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Having lived by the gun - well, Vance owned one, anyway - it was only fitting that the duo of desperadoes would die by the gun.Primm Slim, Fallout: New Vegas

Vance's 9mm submachine gun is a unique weapon in Fallout: New Vegas.

Background[]

Vance and his wife Vikki were "master criminals" before the Great War, known somewhat infamously as Vikki and Vance. According to Primm Slim's account, it's implied that Vikki and Vance were in fact small-time white-collar criminals. Vance reportedly acquired this "high-quality" and "mint-condition" 9mm submachine gun at some point, but never fired it once in the duo's "career." After their deaths, their car along with the weapon were put on display in the Vikki and Vance Casino in Primm as a tourist attraction.

By 2281, the weapon went missing from its display case, being stolen by Sammy and Pauline Wins, who had their own designs of committing a crime spree in the vein of Vikki and Vance. They hijacked Primm Slimm to cover up their theft and fled with the weapon to their hideout to plan their heist of the Strip.

The plaque next to the empty gun case reads:

The 9mm submachinegun preserved in this glass case to the left of this plaque is the ACTUAL weapon Vance carried in a paper-wrapped box under some suitcases in the trunk of his car during his and Vikki's crime spree! Never fired, and luckily untouched by the hail of bullets that ended its notorious owner's life, the weapon's mint condition inspires dread in all who look upon it. Experts speculate that Vance might have killed as many as fifty people had he ever fired the gun - so long as his aim was exact and he was starting off with a full clip - or even more if he had additional ammo clips and remembered to reload!

Characteristics[]

Vance's 9mm SMG blown up

Vance's 9mm submachine gun expanded

Vance's 9mm SMG has several differences from the standard 9mm SMG. First and foremost, it does more damage, the damage-per-second is higher, and it has a drum magazine with a greater capacity. Aesthetically, it is in pristine condition with wood or Bakelite grip panels, lacks a stock, and has a different Express-type iron sight. Its high rate of fire, common ammunition, and high DPS makes it a valuable weapon to one skilled in Guns.

Durability[]

Vance's 9mm submachine gun can fire a total of about 3745 standard rounds, the equivalent of 63 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard, HP & JHP374563
+P312052

Variant[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
9mm submachine gun 14
15411x0.06144202.81.53027454850212.5253
9mm submachine gun With all weapon mods attached 14
200.214.3x0.06146204.21.560274542500625253
Vance's 9mm submachine gun 17
22113x0.05175204.31.560374541500375253

Location[]

The weapon will be missing from its display case despite Primm Slim seemingly not noticing. By passing a 50 Science skill check, however, a dialogue option becomes available to reveal that the weapon was taken to the Wins hideout, where it can be found inside the safe with a Very Hard lock. The lock can be picked, or, with 55 Speech, one can convince the Wins to provide the combination.

Related quests[]

Behind the scenes[]

Vikki and Vance are a reference to the real world Bonnie and Clyde. The combination of the safe is 05-23-34, the date the crime duo was killed in real life.

Bugs[]

PCPC Xbox 360Xbox 360 Sometimes the magazine may not be where it should; it will hover near the end of the gun. [verified]

  • Reloading the gun will fix this, as will drawing the gun out and then re-holstering. Switching weapons may also fix this bug with this weapon and others.

Sounds[]

SingleShotVB JamVB

Gallery[]

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