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Vault jumpsuits are clothing articles in Fallout 3.

Background[]

Main article: Vault jumpsuit

A rugged jumpsuit variant designed for heavy use among Vault-Tec machinery and infrastructure. Rather than extruded rubber, the suit uses a combination of denim and natural leather,[1][2][3] combined to create a particularly rugged piece of equipment. The suit is less form fitting than other jumpsuit variants, but provides a good deal of comfort. Like other versions, it's a single-piece uniform, with a zipper down the front, leather armguards and spacious pockets on the waist and thighs. Reinforced elbows and knees give it extra durability under heavy use, with the interface port over the left breast used for a variety of purposes. Depending on the job assignment, the jumpsuit is designed to accommodate a variety of belts, including simple leather bands for children, rugged multi-purpose belts for general use and specialized equipment for utility, lab and security work.[4][Non-game 1]

Characteristics[]

There is a jumpsuit for every vault that appears in Fallout 3, although two of them are only found in the game files. It provides a Damage Resistance of 1 as well as a bonus of +2 to Speech and Melee Weapons, and can be repaired with other vault jumpsuits.

Dialogue[]

Other characters in-game have unique dialogue for when the Lone Wanderer is wearing a vault jumpsuit. Lucas Simms will make a comment when the Lone Wanderer enters the town for the first time. In Megaton, Billy Creel, Jericho, and Leo Stahl will also make remarks about the suit. Instead of calling the player character a wastelander, other characters will comment on the Lone Wanderer being a former inhabitant of a vault.

Variants[]

Name/Form ID Photo Texture file Location
Vault 77 jumpsuit Vault 77 Back Outfit77m On a shelf in the slaver barracks of Paradise Falls.
Vault 87 jumpsuit
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Vault 87 Back V87texturef Worn by Fawkes and the failed FEV subjects but is not obtainable.
Vault 92 jumpsuit
000B73F3
Vault 92 Back V92texturef Worn by inhabitants of Vault 92 but is not obtainable.
Vault 101 jumpsuit
0000431E
Vault 101 Back V101texturef Worn by the Lone Wanderer at the beginning of the game, and by other inhabitants of Vault 101. Children wear a different variant; see the next entry.
Vault 101 child's jumpsuit Child's Vault 101 Jumpsuit Worn by all children in Vault 101, including the Lone Wanderer as a child. Only accessible during the opening stages as a child.
Armored Vault 101 jumpsuit Hanging Armored Vault suit Found in Craterside Supply; can be stolen or purchased at any time, or rewarded by Moira Brown as part of Wasteland Survival Guide.
Vault 101 utility jumpsuit Vault 101 Utility back Worn by Stanley Armstrong and Floyd Lewis; also present in the Lone Wanderer's bedroom, all during Escape!
Modified utility jumpsuit Given by Amata Almodovar if Trouble on the Homefront is completed peacefully, and only if Alphonse Almodovar is the overseer.
Dad's wasteland outfit Vault Dads 101 Utility back Worn by Dad in the wasteland.
Vault 106 jumpsuit
000B73F2
Vault 106 back V106texturef Worn by insane survivors of Vault 106.
Vault 108 jumpsuit
000B73F1
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Vault 108 back V108texturef Worn by the Garys in Vault 108. The same jumpsuit can be found on Gary 23 but is not obtainable.
Vault 112 jumpsuit
000340EF
Vault 112 back V112texturef Given to the Lone Wanderer by the Robobrain in the entrance of Vault 112.

Notes[]

  • During the quest Scientific Pursuits, an unlimited number of Vault 112 jumpsuits can be acquired from the Robobrain upon entering the Vault; it will repeat its initial dialogue as long as the Lone Wanderer does not have a Vault 112 jumpsuit in their inventory, which can be done by dropping the jumpsuit given by the Robobrain and then talking to it again.
  • Two variants of the Vault 101 jumpsuit can be found in the game files for Fallout 4; however, they are unused and can only be obtained on PC by using console commands.

Behind the scenes[]

Adam Adamowicz described their inspiration for vault suits in the Conceptual Design blog.[Non-game 2]

Gallery[]

References[]

  1. The Courier: "Sarah, stop right there. Do you actually have any vault gear?"
    Sarah Weintraub: "Okay, I do, but who wants a lame sensor module, or a nitrogen canister, anyway? All the popular stuff has been sold - especially the vault suits. I need to find more because people buy them like hot cakes."
    (Sarah Weintraub's dialogue)
  2. Vault 21 terminal entries; Vault 21 guest terminal, Gift Catalogue
  3. Vault 21 terminal entries; Vault 21 reception terminal and Sarah's terminal, Our Influential Friends.
  4. Different types of belts on the jumpsuits.

Non-game

  1. Conceptual Design: "The Vault Suit
    Designing, or redesigning the vault suit meant adhering to canon, and updating the textures and tactile feel for the detail we can achieve now in games. I opted for a more durable denim like material, something quintessentially American and, suited to carrying out vault tasks involving heavy machinery and crawling through metal pipes.
    Overall, the vault suit seems to represent an Everyman/Everywoman uniform of conformity, and a blank canvas for accessorizing once the wearer had escaped into the harsh environment of the wasteland. Preserving the retro 50’s flavor seemed to support this, and I wanted the suit to feel at home in a classic 50’s sci-fi film like Forbidden Planet. The reinforced elbows and knees seemed to introduce a bit of that flair to the otherwise oppressively Orwellian environment."
  2. Conceptual Design blog
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