Victory rifle

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For an overview of sniper rifle models in the Fallout series of games, see sniper rifle.
Victory rifle
Sniper rifle.png
Sniper rifle icon.png
Requirements
SkillSmall Guns
Attack statistics
Dmg/Attack
40 (47)
DPS
42.9 (50.4)
DPS (reload)
26.1 (30.7)
Crit Dmg
40
Crit % Mult
x3
Attacks/Sec
1.1AP38
Projectiles1Spread0
Crit Effect
Knockdown for 2s
Ammo & reloading
Ammo Type.308 caliber round
Ammo/Shot
1
Shots/Reload
5
Ammo Cap.5
Reload Time
3
Other
Weight10Value450
Item HP300
Repair
Sniper rifles
Editor ID?
Base ID000cb548
Perk Effects
Perks (dam.)
 
Gametitle-FO3.png
Gametitle-FO3.png

The victory rifle is a unique sniper rifle in Fallout 3.

Background[edit | edit source]

The following section is transcluded from Sniper rifle. To modify, please edit the source page.

This sniper rifle is an older model of the famed DKS-501, chambered for .308 ammunition. Apart from a frame tailored for sniping, it boasts a muzzle flash dampener, a monopod that doubles as a forward grip as well as a rubberized eyepiece and stock for extra comfort.[1] It's an extremely fragile precision rifle and requires regular repair and maintenance to keep it in working condition.

Characteristics[edit | edit source]

While identical inpower to the sniper rifle, the Victory rifle is significantly more durable. It additionally knocks down targets when a critical hit is scored. However, this ability is hampered with a reduced critical chance of x3 rather than the sniper rifle's normal x5.

Variants[edit | edit source]

Comparison[edit | edit source]

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value Notes
Sniper rifle Sniper rifle 40 42.9 1.1 x5.0 40 0.0 38 .308 caliber round 5 10 100 300 -
Victory rifle Sniper rifle 40 42.9 1.1 x3.0 40 0.0 38 .308 caliber round 5 10 300 450 Critical knockdown
Reservist's rifle Sniper rifle 40 64.3 1.6 x5.0 40 0.0 32 .308 caliber round 3 10 150 500 -

Location[edit | edit source]

The Victory rifle is inside a locked (very hard) locker in the Sniper Shack overlooking Rockbreaker's Last Gas from a hill to the west. Getting it will require a lockpick skill of 100. There is no key or trigger that will open the locker; however, Dogmeat can be told to find a weapon in the house and retrieve it from the locker for you. Star Paladin Cross will also pick it up to kill the Caged radroaches.

Bugs[edit | edit source]

  • There is a glitch where the rifle will not appear, requiring a reload from an earlier save.

References[edit | edit source]