Zeta gun

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Zeta Gun
Fo4 Gamma Gun.png
FO4GammaGun.png
TypePistol
Damage
DamageSpecial
Damage TypeZeta radiation
Attacks
Ammo TypeGamma round
Range
32.9 m (107.94 ft) (Zeta emitter counts as a small dish)
Weapon Modification
SlotsDish, Grip, Muzzle
Weapon Versions
 
Gametitle-FO4.png
Gametitle-FO4.png

Zeta gun is a weapon in Fallout 4.

Characteristics[edit | edit source]

An improvised energy weapon created by Jack Cabot for containing his father, Lorenzo Cabot. It emits Zeta wave radiation that's largely harmless to living creatures, but when used against Lorenzo it stuns him for 15 seconds.

Variants[edit | edit source]

Mods[edit | edit source]

Dish[edit | edit source]

Name Damage Fire rate Range Weight Value Cost Perks required
Standard -10% AP cost 9 x Base +2.5% Adhesive 1
Plastic 5
Screw 3
Steel 5
None
Deep +50 radiation damage +10% AP cost

+3% iron sights transition

16 x Base +50% +50% Adhesive 2
Aluminum 10
Plastic 10
Screw 6
Science! 3
Zeta wave Stuns Lorenzo for 15 sec -10% AP cost 9 x Base +2.5% +2.5% Cannot be crafted
Lorenzo's artifact +25 ballistic damage (impact)

Major push

+10% AP cost

+3% iron sights transition

16 x Base +50% +400%

Grip[edit | edit source]

Name Fire rate Accuracy Weight Value Cost Perks required
Standard -10% AP cost 0 +2.5% +2.5% Adhesive 1
Plastic 2
Screw 2
Steel 2
Sharpshooter's -15% AP cost +15% (hip fire)

-15% recoil

+10% +25% Adhesive 2
Aluminum 4
Fiberglass 4
Screw 3

Muzzle[edit | edit source]

Name Effects Fire rate Weight Value Cost Perks required
Electric signal carrier antennae +40 Energy damage +30% AP cost +10% +20% Adhesive 5
Aluminum 10
Fiberglass 10
Screw 6
Science! 3
Signal repeater Fully automatic fire +10% +40% Adhesive 5
Aluminum 10
Fiberglass 10
Screw 6
Science! 4

Locations[edit | edit source]