Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Valery Barstow's dialogue

From The Vault - Fallout Wiki
Jump to: navigation, search
Valery Barstow's dialogue
Game Information
NPCValery Barstow
Technical
Data FileDLCworkshop03.esm
Editor IDDLC06VaultOverseer
VoiceDLC06FemaleOverseer
 
Gametitle-fo4vw.png
Gametitle-fo4vw.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Player Default: Not interested. Very well. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Not interested. Fine. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Not interested. All right. Excuse me. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Not interested. Let me know if that changes. DoctorGreetScene
Miscellaneous Miscellaneous SharedInfo Glad to hear it. Anything else? patient just told you they aren't in pain DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Good. Hope it stays that way. Anything else? patient just told you they aren't in pain DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Good. Anything else? patient just told you they aren't in pain DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Huh, you look fine, but... oh wait... yep, that's gonna need to be set back in place. Let's get started. medical examination / Puzzled DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Eh, I've seen worse. Better stitch you up before infection sets in, though. medical examination DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Scrapes and bruises, but it's probably a good idea to get them fixed up. medical examination DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Severe lacerations, puncture wounds, muscle spasms in the eyes from high levels of stress... Yeah, let's patch you up. examining a patient / Thinking DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Hmm... gonna need to brace those fractures, apply some cream for the burns, a few sets of stitches. Better get to it... medical examination / Thinking DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Oh wow, that's a lot of blood. We'll need to operate right away. medical examination / Surprised DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Well, I'd patch you up, but I have costs to cover, and you're short on caps. What else is bothering you? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom You're hurt, all right, but you're also dead broke. Sorry. Anything else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom I'd like to help you, but I got costs to cover, and you're low on caps. Was there anything else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom All right. Don't ruin my hard work by dying out there. DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Take better care of yourself in the future, okay? DoctorMedicineScene02_Exam
Miscellaneous Miscellaneous SharedInfo Off you go, then. DoctorMedicineScene02_Exam
Scene SceneDialogue Custom On your way, then. played asked for help, then changed his mind DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Fine. Come back later. played asked for help, then changed his mind DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Very well, then. played asked for help, then changed his mind DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Good. Keep an eye on it, though. What else? examining a patient, they just told you their radiation levels are normal DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Blood pooling in the gums. Signs of anemia. Yeah. We better clean you up. seeing signs of radiation sickness DoctorMedicineScene02_Exam
Scene SceneDialogue Custom All right. Let's flush your system. seeing signs of radiation sickness DoctorMedicineScene02_Exam
Scene SceneDialogue Custom We'll clean you up, don't worry. seeing signs of radiation sickness DoctorMedicineScene02_Exam
Scene SceneDialogue Custom You don't have enough caps for the fee. Sorry. Anything else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom We can clean you up, but you don't have enough money to cover the costs. Anything else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom You're definitely sick, but you don't have enough money to cover my fee. Sorry. Was there something else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Yeah, see what's wrong with me, doctor. Glad to hear it. Anything else? examining a patient, who says they are not addicted to any chems DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Yeah, see what's wrong with me, doctor. You're strung out all right. I got something that can clean you up. curing patient's chem addiction DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Yeah, see what's wrong with me, doctor. Yeah, you got it bad. Let's flush your system. It's gonna burn like crazy, afterwards, all right? curing patient's chem addiction DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Yeah, see what's wrong with me, doctor. Let's clean you up. Not gonna be pleasant... curing patient's chem addiction DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Yeah, see what's wrong with me, doctor. I'm sorry. Cleaning up addiction costs money, and you're short on caps. Was there anything else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Yeah, see what's wrong with me, doctor. I can help, but not for free. You'll need to come back when you have the caps. You need anything else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Yeah, see what's wrong with me, doctor. We can help you when you have enough money. Addiction isn't cheap to cure. Anything else? Apologetic DoctorMedicineScene02_Exam
Scene SceneDialogue Custom Player Default: Patch me up, doc. Now, go over your symptoms for me. One at a time. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Patch me up, doc. Tell me your symptoms. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Patch me up, doc. What's feeling off today? What can you tell me? DoctorGreetScene
Scene SceneDialogue Custom Player Default: Patch me up, doc. Go over your symptoms with me. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Could use some supplies, actually. I suppose I could spare some Stimpaks. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Could use some supplies, actually. All right, but go easy on the Chems. DoctorGreetScene
Scene SceneDialogue Custom Player Default: Could use some supplies, actually. Let's see what I can spare... DoctorGreetScene
Scene SceneDialogue Custom Got nothing, sorry. Just trying to practice medicine. Player Default: Patch me up, doc. DoctorGreetScene
Scene SceneDialogue Custom Nothing that would interest you. Now, let's talk about you and your health. Player Default: Patch me up, doc. DoctorGreetScene
Scene SceneDialogue Custom Been out of the loop. Lot of sick and injured taking up my time. Now, if you need treatment, let me know. Player Default: Patch me up, doc. DoctorGreetScene
Scene SceneDialogue Custom Done. Now, was there anything else bothering you? DoctorMedicineScene03_AllDone
Scene SceneDialogue Custom And that's that. Anything else bothering you? DoctorMedicineScene03_AllDone
Scene SceneDialogue Custom All done. Any other complaints? DoctorMedicineScene03_AllDone
Miscellaneous Miscellaneous SharedInfo Not many doctors around these days. Should let me take a look at you. Player Default: Patch me up, doc. DoctorGreetScene
Miscellaneous Miscellaneous SharedInfo If you need fixing up, let's get a look at you. Player Default: Patch me up, doc. DoctorGreetScene
Miscellaneous Miscellaneous SharedInfo I can patch you up if you need it. For a small fee, of course. Player Default: Patch me up, doc. DoctorGreetScene
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? What would you like? myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? It sure keeps the customers coming back. The alcohol too, of course. myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Amused at the idea of a robot wishing it could drink. / Amused AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? Holy crap... Brotherhood of Steel? Look, whatever you want... it's not my fault, I swear. myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. nervous / Nervous AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? Right. The owner. Tell you what, just for you, you pay caps and I'll serve drinks. myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? What're ya drinking? myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Taking a drink order. / Question AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? Nope. What's in it? myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? What'll ya have? myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Neutral AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? Here you go. myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? Um... okay. I got no problem with that. Or with you. myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Afraid AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? Jesus. You one of them synths? myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Question AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I'm thirsty... how 'bout a drink? You... you're a Courser. Jesus. I ain't done anything. myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Terrified AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Lady, you're in the wrong kind of place for that stuff. myActor: Bah... should have known. Ah well, maybe next time. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. A belligerent Mister Handy. Now that'd be a sight to see. myActor: Bah... should have known. Ah well, maybe next time. Amused at the idea of a Mister Handy being rude and out of control. / Amused AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Oh! Well in that case, the bar's open. myActor: Bah... should have known. Ah well, maybe next time. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. You don't like it, you can leave. myActor: Bah... should have known. Ah well, maybe next time. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. I got something that's been aging out back. That seems pretty surprising. myActor: Bah... should have known. Ah well, maybe next time. Amused AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Holy crap! That's insane. myActor: Bah... should have known. Ah well, maybe next time. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Beer's... fine. myActor: Bah... should have known. Ah well, maybe next time. Neutral AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. You know. The usual. myActor: Bah... should have known. Ah well, maybe next time. AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Yep, that's me. A puny, frightened human. Not worth killing or even hurting. myActor: Bah... should have known. Ah well, maybe next time. terrified. / Afraid AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. Shit. I knew it. You're here for me, right? To take me off to the Institute. myActor: Bah... should have known. Ah well, maybe next time. Afraid AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again. No, no way. If I did, I'd tell you. Honest. myActor: Bah... should have known. Ah well, maybe next time. Intimidated AO_Companion_Bar_Generic
Miscellaneous Miscellaneous Greeting Player Default: Do what I say and no one gets hurt. Afraid HoldupDialogue
Scene SceneDialogue Custom Attention, people of the Commonwealth. Vault 88 is now accepting applications for the first time in 200 years. RadioTransmitter: If you're looking for a safe, secure place to settle, consider joining our soon-to-be thriving community. DLC06VaultWorkshopRadioBeacon
Scene SceneDialogue Custom RadioTransmitter: I am pleased to announce that Vault 88 is accepting candidates to live in style. Underground. Vault-Tec's motto has never been more apropos: "Better Living Underground". RadioTransmitter: The entrance to Vault 88 is located in Quincy Quarry. Start your new, better life today. DLC06VaultWorkshopRadioBeacon
Scene SceneDialogue Custom RadioTransmitter: If you're looking for a safe, secure place to settle, consider joining our soon-to-be thriving community. Vault 88 is conveniently located near downtown Quincy. Apply in person to Overseer Barstow. DLC06VaultWorkshopRadioBeacon
Miscellaneous Miscellaneous Greeting I must have my desk in order to continue our work. Concerned
Miscellaneous Miscellaneous Greeting I'm sorry, but I need my Overseer's Desk. Concerned
Miscellaneous Miscellaneous Greeting I cannot work without the terminal on my Overseer's Desk. Concerned
Scene SceneDialogue Custom Cease at once! DLC06MQ01_Intercom
Scene SceneDialogue Custom The Vault doors were meant to withstand a direct nuclear strike. Your attempts to breach this facility are laughable. DLC06MQ01_Intercom
Scene SceneDialogue Custom Leave at once or there will be consequences. PASystem: Vault-Tec will not forgive this vandalism. DLC06MQ01_Intercom
Scene SceneDialogue Custom PASystem: Leave at once or there will be consequences. Vault-Tec will not forgive this vandalism. DLC06MQ01_Intercom
Scene SceneDialogue Custom PASystem: Leave at once or there will be consequences. Whoever you are, stop! DLC06MQ01_Intercom
Scene SceneDialogue Custom PASystem: Leave at once or there will be consequences. When will you tire of this futility? DLC06MQ01_Intercom
Scene SceneDialogue Custom PASystem: Leave at once or there will be consequences. Just stop already. DLC06MQ01_Intercom
Scene SceneDialogue Custom PASystem: Please, I am trapped behind a mountain of rubble. The key to freeing me is getting the Workshop operational. PASystem: First, lift the security lockdown and get to the reactor room. DLC06MQ02_100a_IntercomIntro
Scene SceneDialogue Custom What? You have a Pip-Boy? PASystem: Wait. Are you Vault-Tec? Have you finally come to save me? DLC06MQ02_100a_IntercomIntro
Scene SceneDialogue Custom PASystem: What? You have a Pip-Boy? Wait. Are you Vault-Tec? Have you finally come to save me? PASystem: Please, I am trapped behind a mountain of rubble. DLC06MQ02_100a_IntercomIntro
Scene SceneDialogue Custom PASystem: Wait. Are you Vault-Tec? Have you finally come to save me? Please, I am trapped behind a mountain of rubble. PASystem: The key to freeing me is getting the Workshop operational. DLC06MQ02_100a_IntercomIntro
Scene SceneDialogue Custom First, lift the security lockdown and get to the reactor room. PASystem: It's been hard to maintain the faith. So many years stranded here. DLC06MQ02_100b_MoreIntercom
Scene SceneDialogue Custom PASystem: First, lift the security lockdown and get to the reactor room. It's been hard to maintain the faith. So many years stranded here. PASystem: But you can assure Doctor Braun, if he's even still around, that I have used the time productively. DLC06MQ02_100b_MoreIntercom
Scene SceneDialogue Custom PASystem: It's been hard to maintain the faith. So many years stranded here. But you can assure Doctor Braun, if he's even still around, that I have used the time productively. PASystem: The great work is ready to begin! DLC06MQ02_100b_MoreIntercom
Scene SceneDialogue Custom PASystem: But you can assure Doctor Braun, if he's even still around, that I have used the time productively. The great work is ready to begin! DLC06MQ02_100b_MoreIntercom
Scene SceneDialogue Custom Good, very good. Vault-Tec Workshops require their Control Board to function. PASystem: During emergencies the procedure is to store it in the Reactor Room. Look in there. You should find it. DLC06MQ02_200_SecurityLifted
Scene SceneDialogue Custom PASystem: Good, very good. Vault-Tec Workshops require their Control Board to function. During emergencies the procedure is to store it in the Reactor Room. Look in there. You should find it. DLC06MQ02_200_SecurityLifted
Scene SceneDialogue Custom If she is representative of what's left above. The outside world must be... rougher than I imagined. Sad DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Are you ready for the next interview? CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right? Confident DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom What a... colorful gentleman. Clearly he wouldn't work for our experiments. Irritated DLC06MQ03_700_Clem
Scene SceneDialogue Custom Here's hoping third time's a charm. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. Worried DLC06MQ03_700_Clem
Scene SceneDialogue Custom Finally. My Overseer's Desk... And a proper Vault-Tec terminal. Impressed DLC06MQ03_ReactDesk
Scene SceneDialogue Custom Overseer: I see you've already turned on the Vault's radio beacon. Good. While we wait for word to spread, perhaps you might use this time to explore Vault 88. Thinking DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom If you can clear some of the rubble, you may be able to access some of the other building sectors. Thinking DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Any materials or equipment that survived may prove useful in our experiments. Confident DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom I'll be with you in a moment. If you could all just wait over there. CandidateOne: A ghoul? Hmm... I don't know about this. Friendly DLC06MQ03_ReactCandidates
Scene SceneDialogue Custom DLC06FemaleOverseer: Just a moment and we can begin. Please, step forward. CandidateOne: So this here is a Vault, right? DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Player Default: All right. Hello. Welcome to Vault 88. CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right? Friendly DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: Let's continue. All right. CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right? DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: I want to stop for now. Let me know when we can proceed, then. CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right? DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: Would it kill them to at least prepare a resume? Heck, even a cover letter would do. That would expedite the process. Oh well. Next! CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right? Amused DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: Why didn't she work as a test subject? Skeptics and cynics rarely produce good data. No, we need someone willing... to cooperate. CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right? Confident DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: Let's do the next interview, then. As you say. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. DLC06MQ03_700_Clem
Scene SceneDialogue Custom Player Default: I want to take a break. I must admit I am eager to continue, but if you like. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. DLC06MQ03_700_Clem
Scene SceneDialogue Custom Player Default: It's not his fault. You have to look out for yourself out there if you want to survive. I certainly trust your instincts on this. Mine are, shall we say, rusty from all the years of solitude. Confident DLC06MQ03_700_Clem
Scene SceneDialogue Custom Next... Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. DLC06MQ03_700_Clem
Scene SceneDialogue Custom Player Default: Just for clarification, what's specifically wrong with him? An obvious liar would invalidate any subjective responses we need from a test subject. Irritated DLC06MQ03_700_Clem
Scene SceneDialogue Custom No, he just wouldn't do at all. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. Irritated DLC06MQ03_700_Clem
Scene SceneDialogue Custom Player Default: As you say. Hello. Welcome to your new home. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. Friendly DLC06MQ03_700_Clem
Scene SceneDialogue Custom Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault. But, please, follow me. I have a proposal for you. Confident DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom It's been a hard 200 years. Overseer: I was giving a tour of what was to be my pride and joy. My Vault. Somber DLC06MQ03_125a_WalkNTalk
Scene SceneDialogue Custom Overseer: It's been a hard 200 years. I was giving a tour of what was to be my pride and joy. My Vault. Overseer: Then the earthquakes. Sirens. Many died. Perhaps they were lucky... Tired DLC06MQ03_125a_WalkNTalk
Scene SceneDialogue Custom Overseer: I was giving a tour of what was to be my pride and joy. My Vault. Then the earthquakes. Sirens. Many died. Perhaps they were lucky... Overseer: The radiation... Somehow, I was spared. Somber DLC06MQ03_125a_WalkNTalk
Scene SceneDialogue Custom Overseer: Then the earthquakes. Sirens. Many died. Perhaps they were lucky... The radiation... Somehow, I was spared. Tired DLC06MQ03_125a_WalkNTalk
Scene SceneDialogue Custom Julian. What is it? Overseer: Sorry, he's not much of a... Surprised DLC06MQ03_125b_WalkNTalk02
Scene SceneDialogue Custom Overseer: Julian. What is it? Sorry, he's not much of a... Overseer: Stop, Julian! What are you doing? Apologetic DLC06MQ03_125b_WalkNTalk02
Scene SceneDialogue Custom Overseer: Sorry, he's not much of a... Stop, Julian! What are you doing? Overseer: Julian. What are you doing? Julian? Angry DLC06MQ03_125b_WalkNTalk02
Scene SceneDialogue Custom I'm sorry. The construction crew didn't fare as well as me. Overseer: They've never done anything hostile towards me, though. Apologetic DLC06MQ03_125c_WalkNTalk03
Scene SceneDialogue Custom Overseer: I'm sorry. The construction crew didn't fare as well as me. They've never done anything hostile towards me, though. Overseer: It's probably best if you... put them out of their misery. Puzzled DLC06MQ03_125c_WalkNTalk03
Scene SceneDialogue Custom Overseer: Well. At least that's over. Let's continue. I tried digging my way to the entrance. With that Control Board, I could've changed everything. Overseer: But there was simply too much rubble for the equipment to handle. Tired DLC06MQ03_125c_WalkNTalk03
Scene SceneDialogue Custom Overseer: I tried digging my way to the entrance. With that Control Board, I could've changed everything. But there was simply too much rubble for the equipment to handle. Overseer: But my work, my work kept me going. Tired DLC06MQ03_125c_WalkNTalk03
Scene SceneDialogue Custom Overseer: But there was simply too much rubble for the equipment to handle. But my work, my work kept me going. Overseer: Here we are. Confident DLC06MQ03_125c_WalkNTalk03
Scene SceneDialogue Custom Overseer: But my work, my work kept me going. Here we are. Overseer: Here. Among these papers is my life's work. I'd like to share it with you. DLC06MQ03_125c_WalkNTalk03
Scene SceneDialogue Custom Overseer: Yes, I think you'll do nicely. And no time like the present to commence. SinisterSmile DLC06MQ03_700_Clem
Scene SceneDialogue Custom Overseer: Please, step forward. Ah yes, welcome, welcome. CandidateOne: So this here is a Vault, right? Friendly DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Oh... I... Listen, I understand that a former Vault resident could harbor certain feelings... Overseer: I'll tell you what, these experiments. I will let you run them. Nervous DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Overseer: Oh... I... Listen, I understand that a former Vault resident could harbor certain feelings... I'll tell you what, these experiments. I will let you run them. Overseer: If you find anything unconscionable, just don't do it. Or change the parameters of the experiment. Nervous DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Overseer: I'll tell you what, these experiments. I will let you run them. If you find anything unconscionable, just don't do it. Or change the parameters of the experiment. Overseer: I assure you these devices can make people's lives better. Just give me a chance. Pleading DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Overseer: If you find anything unconscionable, just don't do it. Or change the parameters of the experiment. I assure you these devices can make people's lives better. Just give me a chance. Player Default: You've got a deal, Overseer. Pleading DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Player Default: You've got a deal, Overseer. Good. Let's move forward. Overseer: We cannot begin until I have my Overseer's Desk. Relieved DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Player Default: I'll do this, but I'm warning you - don't double cross me. Your point is understood. I will give you no cause to doubt me. You'll see. Overseer: We cannot begin until I have my Overseer's Desk. DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Player Default: So these experiments can be run ethically? If you insist on hobbling the prototypes' potential, yes, you could abide by as many ethical standards you'd like. DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom I suggest being more open-minded, but the choice will be ultimately yours. Player Default: You've got a deal, Overseer. DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom DLC06FemaleOverseer: You aren't what I was expecting. That's a Vault suit. And a Pip-Boy. But you're not Vault-Tec. Overseer: What are you doing here? Why did you help me? Puzzled DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom DLC06FemaleOverseer: You aren't what I was expecting. You do have a Pip-Boy. You're from a Vault. But you're clearly not with Vault-Tec. Overseer: What are you doing here? Why did you help me? Puzzled DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom Overseer: That's a Vault suit. And a Pip-Boy. But you're not Vault-Tec. What are you doing here? Why did you help me? Player Default: It was the neighborly thing to do. Puzzled DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom Player Default: It was the neighborly thing to do. Such a fine sense of civic duty. Very laudable. Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault. Friendly DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom Player Default: I just wanted to get inside here. It had nothing to do with you. Then I am fortunate you were passing through. Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault. Grateful DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom Player Default: Actually, I'm here to offer you the bargain of a lifetime. What would you say to a vintage set of encyclopedias? Act now. An encyclopedia? I... Oh, humor. I've been on my own so long. Almost didn't recognize... that. Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault. Puzzled DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom Player Default: I heard the Vault-Tec radio beacon and I came. Those intruders must have triggered it by attempting to force the main door. Thinking DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom I wasn't actually expecting anyone to answer it, after all this time. Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault. Grateful DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom Player Default: I heard the Vault-Tec radio beacon and I came. Oh. Well, I'm happy to satisfy that. But first... Overseer: My name is Valery Barstow and I was to be the Overseer of this Vault. DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom Player Default: Such a fine sense of civic duty. Very laudable. My name is Valery Barstow and I was to be the Overseer of this Vault. Overseer: But, please, follow me. I have a proposal for you. DLC06MQ03_100_MeetOverseer
Scene SceneDialogue Custom DLC06FemaleOverseer: Here. Among these papers is my life's work. I'd like to share it with you. Doctor Braun tasked me with something vital. A series of prototypes and their related... well, experiments, that could redefine society. Overseer: But as you can see things did not go according to plan. Somber DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Overseer: Doctor Braun tasked me with something vital. A series of prototypes and their related... well, experiments, that could redefine society. But as you can see things did not go according to plan. Player Default: Sounds like you've had a pretty tough time. Sad DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: Sounds like you've had a pretty tough time. I've had many dark days down here. Even despair. But the work, always the work, sustained me. Overseer: This Vault was meant to be spacious, full of trained staff. Trusted subordinates and scientists. Somber DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: What are these experiments? Ingenious devices that will improve the efficiency and health of a community. DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom They are admittedly prototypes and may have a design flaw or two. But nothing that can't be fixed with some elbow grease. Player Default: Sounds like you've had a pretty tough time. SinisterSmile DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: What are these experiments? Doctor Braun is the head of the Societal Preservation Plan. A brilliant scientist and administrator. Confident DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom And... No doubt dead. A tremendous loss. Player Default: Sounds like you've had a pretty tough time. Sad DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: I've had many dark days down here. Even despair. But the work, always the work, sustained me. This Vault was meant to be spacious, full of trained staff. Trusted subordinates and scientists. Overseer: Despite how things have played out - I see opportunity. DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Overseer: This Vault was meant to be spacious, full of trained staff. Trusted subordinates and scientists. Despite how things have played out - I see opportunity. Overseer: Let us work together. As partners. Confident DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Overseer: Despite how things have played out - I see opportunity. Let us work together. As partners. Player Default: Let's do this, then. Confident DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: Let's do this, then. Good. Excellent. Overseer: We cannot begin until I have my Overseer's Desk. Happy DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: If you need me so bad, make it worth my while. What I want is a partner. But if money will convince you, here... Take this. Do we have a deal? Player Default: Let's do this, then. Irritated DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: If you need me so bad, make it worth my while. I'm not looking for a hired gun. I'm looking for a partner. Irritated DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Either you see the value in this enterprise, or you don't. Player Default: Let's do this, then. Irritated DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: What's my role? I recognize that you are in a superior bargaining position. I'll handle the mundane nuts and bolts of Vault management. DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Anything you want, I'm happy to accommodate. All I ask is you run the prototype experiments. Player Default: Let's do this, then. Pleading DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: Good. Excellent. We cannot begin until I have my Overseer's Desk. Concerned DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom To run the experiments the information in the Desk's terminal will prove vital. Overseer: I entrust with you the future of our Vault. Vault 88. Stern DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Overseer: To run the experiments the information in the Desk's terminal will prove vital. I entrust with you the future of our Vault. Vault 88. Overseer: I... I will leave, then. Take this. I want to see the prototypes used. Confident DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom DLC06FemaleOverseer: This... Please, I beg your indulgence. I've waited so long... But we must not dally. The work compels us. Overseer: This Vault was supposed to have a very specific set of residents. Stern DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Overseer: But we must not dally. The work compels us. This Vault was supposed to have a very specific set of residents. Overseer: After all, to conduct human trials you need the perfect test subjects. Somber DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Overseer: This Vault was supposed to have a very specific set of residents. After all, to conduct human trials you need the perfect test subjects. Player Default: Let's find ourselves a guinea pig. Confident DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Player Default: Let's find ourselves a guinea pig. The Vault-Tec Handbook urges Overseers to refrain from using that word. No matter how apt. Overseer: I see you've already turned on the Vault's radio beacon. Good. Apologetic DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Player Default: I'm not going to toy with people's lives. Think of the greater good here. But fine, you're running the experiments. Irritated DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom If you choose a risk-free path, it will compromise the value of the research. Irritated DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom But that's on your head. Choose wisely. Now... Overseer: I see you've already turned on the Vault's radio beacon. Good. Irritated DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Player Default: After all these years, you don't want to leave? When I finally have a chance to complete my mission? Never! Irritated DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom It's all I've been thinking about, dreaming about, for hundreds of years. Player Default: Let's find ourselves a guinea pig. Stern DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Player Default: So what makes perfect test subjects? Healthy. Well, healthy enough. And people we can get an accurate base line on quickly. Thinking DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom And they need a willingness to take on a certain element of risk. Player Default: Let's find ourselves a guinea pig. Thinking DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Player Default: The Vault-Tec Handbook urges Overseers to refrain from using that word. No matter how apt. I see you've already turned on the Vault's radio beacon. Good. Overseer: While we wait for word to spread, perhaps you might use this time to explore Vault 88. Impressed DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom Player Default: The Vault-Tec Handbook urges Overseers to refrain from using that word. No matter how apt. Turn on the Vault's radio beacon. Certainly people above ground would give anything to live in our Vault. Overseer: While we wait for word to spread, perhaps you might use this time to explore Vault 88. Thinking DLC06MQ03_300_NeedTestSubjects
Scene SceneDialogue Custom CandidateOne: So this here is a Vault, right? Quite correct. And you could be one of our lucky new residents. CandidateOne: You do got food in this Vault, right? Friendly DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom CandidateOne: You do got food in this Vault, right? Of course. And a chance at a new life. Overseer: A question or two first, however. Irritated DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Overseer: Of course. And a chance at a new life. A question or two first, however. Overseer: What do you think is the role of a good government? Friendly DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Overseer: A question or two first, however. What do you think is the role of a good government? CandidateOne: Government? What the hell are you talking about? Friendly DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Player Default: I don't have to say a god damn thing to you. Hmm... Uncooperative. Overseer: You won't do for our... special assignment. But welcome to our Vault. Your new home. Depressed DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Player Default: What? Whatever this is, I'm on to you. Yes. Sorry about my associate's... yes, humor. Overseer: You won't do for our... special assignment. But welcome to our Vault. Your new home. Apologetic DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Player Default: But I don't want anything to do with that. I think we've got what we need. Overseer: You won't do for our... special assignment. But welcome to our Vault. Your new home. Thinking DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom Overseer: Hmm... Uncooperative. You won't do for our... special assignment. But welcome to our Vault. Your new home. Friendly DLC06MQ03_500_CandidateOne
Scene SceneDialogue Custom CandidateTwo: This is a really nice place you have here. Real nice. And I can go wherever I like, right? Within reason, yes. But I have a question for you. CandidateTwo: Sure, sure. What do you want to know? Friendly DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom CandidateTwo: Sure, sure. What do you want to know? A hypothetical. Let's say the reactor core is melting down and you're the only one who could stop it. CandidateTwo: Is there something wrong with your reactor? Confident DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom CandidateTwo: Is there something wrong with your reactor? No, no, it's fine. It's just pretend. Overseer: So you can stop the meltdown, but you'd suffer from extreme radiation exposure. What would you do? Apologetic DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Overseer: No, no, it's fine. It's just pretend. So you can stop the meltdown, but you'd suffer from extreme radiation exposure. What would you do? CandidateTwo: Well, whatever you'd like. If you don't mind, I'm anxious to look around. Confident DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: As long as you guys are on the level, I'll give this thing a try. Honest. I appreciate your candor. You can stay, but you're not what we're looking for. Overseer: Go ahead and get acquainted with your new home. Friendly DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: Fine, so that's how it's going to be? I suppose we should expect the occasional miscreant. I concur in your assessment. Irritated DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom My partner said leave. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. Angry DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: I can see the writing on the wall here. You won't work for our special assignment, but we can provide you a home. Overseer: Go ahead and get acquainted with your new home. Friendly DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Player Default: I can see the writing on the wall here. I think it's best if you just leave. Goodbye. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. Irritated DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Overseer: I appreciate your candor. You can stay, but you're not what we're looking for. Go ahead and get acquainted with your new home. Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. Friendly DLC06MQ03_600_CandidateTwo
Scene SceneDialogue Custom Clem: Wow, a real Overseer. I'm so happy to be here. Hi. My name is Clem. Ah, yes, Clem, is it? Before you settle in, I have some questions. Clem: Oh, OK. Sure. I'll answer anything you like. Friendly DLC06MQ03_700_Clem
Scene SceneDialogue Custom Clem: Oh, OK. Sure. I'll answer anything you like. Well, uh, that's good. Here's a scenario. Overseer: You've been assigned guard duty. You know, stand watch and make sure outsiders don't breach the perimeter. Puzzled DLC06MQ03_700_Clem
Scene SceneDialogue Custom Overseer: Well, uh, that's good. Here's a scenario. You've been assigned guard duty. You know, stand watch and make sure outsiders don't breach the perimeter. Overseer: But from inside the Vault you hear a woman screaming. What would you do? Confident DLC06MQ03_700_Clem
Scene SceneDialogue Custom Overseer: You've been assigned guard duty. You know, stand watch and make sure outsiders don't breach the perimeter. But from inside the Vault you hear a woman screaming. What would you do? Clem: You want me to guard something? Sure, I can do that. I can do that right now, if you want. Confident DLC06MQ03_700_Clem
Scene SceneDialogue Custom Player Default: Yeah, sorry. Well, if you tell me to guard - I guard. And I won't leave my post, unless you tell me to. Is that OK? Another question for you. What can you tell me about your mother? Clem: Oh, she passed. But she was nice. You would've liked her. She killed a Mole Rat once. Thinking DLC06MQ03_700_Clem
Scene SceneDialogue Custom Clem: Oh, she passed. But she was nice. You would've liked her. She killed a Mole Rat once. Really? Uh, that's remarkable? Describe the traits you most admire about her. Clem: Well, she was strong. Because of the Mole Rat... And she, uh, she fed me. Puzzled DLC06MQ03_700_Clem
Scene SceneDialogue Custom Player Default: Gee, thanks. Uhm... Found what exactly? We're looking for a volunteer, Clem. Someone to test some new devices that'll help everyone. Overseer: Are you interested? Friendly DLC06MQ03_700_Clem
Scene SceneDialogue Custom Overseer: We're looking for a volunteer, Clem. Someone to test some new devices that'll help everyone. Are you interested? Clem: You mean I can stay? I mean, yes! I'll help out. I like helping. Question DLC06MQ03_700_Clem
Scene SceneDialogue Custom Clem: That's me, Clem. Always willing to help out! Yes, I think you'll do nicely. Overseer: And no time like the present to commence. SinisterSmile DLC06MQ03_700_Clem
Scene SceneDialogue Custom Overseer: I entrust with you the future of our Vault. Vault 88. I... I will leave, then. Take this. I want to see the prototypes used. Sad DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom The idea of them going completely to waste... Good luck. Sad DLC06MQ03_150_AtValeryArea
Scene SceneDialogue Custom Player Default: You've got a deal, Overseer. I... understand. I will leave. Here, this is everything you need to run the Vault. Afraid DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Just let me live. Uh, I'll be leaving. Afraid DLC06MQ03_150b_HateVaultTec
Scene SceneDialogue Custom Overseer: They've never done anything hostile towards me, though. It's probably best if you... put them out of their misery. Overseer: Do what you have to do. Sad DLC06MQ03_125c_WalkNTalk03
Miscellaneous Miscellaneous SharedInfo Overseer: It's probably best if you... put them out of their misery. Do what you have to do. Overseer: Well. At least that's over. Let's continue. Sad DLC06MQ03_125c_WalkNTalk03
Miscellaneous Miscellaneous SharedInfo Overseer: It's probably best if you... put them out of their misery. It's better to put the poor fellows out of their misery at last. Overseer: Well. At least that's over. Let's continue. Sad DLC06MQ03_125c_WalkNTalk03
Miscellaneous Miscellaneous SharedInfo Overseer: It's probably best if you... put them out of their misery. I'll wait for you to finish. Overseer: Well. At least that's over. Let's continue. Sad DLC06MQ03_125c_WalkNTalk03
Scene SceneDialogue Custom Overseer: Do what you have to do. Well. At least that's over. Let's continue. Overseer: I tried digging my way to the entrance. With that Control Board, I could've changed everything. Sad DLC06MQ03_125c_WalkNTalk03
Miscellaneous Miscellaneous SharedInfo Overseer: Stop, Julian! What are you doing? Julian. What are you doing? Julian? Angry DLC06MQ03_125b_WalkNTalk02
Miscellaneous Miscellaneous SharedInfo Overseer: Stop, Julian! What are you doing? This is terrible! Worried DLC06MQ03_125b_WalkNTalk02
Miscellaneous Miscellaneous SharedInfo Overseer: Stop, Julian! What are you doing? Oh, no! Worried DLC06MQ03_125b_WalkNTalk02
Miscellaneous Miscellaneous SharedInfo Overseer: Stop, Julian! What are you doing? Julian, stop it! Angry DLC06MQ03_125b_WalkNTalk02
Miscellaneous Miscellaneous SharedInfo Overseer: Here we are. Here. Among these papers is my life's work. I'd like to share it with you. Somber DLC06MQ03_125c_WalkNTalk03
Miscellaneous Miscellaneous Greeting Obviously he won't do. Hopefully third time's a charm. Player Default: Let's do the next interview, then. Irritated DLC06MQ03_700_Clem
Miscellaneous Miscellaneous Greeting You ready for the next interview? Player Default: Let's continue. DLC06MQ03_600_CandidateTwo
Miscellaneous Miscellaneous Greeting Just a moment and we can begin. Overseer: Please, step forward. DLC06MQ03_500_CandidateOne
Miscellaneous Miscellaneous Greeting Such a delight to talk to living, breathing people. Grateful
Miscellaneous Miscellaneous Greeting Hopefully we have some new residents to greet.
Miscellaneous Miscellaneous Greeting I think our first batch of residents is arriving.
Miscellaneous Miscellaneous Greeting Soon, this will be a proper Vault.
Miscellaneous Miscellaneous Greeting Feel free to explore. I'll keep an eye out for candidates. Happy
Miscellaneous Miscellaneous Greeting This... Please, I beg your indulgence. I've waited so long... Overseer: But we must not dally. The work compels us. Grateful DLC06MQ03_300_NeedTestSubjects
Miscellaneous Miscellaneous Greeting I can hardly believe it. My Overseer's Desk, after all this time! Happy
Miscellaneous Miscellaneous Greeting Give me a chance to consult the desk terminal. Apologetic
Miscellaneous Miscellaneous Greeting I must make sure the desk terminal has everything I need. Apologetic
Miscellaneous Miscellaneous Greeting Let's continue. Overseer: I tried digging my way to the entrance. With that Control Board, I could've changed everything. DLC06MQ03_125c_WalkNTalk03
Miscellaneous Miscellaneous Greeting You aren't what I was expecting. Overseer: That's a Vault suit. And a Pip-Boy. But you're not Vault-Tec. Surprised DLC06MQ03_100_MeetOverseer
Miscellaneous Miscellaneous Greeting The Overseer's Desk will give me everything I need to proceed with the experiments. Confident
Miscellaneous Miscellaneous Greeting What a momentous day.
Miscellaneous Miscellaneous Hello Please. Follow me.
Miscellaneous Miscellaneous SharedInfo Now that we have, um, Clem we are ready to begin. Friendly
Scene SceneDialogue Custom DLC06FemaleOverseer: Now that we have, um, Clem we are ready to begin. The first step is to get him properly equipped and dressed. Overseer: There should be supplies in the welcome area near the entrance. Friendly DLC06E01_100_GetClemOutfitted
Scene SceneDialogue Custom Overseer: The first step is to get him properly equipped and dressed. There should be supplies in the welcome area near the entrance. Friendly DLC06E01_100_GetClemOutfitted
Scene SceneDialogue Custom DLC06FemaleOverseer: Our first Vault residents. What a moment. But, on to business. Exercise is an inherently selfish activity. Irritated DLC06E01_150_Intro
Scene SceneDialogue Custom Instead of using every hour, every minute, to further the goals of the community, a resident instead improves their body past the minimum requirements. Overseer: Vault-Tec has devised a solution: The Power Cycle 1000. Stern DLC06E01_150_Intro
Scene SceneDialogue Custom Overseer: Instead of using every hour, every minute, to further the goals of the community, a resident instead improves their body past the minimum requirements. Vault-Tec has devised a solution: The Power Cycle 1000. Overseer: While you pedal, you provide raw power to the Vault. SinisterSmile DLC06E01_150_Intro
Scene SceneDialogue Custom Overseer: Vault-Tec has devised a solution: The Power Cycle 1000. While you pedal, you provide raw power to the Vault. SinisterSmile DLC06E01_150_Intro
Scene SceneDialogue Custom A perfect answer to an inherently counter-productive practice. Player Default: Settlements can always use power. SinisterSmile DLC06E01_150_Intro
Scene SceneDialogue Custom Player Default: Settlements can always use power. Precisely. Overseer: The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage- DLC06E01_150_Intro
Scene SceneDialogue Custom Player Default: Your argument is wrong on so many levels. If you are so convinced exercise is "good" then refine the Power Cycle to make it better. Moving on... Overseer: The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage- Irritated DLC06E01_150_Intro
Scene SceneDialogue Custom Player Default: Theoretically, that sounds all right. We just need to turn the hypothetical into actuality. Overseer: The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage- DLC06E01_150_Intro
Scene SceneDialogue Custom Player Default: But doesn't society benefit from healthy citizens? Overall, our research indicates it does not. True, some short term medical costs are mitigated. DLC06E01_150_Intro
Scene SceneDialogue Custom But exercise leads to longevity. Which extends how long the elderly drain the Vault's resources. DLC06E01_150_Intro
Scene SceneDialogue Custom No, exercise overall is a societal ill we should and can cure. Player Default: Settlements can always use power. DLC06E01_150_Intro
Scene SceneDialogue Custom Player Default: Precisely. The prototype is far from perfect. There were incidents during its R&D. Maybe even the stray cerebral hemorrhage- Clem: What, Overseer? Nervous DLC06E01_150_Intro
Scene SceneDialogue Custom Clem: What, Overseer? Oh, Clem, don't you worry yourself. This model won't suffer from those defects. Clem: Oh, good. Conspiratorial DLC06E01_150_Intro
Scene SceneDialogue Custom Clem: Oh, good. Well, probably. Overseer: Let me download the schematic to your Pip-Boy. Build it and attach a terminal to choose the parameters of the experiment. SinisterSmile DLC06E01_150_Intro
Scene SceneDialogue Custom Overseer: Well, probably. Let me download the schematic to your Pip-Boy. Build it and attach a terminal to choose the parameters of the experiment. Overseer: Work Clem hard. Give me power! Friendly DLC06E01_150_Intro
Scene SceneDialogue Custom Overseer: Let me download the schematic to your Pip-Boy. Build it and attach a terminal to choose the parameters of the experiment. Work Clem hard. Give me power! SinisterSmile DLC06E01_150_Intro
Miscellaneous Miscellaneous Greeting The Power Cycle appears to have generated an EMP. Fascinating.
Miscellaneous Miscellaneous Greeting Push Clem to the limit. The power must flow.
Miscellaneous Miscellaneous Greeting The welcome area should have everything you need to get Clem in good old Vault blue.
Miscellaneous Miscellaneous Greeting Our first Vault residents. What a moment. But, on to business. Overseer: Exercise is an inherently selfish activity. Friendly DLC06E01_150_Intro
Scene SceneDialogue Custom Clem: My heart's still pounding, Overseer. I... I uh... Cheer up, Clem. You could've pedaled at that rate another 10 or 15 minutes without long-term effects. Clem: If you say so. SinisterSmile DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Clem: My heart's still pounding, Overseer. I... I uh... My, such enthusiasm. Perhaps I underestimated the advantages of applied narcotics. Clem: If you say so. Thinking DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Clem: My heart's still pounding, Overseer. I... I uh... *sigh* We're engineering a new society, you know. Not some sort of day spa. Clem: If you say so. Irritated DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Excellent. Just grab a package for Overseer Barstow. Once we have that we can start the next experiment. DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom PlayerVoiceFemale01: I have those chemical formulas for you. Marvelous. Now we can reform another societal peccadillo: the hydration break. Happy DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Whether it rears its head around the coffee pot, water cooler, or soda fountain... it's a menace. Overseer: Vault-Tec scientists have conducted experiment after experiment to eliminate this inefficiency. Stern DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Overseer: Whether it rears its head around the coffee pot, water cooler, or soda fountain... it's a menace. Vault-Tec scientists have conducted experiment after experiment to eliminate this inefficiency. Overseer: But people feel an irrational need to socialize. Irritated DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Overseer: Vault-Tec scientists have conducted experiment after experiment to eliminate this inefficiency. But people feel an irrational need to socialize. Overseer: So if they must squander their time, let us turn it to the collective good: with chemistry. Irritated DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Overseer: But people feel an irrational need to socialize. So if they must squander their time, let us turn it to the collective good: with chemistry. Clem: What? Aren't chemicals bad for you? SinisterSmile DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Clem: What? Aren't chemicals bad for you? Oh, Clem. You worry so much, my boy. Everything you eat and drink is made of chemicals. Don't you know? Clem: Oh, right. That's very interesting, lady Overseer. SinisterSmile DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Clem: Oh, right. That's very interesting, lady Overseer. These are just "special" chemicals. *chuckle* Player Default: It's OK. You can trust us, Clem. SinisterSmile DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Player Default: It's OK. You can trust us, Clem. Indeed. After all, we're with Vault-Tec. *chuckle* Overseer: So build the Soda Fountain and then serve refreshments to our residents. SinisterSmile DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Player Default: It's OK. You can trust us, Clem. Maintaining Clem's trust isn't the focus of these experiments. Our collective welfare is. Overseer: So build the Soda Fountain and then serve refreshments to our residents. Irritated DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Player Default: *chuckle* This should be fun. Now there's the Vault-Tec spirit. Overseer: So build the Soda Fountain and then serve refreshments to our residents. Amused DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Player Default: What type of chemicals are we talking about? Well, that's up to you. But from what I've read the R&D folks really outdid themselves. Player Default: It's OK. You can trust us, Clem. Conspiratorial DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Player Default: Indeed. After all, we're with Vault-Tec. *chuckle* So build the Soda Fountain and then serve refreshments to our residents. Overseer: And Clem, if you get thirsty on the job, feel free to have a cool refreshing beverage. Stern DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Overseer: So build the Soda Fountain and then serve refreshments to our residents. And Clem, if you get thirsty on the job, feel free to have a cool refreshing beverage. Clem: Gee, thanks. SinisterSmile DLC06E02_300_FormulasHandedOff
Scene SceneDialogue Custom Clem: If you say so. For the next experiment, we'll need something from outside. DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Vault-Tec subcontracted out chemical research to Hallucigen, Inc. It was supposed to be delivered before... well, before. Thinking DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom But with the mail service out of commission other arrangements must be made. Player Default: I'll be back before you know it. Sad DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Player Default: I'll be back before you know it. Excellent. Just grab a package for Overseer Barstow. Overseer: Once we have that we can start the next experiment. Friendly DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Nice. The Great War did a whole lot more than ruin mail routes. I... After all these years I can hardly wrap my head around the enormity of the tragedy. Please, can we just focus on this? Somber DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Just get Overseer Barstow's package from the HQ. Overseer: Once we have that we can start the next experiment. Somber DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Tracking this research down won't be easy. Make it worth my while. If you insist there's "danger" then take these missiles. Lord knows what I'd do with them. Irritated DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Just get that research. Overseer: Once we have that we can start the next experiment. Confident DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Tracking this research down won't be easy. Make it worth my while. You benefit from finding it just as much as me. Overseer: Once we have that we can start the next experiment. Irritated DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom Player Default: The whole world we knew died. Don't you care? Enormously. That's why these experiments must succeed. Sad DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom We must make sure the inheritors of the Earth have every advantage. Player Default: I'll be back before you know it. Pleading DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom DLC06FemaleOverseer: I was looking at the data for the Power Cycle. Marvelous work. The Power Cycle intelligently forced our test subject to pedal to his limits. Clem: My heart's still pounding, Overseer. I... I uh... Happy DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom DLC06FemaleOverseer: I was looking at the data for the Power Cycle. The power output of the unit was... well, acceptable. Clem: My heart's still pounding, Overseer. I... I uh... Thinking DLC06E02_100_QuestAccepted
Scene SceneDialogue Custom DLC06FemaleOverseer: I was looking at the data for the Power Cycle. If I am reading the report correctly... You chose a lavender and vanilla aroma dispenser? Clem: My heart's still pounding, Overseer. I... I uh... Irritated DLC06E02_100_QuestAccepted
Miscellaneous Miscellaneous Greeting I was looking at the data for the Power Cycle. Overseer: Marvelous work. The Power Cycle intelligently forced our test subject to pedal to his limits. Thinking DLC06E02_100_QuestAccepted
Miscellaneous Miscellaneous Greeting The Soda Fountain shows enormous potential.
Miscellaneous Miscellaneous Greeting Once you get the chemical formulas, our next experiment can proceed.
Scene SceneDialogue Custom DLC06FemaleOverseer: Looks like we have our first... patient. Yes. Before you begin, Clem. How do you feel about children? Clem: Uh, they're all right, I guess. SinisterSmile DLC06E03_400_PhoropterExperiment
Scene SceneDialogue Custom Clem: Uh, they're all right, I guess. You ever planning on having any? Clem: Oh, I don't know. Why are you asking? SinisterSmile DLC06E03_400_PhoropterExperiment
Scene SceneDialogue Custom Clem: Oh, I don't know. Why are you asking? Just idle chatter. Go on. Clem: Hi! You here for an eye exam with the phoro... This thing? SinisterSmile DLC06E03_400_PhoropterExperiment
Scene SceneDialogue Custom DLC06FemaleOverseer: Caffeine. Well, it does improve productivity. But, really? On to the next prototype... Overseer: The Hippocratic Oath. A solemn vow to do no harm. DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom DLC06FemaleOverseer: Caffeine. Well, it does improve productivity. But, really? And together with the dubious "success" of the Power Cycle, I really am beginning to question your commitment to the project. Irritated DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom But you can still redeem yourself. Overseer: The Hippocratic Oath. A solemn vow to do no harm. Stern DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Overseer: On to the next prototype... The Hippocratic Oath. A solemn vow to do no harm. Overseer: Well roughly, that's what it means. I don't want to get into interpreting dusty Latin textbooks. Irritated DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Overseer: The Hippocratic Oath. A solemn vow to do no harm. Well roughly, that's what it means. I don't want to get into interpreting dusty Latin textbooks. Overseer: But that core sentiment of the medical community runs counter to what we're trying to accomplish here. Tired DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Overseer: Well roughly, that's what it means. I don't want to get into interpreting dusty Latin textbooks. But that core sentiment of the medical community runs counter to what we're trying to accomplish here. Overseer: Doctors shouldn't put their patient's welfare first. Instead, their sole focus should be the collective good. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Overseer: But that core sentiment of the medical community runs counter to what we're trying to accomplish here. Doctors shouldn't put their patient's welfare first. Instead, their sole focus should be the collective good. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom You understand, of course. Player Default: Times are desperate. We do what we must to survive. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Times are desperate. We do what we must to survive. What price isn't worth paying to protect the American way, right? Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight. SinisterSmile DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: The Hippocratic Oath is there for a reason. It's the right thing to do. Spare me conventional platitudes. We have history to make. Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight. Irritated DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Let's stop with the Philosophy 101 and get to the job. Of course. Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight. DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: I could see needing to strike a different balance here. Is that a twinge of misguided conscience? You should work on suppressing that. Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight. Irritated DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: What price isn't worth paying to protect the American way, right? So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight. Overseer: But potentially so much more. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Overseer: So enter the Vault-Tec Phoropter - a specialized piece of optometrist equipment that, yes, can improve a patient's eye sight. But potentially so much more. Overseer: The prototype requires a bit, well a lot... All right, a staggering quantity of radioactive material. But the results will be worth it. SinisterSmile DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Overseer: But potentially so much more. The prototype requires a bit, well a lot... All right, a staggering quantity of radioactive material. But the results will be worth it. Player Default: I'm excited to be a part of this plan. Nervous DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: I'm excited to be a part of this plan. You and me, together... The world will quake at what we will accomplish. Hopefully, not literally. Friendly DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Don't fret about the nuclear material, by the by. Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Your ideas keep getting worse. Terrible? We've perfected two prototypes already. This is what progress looks like. Irritated DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom And don't concern yourself too much about the nuclear material. Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Nuclear material, you say? Huh. What could go wrong? I know, it's fool proof. But don't fret about the nuclear material. Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Where am I going to get that much nuclear material? You're in luck. Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves. Friendly DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Don't fret about the nuclear material, by the by. We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves. Overseer: So, dig deep and get what we need. Somber DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Overseer: We chose this site for Vault 88 because our surveys indicate that there's a rich source of uranium deeper inside the caves. So, dig deep and get what we need. Confident DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom CandidateOne: What were you doing? I kept seeing, "Obey the overseer!" Hmmm. Well, that's just a quirk of the prototype. Nothing to concern yourself with. CandidateOne: Bullshit. This ain't the end of it. Apologetic DLC06E03_400a_Subliminal
Scene SceneDialogue Custom CandidateOne: Were you nuking me? What the hell? You know how experiments go. It's just a small irregularity. Nothing to concern yourself with. CandidateOne: Bullshit. I ain't buying it, Overseer. This ain't over. Apologetic DLC06E03_400b_Monitoring
Scene SceneDialogue Custom CandidateOne: Uh, thanks. And that's it? Nothing else? Clem: No, lady Overseer, exam's all done. Puzzled DLC06E03_400c_EyeExam
Miscellaneous Miscellaneous Greeting I'm looking forward to checking in on Clem and the optometrist station.
Miscellaneous Miscellaneous Greeting Now we just need a volunteer for the phoropter.
Miscellaneous Miscellaneous Greeting Looks like we have our first... patient. Yes. Overseer: Before you begin, Clem. How do you feel about children? Confident DLC06E03_400_PhoropterExperiment
Miscellaneous Miscellaneous Greeting We can't proceed without a working phoropter. Puzzled
Miscellaneous Miscellaneous Greeting Caffeine. Well, it does improve productivity. But, really? Overseer: On to the next prototype... Irritated DLC06E03_100_QuestAccepted
Miscellaneous Miscellaneous Greeting I cannot wait to see how the phoropter turns out.
Miscellaneous Miscellaneous Greeting To think we've turned the simple soda fountain into something noble. It fills me with pride. Overseer: On to the next prototype... SinisterSmile DLC06E03_100_QuestAccepted
Scene SceneDialogue Custom Clem: My luck's about to turn around, I can feel it. Yes, Clem, you find some more money. That slot machine will pay out soon. *chuckle* Player Default: I'm happy with how the machine turned out. SinisterSmile DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Clem: My luck's about to turn around, I can feel it. You must be imagining things. A slot machine doesn't take pictures of people. *chuckle* Player Default: I'm happy with how the machine turned out. SinisterSmile DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Clem: My luck's about to turn around, I can feel it. I am so glad you're enjoying yourself. Player Default: I'm happy with how the machine turned out. you're not glad at all / Irritated DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Player Default: I'm happy with how the machine turned out. You do realize the "Lost Revenue" parameter... loses revenue, right? *sigh* Overseer: It's done. Finally. Hundreds of years of refining and planning. Irritated DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Player Default: I'm happy with how the machine turned out. As am I. And barely a hitch with my own prototype. Overseer: It's done. Finally. Hundreds of years of refining and planning. Friendly DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Player Default: I'm tired of running all these tests. Then be glad... Overseer: It's done. Finally. Hundreds of years of refining and planning. DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Player Default: Now we just need a variety act and some crime bosses and our casino's set. Ah. Your famous... wit. Overseer: It's done. Finally. Hundreds of years of refining and planning. Irritated DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Player Default: You do realize the "Lost Revenue" parameter... loses revenue, right? *sigh* It's done. Finally. Hundreds of years of refining and planning. Overseer: And you did marvelously. Vault-Tec would be so proud. Tired DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Overseer: It's done. Finally. Hundreds of years of refining and planning. And you did marvelously. Vault-Tec would be so proud. Clem: I did everything you asked, can I go back to the Power Cycle? I really need to. Friendly DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Overseer: It's done. Finally. Hundreds of years of refining and planning. And it's an unmitigated disaster. Residents wasting time and valuable resources. Clem: I did everything you asked, can I go back to the Power Cycle? I really need to. Angry DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Overseer: It's done. Finally. Hundreds of years of refining and planning. The results were mixed. But, in science, you rarely wind up exactly where you were expecting. Clem: I did everything you asked, can I go back to the Power Cycle? I really need to. Thinking DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Clem: I did everything you asked, can I go back to the Power Cycle? I really need to. My, what gusto. I'm glad you like the cycle so much, Clem. SinisterSmile DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Clem: I did everything you asked, can I go back to the Power Cycle? I really need to. Yes, Clem, good. You should take another Soda break. *chuckle* SinisterSmile DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom Clem: I did everything you asked, can I go back to the Power Cycle? I really need to. You see? This. This is what you've done. Irritated DLC06E04_500a_EndDebrief
Scene SceneDialogue Custom With my life's work done, I think I will deliver our schematics to other Vaults. To improve their lives. Player Default: It was a privilege working with you. Confident DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Vault 88 was supposed to be magnificent. Overseer: I cannot stand to be in this cheery purgatory you've concocted. Angry DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Overseer: Vault 88 was supposed to be magnificent. I cannot stand to be in this cheery purgatory you've concocted. Player Default: Don't you see? All of your prototypes worked. The people's lives are better. Angry DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Player Default: Don't you see? All of your prototypes worked. The people's lives are better. Is that even English you're speaking? What you say is nonsense. Overseer: I take my leave of this wreckage you call a Vault. Irritated DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Player Default: Go ahead, then. We'll be better off without you. Why... I say... Overseer: I take my leave of this wreckage you call a Vault. Irritated DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Player Default: Don't leave the Vault. We need you. After you've perverted everything I've planned for years... Bah. Overseer: I take my leave of this wreckage you call a Vault. Angry DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Player Default: What's your plan, then? That's my business. Not yours. Overseer: I take my leave of this wreckage you call a Vault. Angry DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Player Default: It was a privilege working with you. I promised myself... I wouldn't cry. This is a big moment for me. Overseer: I pass the mantle on to you. Guide Vault 88 to greatness. Sad DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Player Default: The outside world is dangerous. It could eat you alive. An Overseer's job... or a former Overseer's job is never easy. Overseer: I pass the mantle on to you. Guide Vault 88 to greatness. DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Player Default: Vault 88 needs you. And your guidance. We can't afford to lose our Overseer. How... Touching. Sentiment shouldn't matter in this calculus. Grateful DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom But, somehow... It does. I will stay. And together we will make Vault 88 a beacon of hope. For the future. Overseer: I pass the mantle on to you. Guide Vault 88 to greatness. Grateful DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Player Default: Vault 88 needs you. And your guidance. We can't afford to lose our Overseer. A fine... sentiment. But my duty is clear. Overseer: I pass the mantle on to you. Guide Vault 88 to greatness. Grateful DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Player Default: The Vaults I know about have all failed. They're empty or worse. The world's a big place, and you should never underestimate Vault-Tec. *chuckle* Overseer: I pass the mantle on to you. Guide Vault 88 to greatness. Confident DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Player Default: I promised myself... I wouldn't cry. This is a big moment for me. I pass the mantle on to you. Guide Vault 88 to greatness. Overseer: You're the Overseer now. Friendly DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Overseer: I pass the mantle on to you. Guide Vault 88 to greatness. You're the Overseer now. Awed DLC06E04_500b_HappyOverseer
Scene SceneDialogue Custom Player Default: Is that even English you're speaking? What you say is nonsense. I take my leave of this wreckage you call a Vault. Overseer: I hope you get what you deserve... Overseer. Angry DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Overseer: I take my leave of this wreckage you call a Vault. I hope you get what you deserve... Overseer. Angry DLC06E04_500c_SadOverseer
Scene SceneDialogue Custom Player Default: Thank you. I seek to utilize one of the more primal vices... greed. This schematic is for a Slot Machine. I designed it to be as enticing as possible. Overseer: Choose the experimental parameters and let's see how it fares in the field. SinisterSmile DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible. Choose the experimental parameters and let's see how it fares in the field. SinisterSmile DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom DLC06FemaleOverseer: So one of our residents left. Well, it'll be easy enough to replace her. Overseer: The important thing is our work is progressing admirably. Confident DLC06E04_100a_CandyOneLeaves
Scene SceneDialogue Custom Overseer: Well, it'll be easy enough to replace her. The important thing is our work is progressing admirably. Player Default: Yeah, it's a minor setback. Confident DLC06E04_100a_CandyOneLeaves
Scene SceneDialogue Custom Player Default: Yeah, it's a minor setback. Due to the nature of our work attrition is inevitable. Confident DLC06E04_100a_CandyOneLeaves
Scene SceneDialogue Custom Player Default: She could be the first of many to flee this Vault. If it becomes too big a problem, Vaults are designed to be closed, you know. Anyway. Irritated DLC06E04_100a_CandyOneLeaves
Scene SceneDialogue Custom Player Default: These devices are making people angry. You shouldn't take it lightly. You have a point. We will transition to retention after R&D has concluded. Thinking DLC06E04_100a_CandyOneLeaves
Scene SceneDialogue Custom DLC06FemaleOverseer: So one of our residents is happy. That's completely irrelevant. We should be making hard choices to improve the effectiveness of the Vault. Overseer: Instead you spend your time pandering to their every whim. Angry DLC06E04_100b_CandyOneStays
Scene SceneDialogue Custom Overseer: That's completely irrelevant. We should be making hard choices to improve the effectiveness of the Vault. Instead you spend your time pandering to their every whim. Player Default: I'm improving people's lives. I'm not going to apologize for that. Angry DLC06E04_100b_CandyOneStays
Scene SceneDialogue Custom Player Default: I'm improving people's lives. I'm not going to apologize for that. I just don't... understand you. Please, make this next one count. Irritated DLC06E04_100b_CandyOneStays
Scene SceneDialogue Custom Player Default: You know you're a psychopath, right? If you mean I've cultivated a proper Vault-Tec clinical detachment, I know. Irritated DLC06E04_100b_CandyOneStays
Scene SceneDialogue Custom But name calling is counter productive. Stern DLC06E04_100b_CandyOneStays
Scene SceneDialogue Custom Player Default: Don't you want to make your residents' lives better? The primary goal, the only goal, is to safeguard the American way and protect its people. Stern DLC06E04_100b_CandyOneStays
Scene SceneDialogue Custom I don't have the luxury of thinking about "happiness". Player Default: I'm improving people's lives. I'm not going to apologize for that. Irritated DLC06E04_100b_CandyOneStays
Scene SceneDialogue Custom This last experiment is my pride and joy. Overseer: Following in the footsteps of Doctor Braun and the others, I have spent my time devising my very own prototype. Confident DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Overseer: This last experiment is my pride and joy. Following in the footsteps of Doctor Braun and the others, I have spent my time devising my very own prototype. Overseer: Its premise is this. We are all flawed creatures. Each with our own vices. Confident DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Overseer: Following in the footsteps of Doctor Braun and the others, I have spent my time devising my very own prototype. Its premise is this. We are all flawed creatures. Each with our own vices. Overseer: What if our Vault didn't pointlessly try to stamp out these predilections and instead harnessed them? Confident DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Overseer: Its premise is this. We are all flawed creatures. Each with our own vices. What if our Vault didn't pointlessly try to stamp out these predilections and instead harnessed them? Player Default: If we can pull that off, that's clever. Question DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Player Default: If we can pull that off, that's clever. Thank you. I seek to utilize one of the more primal vices... greed. Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible. Confident DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Player Default: Toying with people's dark sides could blow up in our faces. Your point? An element of risk is at the foundation of all scientific progress. Irritated DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom The vice I seek to utilize is pure greed. Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible. Conspiratorial DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Player Default: Give me the details. The vice in question is... greed. Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible. Conspiratorial DLC06E04_100c_QuestAccept
Scene SceneDialogue Custom Player Default: What vices are you talking about? Well, greed. Overseer: This schematic is for a Slot Machine. I designed it to be as enticing as possible. Conspiratorial DLC06E04_100c_QuestAccept
Miscellaneous Miscellaneous Greeting Let's check in with Clem. Clem: Oh hi. Conspiratorial DLC06E04_500a_EndDebrief
Miscellaneous Miscellaneous Greeting So one of our residents left. Overseer: Well, it'll be easy enough to replace her. Irritated DLC06E04_100a_CandyOneLeaves
Miscellaneous Miscellaneous Greeting So one of our residents is happy. Overseer: That's completely irrelevant. We should be making hard choices to improve the effectiveness of the Vault. Irritated DLC06E04_100b_CandyOneStays
Miscellaneous Miscellaneous Greeting Time to check in with the Slot Machine. I can't wait.
Miscellaneous Miscellaneous Greeting This experiment... It means a great deal to me. My own contribution...
Miscellaneous Miscellaneous Hello Please, take care of the Vault. Pleading
Miscellaneous Miscellaneous Hello Finally, Vault 88's work can truly begin. Grateful
Miscellaneous Miscellaneous Hello So strange having people about. Thinking