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West Roxbury station is a location in the Commonwealth in 2287. It is situated east of Fallon's department store, south of Milton General Hospital, and southeast of the Milton parking garage. The entrance is inside the building through the blue doors.

Layout[]

Down the escalator stairs is the entrance area, with a counter to the left and doors to the right. Behind the left counter is a chained door that can be opened from the other side after solving a puzzle on the lower level using buttons and train cars. To the right are two bathrooms. One bathroom behind a Novice-locked door contains a first aid box, while the other has one stall that is booby-trapped. Back to the west and past the counter with the chained door is a hallway that opens into a room containing a chem box, an Expert-locked floor safe, and other loot. Continuing to the north is a set of stairs that lead down to the train platform area.

Down the stairs, ahead to the north is a Novice-locked security gate in front of a button, being the first that should be pressed to solve the puzzle. Unlocking the gate is strictly for the experience points, as the button can be easily accessed through a hole blown in the east wall of the same small room. Returning south, to the left of the stairs is an unlocked door leading to a corridor with a second button. Continuing past the security room to the north is another hallway area containing a cooler and a toolbox, as well as a third button.

Passing through the first train to the central platform between the two trains, another button is behind an unlocked security gate nearby to the north that should be pressed second as part of the puzzle solution. This will allow access to the eastern platform on the far side of the second train, where a Day Tripper can be found on a bench by two skeletons, one of which has a bundle of pre-War money in their hand.

Also on the eastern platform is an Advanced-locked maintenance room door beyond which is a room with an armor workbench, an Expert-locked safe, and a terminal. The corridors to the north and south hold more buttons and minor loot. Tumblers Today issue #3 can be found in an open locker just past the button near the end of the northern corridor, next to a lit candle. The button near the end of the southern corridor should be pressed third.

Return through the second train via the southern corridor to reach a section of the central platform with a forklift, and press the button behind the unlocked security gate to the left. Finally, return through the first train, and travel south between the train and the wall to reach an open door to the right allowing access to a corridor in the southwest corner of the area. After entering the passage, there is an explosives crate to the right behind some concrete blocks. The passage leads south to a locker room, where an adjacent stairway (with a grenade trap activated by a bathroom scale) ascends to a diner with a weapons workbench and a steamer trunk. The chained door leads back out to the upper-level entrance area.

Puzzle solution[]

Once down the stairs in the train area:

  • Go ahead from the bottom of the stairs, and press the button in the locked security room with a hole in the wall.
  • Go through the first train, and press the button behind the unlocked security gate nearby to the left.
  • Go through the second train, and press the button at the end of the corridor to the right (south).
  • Go back through the second train to an area on the central platform with a forklift, and press the button behind the unlocked security gate to the left.
  • Go back through the first train to face the mesh grate. Make a left here between the train and wall, squeezing southward to the open doorway at the end on the right. Be prepared for several higher-level super mutants in the following rooms.

Notable loot[]

Related quests[]

Notes[]

  • When fast traveling to this location, one can find themselves very close to three super mutant suiciders.
  • One of the carriages of the second train contains loot which can be taken through the broken window while moving south after reaching a previously inaccessible area of the first platform.
  • When at this location, companions make comments, which are activated at the platform.
Location comments
Character Comment
Cait "Well, I'll be damned. Someone got one of these stupid trains to work."
Codsworth "Curious. I wouldn't think any of these old trains would still be running."
Curie "Oh, a choo choo train. Maybe one day the tracks will be clear and we can take a trip."
Danse "Getting one of these antiques to run is quite an impressive feat of engineering."
Deacon "All aboard. Yeah, I know, I couldn't think of anything better. Hey, they can't all be gems, right?"
John Hancock "Looks like those things are getting power."
Nick Valentine "That train's getting juice."
Piper Wright "Hello. Who got the train running?"
Preston Garvey "What the hell? Looks like at least one of those trains is still working."
Robert MacCready "I wonder where this train is headed? I doubt there's much track left for it to run on."
X6-88 "Does that engine have power?"

Appearances[]

West Roxbury station appears only in Fallout 4.

Bugs[]

PCPC Playstation 4Playstation 4 It is possible to get stuck in one of the tunnels if a companion is commanded to push the button and the player character then boards the train. [verified]

Gallery[]

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