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Vault 118 jumpsuit
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Vault 118 jumpsuit
Background[edit | edit source]
The Vault 118 jumpsuit was most likely never used due to the rest of the vault's inhabitants never even being allowed entry by the psychotic robobrain citizens.
Characteristics[edit | edit source]
When it's first picked up, there are no modifications to the suit, leaving it the standard Vault-Tec jumpsuit with just a "118" on the back.
Modifications[edit | edit source]
When modified at an armor workbench, the suit can be modified in the same ways that the 111, 114, and 81 suits can be modified.
Insulated Lining - improves energy resistance by 5, increases carry weight to 1.3lbs and the value to 24 caps. Requires 1 adhesive, 1 leather, and 1 rubber.
Treated Lining - improves energy and radiation resistance by 5, increases carry weight to 1.6lbs, and the value to 26 caps. Requires the "Armorer:Rank 2" perk, 2 adhesive, 2 lead, 2 leather, and 2 rubber.
Resistant Lining - improves energy resistance by 10 and radiation resistance by 5, increases carry weight to 1.7lbs, and value to 28 caps. Requires "Armorer: Rank 3" perk, 3 adhesive, 2 lead, 2 leather, and 3 rubber.
Protective Lining - improves energy and radiation resistance both by 10, increases carry weight to 2lbs, and value to 30 caps. Requires the "Armorer: Rank 4" and "Science!: Rank 2" perks; as well as 4 adhesive, 3 lead, 3 leather, and 3 rubber.
Shielded Lining - improves energy and radiation resistance by 15, increases carry weight to 2.2lbs, and value to 32 caps. Requires the "Armorer: Rank 4" and "Science!: Rank 4" perks, as well as 6 adhesive, 5 lead, 5 leather, and 5 rubber.
Locations[edit | edit source]
The jumpsuit can be found when entering Vault 118 and it should be on the floor in the very first room, sitting right in front of a receptionist desk which is located next to the inner Vault door controls.
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