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Fallout Wiki

Aaron Brown is an artist who worked at Interplay Entertainment on Fallout 2 and Obsidian Entertainment on Fallout: New Vegas. He also worked on Van Buren (Black Isle Studios' canceled Fallout 3 project).[1]

Employment history[]

FromToCompanyRole
2011Presenta2z R&D3D Artist
20042011Obsidian Entertainment3D Artist
19962004Interplay Entertainment3D Artist

Credits[]

Fallout series[]

YearTitleCredited as/for
1998Fallout 2Additional Art
2010Fallout: New VegasAdditional Art
2011Dead MoneyAdditional Art
2011Honest HeartsAdditional Art
2011Old World BluesAdditional Art
2011Lonesome RoadAdditional Art
-Van BurenArtist

Other work (excerpt)[]

YearTitleCredited as/for
1998Baldur's GateAdditional box art
2004Star Wars: Knights of the Old Republic II - The Sith LordsArt team
2010Alpha ProtocolEnvironment art

References[]

  1. In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile
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