X-01 power armor (Fallout 76)
X-01 power armor
The development of the X-01 began shortly before the Great War. It represented a radically new approach to designing powered armor, eschewing traditional design philosophies that defined the T series, and was a high-profile research project meant to supersede previous power armor models. However, although the suit was technically functional by late 2077, it was burdened with numerous issues that precluded widespread use in the field. While the first test models were issued to Presidential bodyguards, the X-01 was never deployed in larger numbers. A single suit of X-01 MK V was given to the Nuka-Cola Corporation, as part of their Project Cobalt. While the suit served as a successful proof of concept of using a strontium-90 based plating over the armor, this improvement was not adopted into the armor's schematics before the onset of the Great War. Further development was halted, due to the outbreak of the Great War. The schematics for an earlier version of the armor was saved by the Enclave just before the bombs fell, with the organization keeping copies in the archives of their Poseidon and Whitesprings facilities. This allowed the Enclave a limited production of the suits.
The X-01 advanced powered infantry combat armor is designed for a single human operator, provided with the comfort and protection of a next-generation suit of armor. While the T-51 power armor relied on a lightweight poly-laminate composite shell for protection, the advanced model uses lightweight metal alloys as basis, reinforced with ceramic castings at key points. The resulting space savings allowed for reducing the armor's profile without compromising protection. Perhaps the most noticeable change was a completely new helmet assembly. The unusual, insect-like design features a pair of polarized eyepieces in place of the usual vision slit, providing superior battlefield awareness. The helmet's eye pieces also served as the suit's lamps, replacing the traditional single-lens attachment used in older models. The helmet's angled surfaces also help maximize the chance of outright deflecting projectiles and incoming fire.
Classic power armor pauldrons were retired in favor of a "hump" that encloses the operator's head, significantly reducing the chance of enemy fire damaging the vital areas surrounding the head. The basic hydraulics system and servo-motors that provide the operator with enhanced strength are also high quality models, with improved performance as opposed to the original T-51b. Additional features include an auto-gyro and the ability to lock them in position, allowing the suit to be stored upright (or the operator to take a nap while on guard duty), an air conditioning system for comfort, a radio headset, and an urine-recycling system carried over from the T-51b, allowing the operator to survive for weeks without water. Despite these advancements, the X-01 suffers from severe design flaws that prevent it from seeing large scale deployment.
The X-01 is rare, but represents top of the line protection against energy and radiation, making it perfect for one on one engagements with scorchbeasts. The one area where it lags behind is ballistic protection: Ultracite power armor offers higher protection against conventional threats.
X-01 can be crafted as level 40 or level 50.
|Ballistic damage||Energy damage||Radiation|
X-01 can be crafted as level 40 or level 50, the values below are for level 50. Level 40 requires about 15% less of each material
1 X-01 Helm
The above template is generated from Template:F76 co PowerArmor X01Enclave Helmet. For corrections, edit the target template.
1 X-01 Torso
The above template is generated from Template:F76 co PowerArmor X01Enclave Torso. For corrections, edit the target template.
1 X-01 Left Arm
The above template is generated from Template:F76 co PowerArmor X01Enclave ArmLeft. For corrections, edit the target template.
1 X-01 Left Leg
The above template is generated from Template:F76 co PowerArmor X01Enclave LegLeft. For corrections, edit the target template.
Visor highlights living targets.
Sighted aiming marks enemies with a compass pip.
|VATS Matrix Overlay||
Increases VATS hit chance.
Increases Action Point refresh speed.
Reduces chance for addiction from drugs.
Below 20% health, speed increases 25% and incoming damage is reduced 50%.
Enables jet-assisted boost while jumping.
Taking damage recharges Action Points.
Detects hits during combat and automatically uses a Stimpak when health is low.
Reflects 50% of melee damage back on attacker.
Activates stealth field while crouched.
Deals Energy damage to nearby enemies.
Unarmed attacks cause bleeding damage.
Reduces Action Point cost for Power Attacks.
Adds Energy damage to Unarmed attacks.
Increases Unarmed Damage.
Increases Action Point refresh speed while moving.
Increases Carry Weight capacity.
Increases damage radius for Impact Landing.
Reduces Action Point cost for sprinting.
Increases Sprint speed at additional Action Point cost.
|Headlamp Red Tactical||
|Headlamp Vault Boy||
Adds Vault Boy headlamp.
- Material modifications are available after purchasing the necessary entitlement in the Atomic Shop. All paints require 2 oil, 2 plastic, and 2 steel per element.
- Any exceptions to this rule are noted in the description field. The list does not include cosmetic transformations, which are covered separately. These include:
|Blackbird (carbon coating)||Soar across the Wasteland with this sleek Blackbird Paint Set for your Power Armor.|
|Camouflage||Become one with Appalachia with these Camouflage Paints for your Power Armor.|
|Free States Revolutionary|
|Free States Survivalist|
|Hot Rod||Everything with flames is automatically cooler - just like this Hot Rod Power Armor Station.|
|Inferno Mark I||The Inferno Mark 1/2/3 Power Armor Paint Set.|
|Inferno Mark II|
|Inferno Mark III|
Hide in the night, and stalk your enemies with the Mothman Power Armor Paints and a Mothman Red Headlamp.
|Nukashine||Speak easy and carry a big Power Armor! Who knows where you will end up with this blacked out Nukashine paint set.|
(removed on April 7, 2019)
|Show Appalachia that democracy will never be defeated by sporting this American Patriot Power Armor Paint Set!|
|Outcast Paint||?||Feel like you don't belong with these Outcast Paints for your Power Armor.
Nuclear Winter reward.
For the times you want to unleash your inner child - as a force of destruction! It's Playtime!
|Tricentennial||A set of Power Armor Paints celebrating 300 years of American freedom!|
(removed on April 3, 2019)
|Wasteland Walker||Hide in plain sight with these Wasteland Walker Paints for your Power Armor.|
(June 18 - 25 2019)
Continue the Mountaineer spirit with this set of West Virginia-themed paints for your Power Armor.
|Winter Wanderland||Blend in with the ashes of Nuclear Winter with the Winter Wanderland Paints for your Power Armor.|
||Blend into the bush with these Woodland Warrior Paints for your Power Armor. Includes a unique paint for each of the T-45, T-51, T-60 and X-01 Power Armors.|
- The ability to craft X-01 power armor is unlocked at the Whitespring Congressional Bunker, after attaining the rank of general officer during Officer on Deck and accessing the schematic archive in the command center. Constructed pieces come with an unique prototype paint scheme.
- See Fallout 76 power armor locations for details on other armor locations and spawns.