Vallincourt's dialogue

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Vallincourt's dialogue
Game Information
Data FileBrokenSteel.esm
Editor IDDLC03ScribeVallincourt
Gametitle-FO3 BS.png
Gametitle-FO3 BS.png

Dialogue file table[edit | edit source]

Dialogue file
Detection NormalToCombat StartCombat To arms, Brothers! To arms! DialogueCi_NormalToCombat_00027451_1
Detection NormalToCombat StartCombat Combat alert! Alarm! Alarm! DialogueCi_NormalToCombat_00027452_1
Detection NormalToCombat StartCombat Defend the Citadel! DialogueCi_NormalToCombat_00027454_1
Detection NormalToCombat StartCombat Hostile in the Bailey! DialogueCi_NormalToCombat_00027455_1
Detection NormalToCombat StartCombat Backup! Hostile in the lab! DialogueCi_NormalToCombat_00027457_1
Detection NormalToCombat StartCombat Hostile contact in A Ring! DialogueCi_NormalToCombat_00027458_1
Detection NormalToCombat StartCombat Hostile contact in B Ring! DialogueCi_NormalToCombat_0002745A_1
Detection AlertToCombat AlertToCombat To arms! Brothers! To arms! DialogueCi_AlertToCombat_00027414_1
Detection AlertToCombat AlertToCombat Combat alert! Alarm! Alarm! DialogueCi_AlertToCombat_00027415_1
Detection AlertToCombat AlertToCombat To your guns, Brothers! DialogueCi_AlertToCombat_00027416_1
Detection AlertToCombat AlertToCombat Defend the Citadel! DialogueCi_AlertToCombat_00027417_1
Detection AlertToCombat AlertToCombat Hostile in the Bailey! DialogueCi_AlertToCombat_00027418_1
Detection AlertToCombat AlertToCombat We've got a hostile in the Lab! DialogueCi_AlertToCombat_00027419_1
Detection AlertToCombat AlertToCombat Hostile contact in A Ring! Calling for backup! DialogueCi_AlertToCombat_0002741C_1
Detection AlertToCombat AlertToCombat Hostile contact in B Ring! DialogueCi_AlertToCombat_0002741D_1
Combat Assault Assault Do you have any idea who you're dealing with? DialogueCitadel_Assault_00027409_1
Combat Assault Assault You dare assault a Brother of Steel? DialogueCitadel_Assault_0002740A_1
Combat Attack Attack For the Citadel! DialogueCitadel_Attack_00027447_1
Combat Attack Attack You will die here! DialogueCitadel_Attack_00027448_1
Combat Attack Attack You dare spill blood on this sacred ground? DialogueCitadel_Attack_00027449_1
Combat Attack Attack For Elder Lyons! DialogueCitadel_Attack_0002744A_1
Combat Attack Attack You're no better than that mutie scum... DialogueCitadel_Attack_00027450_1
Conversation CitTalkHail CitTalkHail. As you were. ConvCitadel_CitTalkHail_000C84D2_1
Conversation CitTalkHail CitTalkHail. Hail. ConvCitadel_CitTalkHail_000C9559_1
Conversation CitTalkKnightDuskResponse1 CitTalkKnightCaptainDuskResponse1 Hail. ConvCitade_CitTalkKnightDu_00032FF0_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Enclave strength is at 100%. They're getting reinforcements from somewhere, but we still haven't determined the location of their headquarters. ConvCitade_CitTalkShortGen_000BA731_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Super Mutant activity in D.C. is high, but nothing out of the ordinary. The area around Galaxy News Radio is... nearly secure. ConvCitade_CitTalkShortGen_000BA732_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Enclave troops have fortified the purifier complex. With those vertibirds, they're able to transport personnel at a remarkable rate. ConvCitade_CitTalkShortGen_000BA733_1
Conversation CitTalkShortGeneric CitTalkShortGeneric There's been another Behemoth sighted in the Wasteland, in the Evergreen Mills region. That's heavy Raider country, so things could get interesting. ConvCitade_CitTalkShortGen_000BA734_1
Conversation CitTalkShortGeneric CitTalkShortGeneric It appears the Enclave troops have moved beyond the purifier, into the surrounding Wasteland region. No telling how far they might spread. ConvCitade_CitTalkShortGen_000BA735_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 Hmm... All right, thanks for the information. ConvCitade_CitTalkShortGen_000BA736_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 I thought as much. ConvCitade_CitTalkShortGen_000BA737_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 I see... ConvCitade_CitTalkShortGen_000BA738_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 Very well. Thank you for the update. ConvCitade_CitTalkShortGen_000BA739_1
Topic CitTownCitadelEND That's all I needed. If you say so. DialogueCi_CitTownCitadelE_0003883F_1
Detection CombatToLost CombatToLost Dammit, lost them. Check back in B Ring. DialogueCi_CombatToLost_0002743D_1
Detection CombatToLost CombatToLost Zero contact, no kill. Send a team to the Lab. Protect the robot! DialogueCi_CombatToLost_0002743E_1
Detection CombatToLost CombatToLost Where'd they go? Check inside! DialogueCi_CombatToLost_0002743F_1
Detection CombatToLost CombatToLost Damn. Contact lost. Repeat, contact lost. DialogueCi_CombatToLost_00027441_1
Detection CombatToLost CombatToLost Stay alert, Brothers. DialogueCi_CombatToLost_00027442_1
Combat Death Death Nooo... DialogueCitadel_Death_0002742F_1 dying gasp
Combat Death Death Brothers... DialogueCitadel_Death_00027430_1 dying gasp
Combat DeathResponse DeathResponse A Brother has fallen! DialogueCi_DeathResponse_0002740C_1
Combat DeathResponse DeathResponse You dare take the life of a Brother of Steel! DialogueCi_DeathResponse_0002740D_1
Combat DeathResponse DeathResponse His was a good death. DialogueCi_DeathResponse_0002740E_1
Combat DeathResponse DeathResponse Focus, Brothers. Focus on the enemy! DialogueCi_DeathResponse_0002740F_1
Combat DeathResponse DeathResponse Let his death not be in vain! DialogueCi_DeathResponse_00027410_1
Topic DLC03BS2TLVallincourtNeedHelp I hear you can help me get into Old Olney. Well, maybe. I mean, possibly. I think so, but I'm not certain. DLC03BS2_DLC03BS2TLVallinc_00007B4F_1
Topic DLC03BS2TLVallincourtNeedHelp I hear you can help me get into Old Olney. I don't know how much this will actually help... I mean, I'm not quite sure how effective it might be since it hasn't really been field tested... DLC03BS2_DLC03BS2TLVallinc_00007B4F_2
Topic DLC03BS2TLVallincourtNeedHelp I hear you can help me get into Old Olney. But I think I've figured out a way to override the signals the Enclave is using to control their Deathclaws. DLC03BS2_DLC03BS2TLVallinc_00007B4F_3
Topic DLC03BS2TLVallincourtNeedHelp I hear you can help me get into Old Olney. Here, take this. It's only a prototype, so please don't lose it. DLC03BS2_DLC03BS2TLVallinc_00007B4F_4
Topic DLC03BS2VallincourtScramblerA What exactly is this thing? It's a semi-standard transmitter, only I altered the frequency modulation and jacked up the output. DLC03BS2_DLC03BS2Vallincou_00007B4E_1
Topic DLC03BS2VallincourtScramblerA What exactly is this thing? Based on some experiments I ran here in the lab, it should override the signals the Enclave uses to control Deathclaws. DLC03BS2_DLC03BS2Vallincou_00007B4E_2
Topic DLC03BS2VallincourtScramblerA What exactly is this thing? Don't worry -- It's constantly broadcasting, so you don't need to do anything. Just don't lose it. DLC03BS2_DLC03BS2Vallincou_00007B4E_3
Topic DLC03BS2VallincourtScramblerA What exactly is this thing? And so far, I have no evidence of adverse effects of EM interference in humans. Animals maybe, but not humans. DLC03BS2_DLC03BS2Vallincou_00007B4E_4
Topic DLC03BS2VallincourtScramblerA What exactly is this thing? Anyway, it doesn't have a huge broadcast range, but it should be enough. DLC03BS2_DLC03BS2Vallincou_00007B4E_5
Topic DLC03BS2VallincourtScramblerB How does the scrambler work? It overrides the Enclave signal, so as far as the Deathclaw is concerned, you're in control. DLC03BS2_DLC03BS2Vallincou_00007B50_1
Topic DLC03BS2VallincourtScramblerB How does the scrambler work? And remember, it works passively. As long as you have the scrambler on your person, it'll do its job. DLC03BS2_DLC03BS2Vallincou_00007B50_2
Topic DLC03BS2VallincourtScramblerC Is there anything I need to be concerned about? No, I don't think so. DLC03BS2_DLC03BS2Vallincou_00007B51_1
Topic DLC03BS2VallincourtScramblerC Is there anything I need to be concerned about? As long as you're within range of the Enclave's transmitter, your signal should be the one the Deathclaw follows. DLC03BS2_DLC03BS2Vallincou_00007B51_2
Topic DLC03BS2VallincourtScramblerC Is there anything I need to be concerned about? If you get too far away, well I'm not sure what's going to happen. I think there might be some bad effects... for the Deathclaw, not you. DLC03BS2_DLC03BS2Vallincou_00007B51_3
Topic DLC03BS2VallincourtScramblerDone Okay, that's it. All right, then. There have been reports of an Enclave camp southeast of Old Olney, so I'd head there if you want to try it out. DLC03BS2_DLC03BS2Vallincou_00007B53_1
Topic DLC03BS2VallincourtScramblerDone Okay, that's it. I hope the Scrambler ends up being useful. I'd hate to have spent all this time on it and get no results... or bad results. That would be worse. DLC03BS2_DLC03BS2Vallincou_00007B53_2
Topic DLC03PQTLBoSJob Is there anything else I can do to help the Brotherhood? Yeah... actually, I think Rothchild is looking for stuff to rebuild Liberty Prime. You should ask him. DLC03PostQ_DLC03PQTLBoSJob_0000AD8F_1
Topic DLC03PQTLBrotherhood So, what happens to the Brotherhood now? Now? Now the real work begins. DLC03PostQ_DLC03PQTLBrothe_0000A0F2_1
Topic DLC03PQTLBrotherhood So, what happens to the Brotherhood now? I've got just piles and piles of Enclave technology to take apart and put back together. Who do you think got our captured Vertibird flying? DLC03PostQ_DLC03PQTLBrothe_0000A0F2_2
Topic DLC03PQTLBrotherhood So, what happens to the Brotherhood now? Now let me get back to work before Rothchild assigns me trash detail. DLC03PostQ_DLC03PQTLBrothe_0000A0F2_3
Topic DLC03PQTLEnclave So, have we totally wiped out the Enclave? Yeah, for a while at least. You'll still bump into a few of them in the Wastes... deep scout patrols and outposts. DLC03PostQ_DLC03PQTLEnclav_0000AE70_1
Topic DLC03PQTLEnclave So, have we totally wiped out the Enclave? Hopefully, they'll stay far from here and let us do our job now that we kicked their butts! DLC03PostQ_DLC03PQTLEnclav_0000AE70_2
Topic DLC03PQTLPrime How's the reconstruction of Liberty Prime going? Don't even get me started... DLC03PostQ_DLC03PQTLPrime_0000AD8E_1
Topic DLC03PQTLPrime How's the reconstruction of Liberty Prime going? Trying to decipher Rothchild's schematics and wiring diagrams is exhausting. But we'll get there. DLC03PostQ_DLC03PQTLPrime_0000AD8E_2
Topic DLC03PQTLPrime How's the reconstruction of Liberty Prime going? Like Rothchild says, "Liberty Prime will walk again!" I believe him, but I think it's going to take a really long time. DLC03PostQ_DLC03PQTLPrime_0000AD8E_3
Topic FFDCDogtagsFound1 Where can I find Scribe Jameson? She spends most of her time in the Archives. You'll find them in A Ring, near the great hall. FreeformDC_FFDCDogtagsFoun_0002E01B_1
Topic FFDCDogtagsFound2 All right then. Glad to be of help. FreeformDC_FFDCDogtagsFoun_0002E023_1
Topic FFPAWho Can someone in the Citadel train me to wear Power Armor? I’m sure Gunny could train you, but he won’t. Not without permission from Elder Lyons. You should ask him... he’s usually near the Lab. FreeformPowerArmor_FFPAWho_000612B7_2
Topic FFPAWho Can someone in the Citadel train me to wear Power Armor? Paladin Gunny can train you, but you’ll need permission from Elder Lyons first. You can usually find him near the Lab. FreeformPowerArmor_FFPAWho_000612D4_1
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? Is Paulie really addicted to chems? Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes. DialogueRi_RCTopicPaulieAd_000A6F6F_1
Conversation GOODBYE I have to go now. Good luck, and please be careful. DLC03BS2_GOODBYE_0000BD57_1
Conversation GOODBYE I have to go now. Don't be a stranger around here... you better come back and visit the Citadel once in a while! DLC03PostQuest_GOODBYE_0000AE6B_1
Conversation GOODBYE I have to go now. Of course. DialogueCitadel_GOODBYE_0002415D_1
Conversation GOODBYE I have to go now. Steel be with you. DialogueCitadel_GOODBYE_0001E558_1
Topic GREETING GREETING I'm sorry, I'm very busy right now. Far too much to analyze. Perhaps one of the other Scribes could help you? DLC03BS1_GREETING_0000B7F7_1
Topic GREETING GREETING I hope the scrambler is useful for you. If not, I hope you can run very, very fast. DLC03BS2_GREETING_0000BD5B_1
Topic GREETING GREETING I'm still very, very busy. Is this important, or can it wait? DLC03BS2_GREETING_0000BD5C_1
Topic GREETING GREETING If it's not one thing, it's another. Well, got to run. DLC03WQ_GREETING_0000380F_1 mildly sarcastic
Topic GREETING GREETING This water delivery business is a complex affair. DLC03WQ_GREETING_00003810_1 mildly sarcastic
Topic GREETING GREETING So much to do, so little time to do it. DLC03WQ_GREETING_00003811_1 mildly sarcastic
Topic GREETING GREETING I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. DLC03WQ_GREETING_00003813_1 sarcastic
Topic GREETING GREETING I'd stay away from the boss. He's in one of his moods again. DLC03WQ_GREETING_00003814_1 mildly sarcastic
Topic GREETING GREETING You did it! You actually did it! DLC03PostQuest_GREETING_0000AD93_1
Topic GREETING GREETING Do you have any idea how famous you're gonna be? You're being inscribed in all of our records as, well... as a hero! DLC03PostQuest_GREETING_0000AD93_2
Topic GREETING GREETING Hey, if there's anything you ever need, I'm your gal! DLC03PostQuest_GREETING_0000AD93_3
Topic GREETING GREETING Hey! What's up? DLC03PostQuest_GREETING_0000AD94_1
Topic GREETING GREETING What can I do for you? DLC03Dialo_GREETING_000091CF_1
Topic GREETING GREETING It's pretty busy down here right now, but I'll help if I can. DLC03Dialo_GREETING_000091D0_1
Topic GREETING GREETING Did you need something? DLC03Dialo_GREETING_000091D1_1
Topic GREETING GREETING What do you need? DLC03Dialo_GREETING_000097F9_1
Topic GREETING GREETING Did you need something? DLC03Dialo_GREETING_0000BB9B_1
Topic GREETING GREETING Good to see you. DLC03Dialo_GREETING_0000BB9C_1
Topic GREETING GREETING For Elder Lyons! DialogueCitadel_GREETING_000BCC04_1
Topic GREETING GREETING Good luck! DialogueCitadel_GREETING_000BCC05_1
Topic GREETING GREETING Project Purity is as good as ours! DialogueCitadel_GREETING_000BCC06_1
Topic GREETING GREETING Glad to see you're still in one piece. You're just in time for the action. Best get to the lab and talk with Elder Lyons. DialogueCitadel_GREETING_000BCC08_1
Topic GREETING GREETING You're back! Listen, something's happening. You need to get to the lab and talk to Elder Lyons right away! DialogueCitadel_GREETING_000BCC09_1
Topic GREETING GREETING It's good to see you back. But you'd better get to the lab right away, and report to Elder Lyons. DialogueCitadel_GREETING_000BCC0A_1
Topic GREETING GREETING Great to see you, but have you spoken to Elder Lyons? He's here in the lab level, near the robot. DialogueCitadel_GREETING_000BCC0B_1
Topic GREETING GREETING You need to report to Elder Lyons A.S.A.P. He's over by the robot. DialogueCitadel_GREETING_000BCC0C_1
Topic GREETING GREETING What aid can I offer you, outsider? DialogueCitadel_GREETING_00024133_1
Conversation HELLO HELLO You did it! You did it! DLC03PostQuest_HELLO_0000AE7F_1
Conversation HELLO HELLO So, what did you break this time? DLC03PostQuest_HELLO_0000AE80_1
Conversation HELLO HELLO You're back! DLC03PostQuest_HELLO_0000AE81_1
Conversation HELLO HELLO Hail. DialogueCitadel_HELLO_00024144_1
Conversation HELLO HELLO Elder Lyons... ConvCitadel_HELLO_00025507_1
Conversation HELLO HELLO Damn robot. Worst bedside manner ever. ConvCitadel_HELLO_0002550C_1
Conversation HELLO HELLO Welcome. ConvCitadel_HELLO_000B416B_1
Conversation HELLO HELLO The Brotherhood is at your service. ConvCitadel_HELLO_000B416C_1
Conversation HELLO HELLO You honor us with your presence here. ConvCitadel_HELLO_000B416D_1
Conversation HELLO HELLO Need something, friend? ConvCitadel_HELLO_000B416E_1
Conversation HELLO HELLO So what's the latest report? ConvCitadel_HELLO_00025B05_1
Conversation HELLO HELLO What was the result of the latest scan? ConvCitadel_HELLO_000BA73A_1
Conversation HELLO HELLO What's the situation? ConvCitadel_HELLO_000BA73B_1
Conversation HELLO HELLO Well? What's your tactical appraisal of our situation? ConvCitadel_HELLO_000BA73C_1
Conversation HELLO HELLO Hail. ConvCitadel_HELLO_000B416F_1
Detection LostToCombat LostToCombat I guess we lost- wait! Contact! Contact! DialogueCi_LostToCombat_0002741F_1
Detection LostToCombat LostToCombat I have contact. Weapons hot. DialogueCi_LostToCombat_00027420_1
Detection LostToCombat LostToCombat Positive contact. Firing. DialogueCi_LostToCombat_00027422_1
Detection LostToCombat LostToCombat There you are, outsider! DialogueCi_LostToCombat_00027423_1
Detection LostToCombat LostToCombat There is no shelter from the Brotherhood. DialogueCi_LostToCombat_00027424_1
Detection LostToCombat LostToCombat The Brotherhood sees all. DialogueCi_LostToCombat_00027425_1
Detection LostToCombat LostToCombat Hostile located in the lab! DialogueCi_LostToCombat_00027426_1
Detection LostToCombat LostToCombat Found him! In the lab! DialogueCi_LostToCombat_00027427_1
Detection LostToCombat LostToCombat Found her! In the lab! DialogueCi_LostToCombat_00027428_1
Detection LostToCombat LostToCombat Contact in A Ring! Repeat, I have found the intruder in A Ring! DialogueCi_LostToCombat_00027429_1
Detection LostToCombat LostToCombat Positive contact near the Archives! DialogueCi_LostToCombat_0002742A_1