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{{for|more background information about the T-51b and its appearances in other games|T-51b power armor|an overview of power armor models in general|power armor}}
{{For|an overview of assault rifle models in the [[Fallout series|''Fallout'' series]] of games|assault rifle|the main game version of this weapon|Assault carbine}}
 
{{Infobox weapon gamebryo
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{{Infobox armor gamebryo
|games =FNVGRA
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|games =FNV
|image =FNV assault carbine.png
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|type =armor
|icon =Assault carbine icon.png
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|icon =Icon power armor.png
|type =gunautomatic
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|image =T51 power armor.png
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<!-- ####### First armor ####### -->
|skill =Guns
 
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|item name =T-51b power armor
|strength req =3
 
|skill req =75
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|dt =25
|damage =13
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|hp =2000
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|effects =[[Strength]] +1<br />[[Radiation Resistance]] +25
|projectiles =1
 
 
|weight =40
|attack shots/sec =12
 
|min spread =1.2
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|value =5200
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|repair =T-51b power armor<br />[[Brotherhood T-51b power armor]]<br />[[T-45d power armor (Fallout: New Vegas)|T-45d power armor]]<br />[[Jury Rigging#Heavy armor|Heavy armor]] {{icon|jury|big|link=Jury Rigging}}
|crit dmg =13
 
|crit % mult =1
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|baseid ={{ID|000a6f77}}
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<!-- ####### Second armor ####### -->
|perk1 =Bloody Mess (perk)
 
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|item name2 =T-51b power helmet
|perk1 mult =0.05
 
|perk2 =Lord Death
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|dt2 =6
|perk2 mult =0.03
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|hp2 =100
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|effects2 =[[Charisma]] +1<br />[[Radiation Resistance]] +8
|perk3 =Rapid Reload
 
 
|weight2 =4
|perk3 reload mult =0.25
 
|perk4 =Fast Shot
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|value2 =2000
 
|repair2 =Power helmet<br />[[Jury Rigging#Headgear|Headgear]] {{icon|jury|big|link=Jury Rigging}}
|perk4 attsec mult =0.2
 
  +
|baseid2 ={{ID|000a6f78}}
|perk5 =Thought You Died
 
 
}}{{Games|FNV}}
|perk5 mult =0.1
 
|perk6 =Ain't Like That Now
 
|perk6 attsec mult =0.2
 
|ammo =5mm round (Fallout: New Vegas)
 
|ammo use =1
 
|clip rounds =24
 
|reload time =2
 
|ap =20
 
|hp =750
 
|repair =[[Assault carbine]]<br />[[Jury Rigging#Two-handed automatic guns|Two-handed automatic guns]] {{icon|jury|big|link=Jury Rigging}}
 
|weight =6
 
|value =3950
 
|baseid ={{DLC ID|000850}}
 
}}{{Games|FNVGRA}}
 
   
The '''assault carbine (GRA)''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Gun Runners' Arsenal]]''.
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The '''T-51b power armor''' is a type of [[Fallout: New Vegas armor and clothing|armor]] in ''[[Fallout: New Vegas]]''.
   
 
==Characteristics==
 
==Characteristics==
  +
The Mojave variant of the T-51b is a type of [[T-51b power armor|powered infantry armor]]. In order to wear the armor, the player must first acquire [[Power Armor Training]], which can be obtained by completing the quest [[Still in the Dark]] and then completing [[Eyesight to the Blind]] or [[Tend to Your Business]], or by completing [[For Auld Lang Syne]]. The armor is relatively rare in the Mojave Wasteland, as the [[Brotherhood of Steel]], the only faction which regularly uses power armor, has their own [[Brotherhood T-51b power armor|faction-specific version of the armor]].
{{Transcluded|Assault carbine}}
 
{{transcludesection|Assault carbine|Background|options=nointro}}
 
<!--Comments about the similarities to the AR-15 and/or its variants WILL BE REMOVED-->
 
   
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The armor is fitted with a back-mounted TX-28 MicroFusion Pack which generates an output power of 100,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of a poly-laminate composite, the outer shell of the T-51b is lightweight and capable of absorbing over 6500 Joules of kinetic impact. The 10-micron-thick silver ablative coating can reflect laser and other radiation emissions without damage to the composite subsurface, and the eyeslit for the helmet is made of bullet proof glass to protect the wearer from any projectiles.<ref>Dialog response with [[Ricky]]</ref> The armor usually carries enough fuel to last for about a century. The armor is completely sealed, and offers excellent protection from Radiation.
===Durability===
 
The assault carbine (GRA) can fire a total of about 3745 standard rounds, the equivalent of 157 reloads, or 125 reloads when modified with extended magazines, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking. When modified with a forged receiver, it can fire a total of about 4983 standard rounds, the equivalent of 208 reloads, or 167 reloads when modified with both the forged receiver and extended magazines.
 
{{Durability table
 
| game =FNV
 
| ammo =5mm round (Fallout: New Vegas)
 
| hp =750
 
| ammo use =1
 
| clip rounds =24
 
}}
 
 
===Modifications===
 
* [[Assault carb. ext. mags|Assault carbine extended magazines]] - Increases ammunition capacity by 6.
 
* [[Assault carb. forged receiver|Assault carbine forged receiver]] - Increases condition by 33%.
 
* [[Assault carb. light bolt|Assault carbine light bolt]] - Increases rate of fire by 20%.
 
   
 
==Variants==
 
==Variants==
* [[Assault carbine]] - the common variant found in the [[Mojave Wasteland]].
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* [[Brotherhood T-51b power armor]] - the faction-specific variant used exclusively by the Mojave chapter of the [[Brotherhood of Steel]].
 
===Comparison===
 
{{Weapon comparison table
 
|game =FNV
 
|skill =guns
 
|name1 =Assault carbine
 
|ammo use1 =1
 
|ap1 =20
 
|attack shots/sec1 =12
 
|clip rounds1 =24
 
|crit % mult1 =0.06
 
|crit dmg1 =13
 
|damage1 =13
 
|hp1 =750
 
|min spread1 =1.2
 
|mod clip rounds1 =6
 
|mod value1 =1300
 
|projectiles1 =1
 
|skill req1 =75
 
|strength req1 =3
 
|value1 =3950
 
|vats attacks1 =5
 
|weight1 =6
 
|name2 =Assault carbine (GRA)
 
|ammo use2 =1
 
|ap2 =20
 
|attack shots/sec2 =12
 
|clip rounds2 =24
 
|crit % mult2 =0.06
 
|crit dmg2 =13
 
|damage2 =13
 
|dlc2 =fnvgra
 
|hp2 =750
 
|min spread2 =1.2
 
|mod attack shots/sec2 =1.2
 
|mod clip rounds2 =6
 
|mod hp2 =250
 
|mod value2 =4750
 
|mod vats attacks2 =1
 
|projectiles2 =1
 
|skill req2 =75
 
|strength req2 =3
 
|value2 =3950
 
|vats attacks2 =5
 
|weight2 =6
 
}}
 
   
 
==Locations==
 
==Locations==
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<!-- Do not add locations for the Brotherhood T-51b variant. This section should only contain locations of NON-FACTION T-51b power armor -->
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]], sold by [[Vendortron]].
 
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* One can be purchased at the armory in [[Hidden Valley bunker]] from [[Torres|Knight Torres]], the Brotherhood quartermaster, along with helmets and [[T-45d power armor (Fallout: New Vegas)|T-45d power armor]] for repairing (after completing Still in the Dark and then Eyesight to the Blind or Tend to Your Business).
* Various [[Fallout: New Vegas merchants|merchants]] around the [[Mojave Wasteland]].
 
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* Another T-51b power armor and a helmet can be found in the [[deathclaw promontory]] on a dead prospector.
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* Another non-faction related T-51b can be found at [[Brotherhood of Steel Safehouse]] after downloading [[Fallout: New Vegas patch 1.2.0.31x|patch 1.02 on PS3 and Xbox 360 or 1.20 on PC]].
   
 
==Notes==
 
==Notes==
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* The T-51b power armor is different from the Brotherhood T-51b power armor because the chest, shoulder, and calf armor pieces, as well as a few other parts, are green instead of white/gray. This is similar to the differences between ''[[Fallout 3]]'s'' version of the [[T-51b power armor (Fallout 3)|T-51b power armor]] and the [[winterized T-51b power armor]].
* The [[Grunt]] perk does not affect this weapon. This is because it is introduced in ''[[Honest Hearts]]'', and add-on content cannot interact with each other.<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/243193444317533091 Josh Sawyer on Formspring]</ref>
 
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* When wearing this armor, back-sheathed weapons will be holstered differently than if the player was not wearing this armor. For example, when not wearing power armor, the player holsters the hunting shotgun with the butt of the gun behind the players right shoulder. With the armor on, the butt of the gun will now be behind the players right hip.
*Killing [[Chairmen]], [[White Glove]]s and [[Omertas]] using this weapon count towards the [[GRA]] [[Nyah! See?]] challenge.
 
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* T-51b power armor, with 2000&nbsp;hp, is the most durable armor in the entire game (without any [[Fallout: New Vegas add-ons|add-ons]] installed), surpassing even Remnants armor, which has only 400&nbsp;hp. In the lore, the [[Remnants power armor]] (advanced power armor, Mk. I) would greatly surpass the T-51b's ability to withstand damage, although it does provide 5 more DT.
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* Unlike the [[T-51b power armor (Fallout 3)|T-51b power armor]] in ''Fallout 3'', this one gives a Strength bonus.
   
 
==Bugs==
 
==Bugs==
* {{Platforms|pc|ps3|xbox360}} Applying the forged receiver modification will cause the iron sights to lose some zoom magnification, and shoot less accurately. {{verify|verified}}
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* {{Platforms|ps3|pc|xbox360}} When you sit down the shoulder pads will rotate and clip inside the body. The same glitch also occurs with the T-45d. It will only occur if the player sits on a chair. Sitting on a sofa will not make the shoulder pads clip through the armor, although sometimes this will be reversed. {{Verify|verified}}
* {{Platforms|ps3|xbox360}} When aiming, it appears that the player's pinky finger is colliding into the grip of the weapon.{{verify|verified}}
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* {{Platforms|ps3|pc|xbox360}} When using large weapons like [[Minigun (Fallout: New Vegas)|minigun]]s, the armor's hip will become see-through, and the player will appear hipless. {{Verify|verified}}
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* {{Platforms|pc}} If spawning the armor portion of this set from the console, and if the PC is currently wearing it as well, the armor will not show up in inventory. It will apply the weight associated with carrying the armor however. This seems to be due to the fact that although you cannot view nor interact with the item it is indeed in your inventory. If you drop the set you are currently wearing, the newly spawned armor will appear in your inventory. {{Verify|verified}}
* {{Platforms|ps3|xbox360|pc}} Applying all the modifications to this weapon may cause it to disappear when aiming down sights in first-person view.{{verify|verified}}
 
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* {{Platforms|ps3|xbox360}} If you give the armor to a companion to wear, and the response is "This follower will not wear this faction's armor," the armor might disappear. The only way to resolve this is reload a save. {{Verify|verified}}
 
==Sounds==
 
{|
 
| [[File:Assault carbine icon.png|75x75px]]
 
| [[File:Wpn assaultcarb fire 2d 01.ogg|noicon|200px]]
 
| [[File:ReloadVB.png|75x75px]]
 
| [[File:Wpn rifleassault reloadchamber.ogg|noicon|200px]]
 
 
|-
 
| [[File:JamVB.png|85x85px]]
 
| [[File:Wpn rifleassault jam.ogg|noicon|200px]]
 
|}
 
 
==Gallery==
 
<gallery widths=220>
 
Assault carbine forged.png|Assault carbine (GRA) with the forged receiver modification.
 
FNVAssaultCarbine extended mag.png|Assault carbine (GRA) with the extended magazine modification.
 
Assault carbine forged mags.png|Assault carbine (GRA) with all modifications.
 
</gallery>
 
   
 
==References==
 
==References==
 
{{References}}
 
{{References}}
   
{{Navbox Gun Runners' Arsenal}}
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{{Navbox armors FNV}}
{{Navbox weapons FNV}}
 
 
[[Category:Gun Runners' Arsenal weapons]]
 
[[Category:Fallout: New Vegas Guns skill weapons]]
 
   
 
[[Category:Fallout: New Vegas armor and clothing]]
[[ru:Карабин (GRA)]]
 
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[[Category:Power armor]]
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[[ru:Силовая броня T-51b (Fallout: New Vegas)]]

Revision as of 03:53, 25 May 2014

 
Gametitle-FNV
Gametitle-FNV

The T-51b power armor is a type of armor in Fallout: New Vegas.

Characteristics

The Mojave variant of the T-51b is a type of powered infantry armor. In order to wear the armor, the player must first acquire Power Armor Training, which can be obtained by completing the quest Still in the Dark and then completing Eyesight to the Blind or Tend to Your Business, or by completing For Auld Lang Syne. The armor is relatively rare in the Mojave Wasteland, as the Brotherhood of Steel, the only faction which regularly uses power armor, has their own faction-specific version of the armor.

The armor is fitted with a back-mounted TX-28 MicroFusion Pack which generates an output power of 100,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of a poly-laminate composite, the outer shell of the T-51b is lightweight and capable of absorbing over 6500 Joules of kinetic impact. The 10-micron-thick silver ablative coating can reflect laser and other radiation emissions without damage to the composite subsurface, and the eyeslit for the helmet is made of bullet proof glass to protect the wearer from any projectiles.[1] The armor usually carries enough fuel to last for about a century. The armor is completely sealed, and offers excellent protection from Radiation.

Variants

Locations

Notes

  • The T-51b power armor is different from the Brotherhood T-51b power armor because the chest, shoulder, and calf armor pieces, as well as a few other parts, are green instead of white/gray. This is similar to the differences between Fallout 3's version of the T-51b power armor and the winterized T-51b power armor.
  • When wearing this armor, back-sheathed weapons will be holstered differently than if the player was not wearing this armor. For example, when not wearing power armor, the player holsters the hunting shotgun with the butt of the gun behind the players right shoulder. With the armor on, the butt of the gun will now be behind the players right hip.
  • T-51b power armor, with 2000 hp, is the most durable armor in the entire game (without any add-ons installed), surpassing even Remnants armor, which has only 400 hp. In the lore, the Remnants power armor (advanced power armor, Mk. I) would greatly surpass the T-51b's ability to withstand damage, although it does provide 5 more DT.
  • Unlike the T-51b power armor in Fallout 3, this one gives a Strength bonus.

Bugs

  • Playstation 3Playstation 3Playstation 3 When you sit down the shoulder pads will rotate and clip inside the body. The same glitch also occurs with the T-45d. It will only occur if the player sits on a chair. Sitting on a sofa will not make the shoulder pads clip through the armor, although sometimes this will be reversed. [verified]
  • Playstation 3Playstation 3Playstation 3 When using large weapons like miniguns, the armor's hip will become see-through, and the player will appear hipless. [verified]
  • PCPC If spawning the armor portion of this set from the console, and if the PC is currently wearing it as well, the armor will not show up in inventory. It will apply the weight associated with carrying the armor however. This seems to be due to the fact that although you cannot view nor interact with the item it is indeed in your inventory. If you drop the set you are currently wearing, the newly spawned armor will appear in your inventory. [verified]
  • Playstation 3Playstation 3Playstation 3 If you give the armor to a companion to wear, and the response is "This follower will not wear this faction's armor," the armor might disappear. The only way to resolve this is reload a save. [verified]

References

  1. Dialog response with Ricky