. And people we can get an accurate base line on quickly.Y1a
328{Thinking} And they need a willingness to take on a certain element of risk.Player Default: Let's find ourselves a guinea pig.Y1b
329Player Default: The Vault-Tec Handbook urges Overseers to refrain from using that word. No matter how apt.{Impressed} I see you've already turned on the Vault's radio beacon. Good.Overseer: While we wait for word to spread, perhaps you might use this time to explore Vault 88.A1a
330Player Default: The Vault-Tec Handbook urges Overseers to refrain from using that word. No matter how apt.{Thinking} Turn on the Vault's radio beacon. Certainly people above ground would give anything to live in our Vault.Overseer: While we wait for word to spread, perhaps you might use this time to explore Vault 88.A2a
331DLC06MQ03_500_CandidateOneJust a moment and we can begin.Overseer: Please, step forward.A
332DLC06FemaleOverseer: Just a moment and we can begin.Please, step forward.CandidateOne: So this here is a Vault, right?A1a
333Overseer: Please, step forward.{Friendly} Ah yes, welcome, welcome.CandidateOne: So this here is a Vault, right?A1a
334CandidateOne: So this here is a Vault, right?{Friendly} Quite correct. And you could be one of our lucky new residents.CandidateOne: You do got food in this Vault, right?A1a
335CandidateOne: You do got food in this Vault, right?{Irritated} Of course. And a chance at a new life.Overseer: A question or two first, however.A1a
336Overseer: Of course. And a chance at a new life.{Friendly} A question or two first, however.Overseer: What do you think is the role of a good government?A1a
337Overseer: A question or two first, however.{Friendly} What do you think is the role of a good government?CandidateOne: Government? What the hell are you talking about?A1a
338Player Default: I don't have to say a god damn thing to you.{Depressed} Hmm... Uncooperative.Overseer: You won't do for our... special assignment. But welcome to our Vault. Your new home.B1a
339Player Default: What? Whatever this is, I'm on to you.{Apologetic} Yes. Sorry about my associate's... yes, humor.Overseer: You won't do for our... special assignment. But welcome to our Vault. Your new home.X1a
340Player Default: But I don't want anything to do with that.{Thinking} I think we've got what we need.Overseer: You won't do for our... special assignment. But welcome to our Vault. Your new home.Y1a
341Overseer: Hmm... Uncooperative.{Friendly} You won't do for our... special assignment. But welcome to our Vault. Your new home.A1a
342DLC06MQ03_600_CandidateTwoYou ready for the next interview?Player Default: Let's continue.A
343{Sad} If she is representative of what's left above. The outside world must be... rougher than I imagined.A1a
344{Confident} Are you ready for the next interview?CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right?A1b
345Player Default: All right.{Friendly} Hello. Welcome to Vault 88.CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right?A1a
346Player Default: Let's continue.All right.CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right?A1a
347Player Default: I want to stop for now.Let me know when we can proceed, then.CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right?B1a
348Player Default: Would it kill them to at least prepare a resume? Heck, even a cover letter would do.{Amused} That would expedite the process. Oh well. Next!CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right?X1a
349Player Default: Why didn't she work as a test subject?{Confident} Skeptics and cynics rarely produce good data. No, we need someone willing... to cooperate.CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right?Y1a
350CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right?{Friendly} Within reason, yes. But I have a question for you.CandidateTwo: Sure, sure. What do you want to know?A1a
351CandidateTwo: Sure, sure. What do you want to know?{Confident} A hypothetical. Let's say the reactor core is melting down and you're the only one who could stop it.CandidateTwo: Is there something wrong with your reactor?A1a
352CandidateTwo: Is there something wrong with your reactor?{Apologetic} No, no, it's fine. It's just pretend.Overseer: So you can stop the meltdown, but you'd suffer from extreme radiation exposure. What would you do?A1a
353Overseer: No, no, it's fine. It's just pretend.{Confident} So you can stop the meltdown, but you'd suffer from extreme radiation exposure. What would you do?CandidateTwo: Well, whatever you'd like. If you don't mind, I'm anxious to look around.A1a
354Player Default: As long as you guys are on the level, I'll give this thing a try. Honest.{Friendly} I appreciate your candor. You can stay, but you're not what we're looking for.Overseer: Go ahead and get acquainted with your new home.A1a
355Player Default: Fine, so that's how it's going to be?{Irritated} I suppose we should expect the occasional miscreant. I concur in your assessment.B1a
356{Angry} My partner said leave.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.B1b
357Player Default: I can see the writing on the wall here.{Friendly} You won't work for our special assignment, but we can provide you a home.Overseer: Go ahead and get acquainted with your new home.X1a
358Player Default: I can see the writing on the wall here.{Irritated} I think it's best if you just leave. Goodbye.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.X2a
359Overseer: I appreciate your candor. You can stay, but you're not what we're looking for.{Friendly} Go ahead and get acquainted with your new home.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.A1a
360DLC06MQ03_700_Clem{Irritated} Obviously he won't do. Hopefully third time's a charm.Player Default: Let's do the next interview, then.A
361{Irritated} What a... colorful gentleman. Clearly he wouldn't work for our experiments.A1a
362{Worried} Here's hoping third time's a charm.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.A1b
363Player Default: Let's do the next interview, then.As you say.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.A1a
364Player Default: I want to take a break.I must admit I am eager to continue, but if you like.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.B1a
365Player Default: It's not his fault. You have to look out for yourself out there if you want to survive.{Confident} I certainly trust your instincts on this. Mine are, shall we say, rusty from all the years of solitude.X1a
366Next...Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.X1b
367Player Default: Just for clarification, what's specifically wrong with him?{Irritated} An obvious liar would invalidate any subjective responses we need from a test subject.Y1a
368{Irritated} No, he just wouldn't do at all.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.Y1b
369Player Default: As you say.{Friendly} Hello. Welcome to your new home.Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.A1a
370Overseer: Yes, I think you'll do nicely.{SinisterSmile} And no time like the present to commence.A1a
371Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem.{Friendly} Ah, yes, Clem, is it? Before you settle in, I have some questions.Clem: Oh, OK. Sure. I'll answer anything you like.A1a
372Clem: Oh, OK. Sure. I'll answer anything you like.{Puzzled} Well, uh, that's good. Here's a scenario.Overseer: You've been assigned guard duty. You know, stand watch and make sure outsiders don't breach the perimeter.A1a
373Overseer: Well, uh, that's good. Here's a scenario.{Confident} You've been assigned guard duty. You know, stand watch and make sure outsiders don't breach the perimeter.Overseer: But from inside the Vault you hear a woman screaming. What would you do?A1a
374Overseer: You've been assigned guard duty. You know, stand watch and make sure outsiders don't breach the perimeter.{Confident} But from inside the Vault you hear a woman screaming. What would you do?Clem: You want me to guard something? Sure, I can do that. I can do that right now, if you want.A1a
375Player Default: Yeah, sorry. Well, if you tell me to guard - I guard. And I won't leave my post, unless you tell me to. Is that OK?{Thinking} Another question for you. What can you tell me about your mother?Clem: Oh, she passed. But she was nice. You would've liked her. She killed a Mole Rat once.A1a
376Clem: Oh, she passed. But she was nice. You would've liked her. She killed a Mole Rat once.{Puzzled} Really? Uh, that's remarkable? Describe the traits you most admire about her.Clem: Well, she was strong. Because of the Mole Rat... And she, uh, she fed me.A1a
377Player Default: Gee, thanks. Uhm... Found what exactly?{Friendly} We're looking for a volunteer, Clem. Someone to test some new devices that'll help everyone.Overseer: Are you interested?A1a
378Overseer: We're looking for a volunteer, Clem. Someone to test some new devices that'll help everyone.{Question} Are you interested?Clem: You mean I can stay? I mean, yes! I'll help out. I like helping.A1a
379Clem: That's me, Clem. Always willing to help out!{SinisterSmile} Yes, I think you'll do nicely.Overseer: And no time like the present to commence.A1a
380DLC06MQ03_ReactCandidates{Friendly} I'll be with you in a moment. If you could all just wait over there.CandidateOne: A ghoul? Hmm... I don't know about this.A1a
381DLC06MQ03_ReactDesk{Impressed} Finally. My Overseer's Desk... And a proper Vault-Tec terminal.A1a
382-{Grateful} Such a delight to talk to living, breathing people.A
383Hopefully we have some new residents to greet.A
384I think our first batch of residents is arriving.A
385Soon, this will be a proper Vault.A
386{Happy} Feel free to explore. I'll keep an eye out for candidates.A
387{Happy} I can hardly believe it. My Overseer's Desk, after all this time!A
388{Apologetic} Give me a chance to consult the desk terminal.A
389{Apologetic} I must make sure the desk terminal has everything I need.A
390{Confident} The Overseer's Desk will give me everything I need to proceed with the experiments.A
391What a momentous day.A
392Please. Follow me.

DLC06OverseerDeskGreeting[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
393-{Concerned} I must have my desk in order to continue our work.A
394{Concerned} I'm sorry, but I need my Overseer's Desk.A
395{Concerned} I cannot work without the terminal on my Overseer's Desk.A

DLC06WorkshopParent[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
396DLC06VaultWorkshopRadioBeaconAttention, people of the Commonwealth. Vault 88 is now accepting applications for the first time in 200 years.RadioTransmitter: If you're looking for a safe, secure place to settle, consider joining our soon-to-be thriving community.A2a
397RadioTransmitter: I am pleased to announce that Vault 88 is accepting candidates to live in style. Underground.Vault-Tec's motto has never been more apropos: "Better Living Underground".RadioTransmitter: The entrance to Vault 88 is located in Quincy Quarry. Start your new, better life today.A2a
398RadioTransmitter: If you're looking for a safe, secure place to settle, consider joining our soon-to-be thriving community.Vault 88 is conveniently located near downtown Quincy. Apply in person to Overseer Barstow.A2a

holdupquest[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
399HoldupDialogue{Afraid}Player Default: Do what I say and no one gets hurt.A
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