“Are you lost?”— Sticky
Sticky is a resident of Little Lamplight in 2277.
Background
Sticky was born in either 2259 or 2261. Sticky states that his age is 18. Everybody else says it is 16. Now that he's older, he calls himself Jack.[1] In 2277, he is forced to leave, as all children of Little Lamplight must eventually do once they reach the age of 16.
Relationships
Sticky is friends with Red in Big Town. He refers to her as his girlfriend, though she may not agree.
Daily schedule
Before the quest A Sticky Situation, he can be found in Little Lamplight. Upon successful completion of the quest, he will reside in Big Town.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. | ||
This character is involved in quests. | ||
This character is a doctor. |
| |
This character is a merchant. | Sells: - | no|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Other interactions
- If Sticky is wearing his party hat when you initiate conversation, he will have the dialogue option "What's with the party hat?" Choosing this option will cause him to give you the hat.
- The entire time you escort him to Big Town, he will attempt to "entertain" you with inane stories and prattle.
- If you take him to Big Town after completing Big Trouble in Big Town with the "Small Guns" option (teaching the townsfolk to defend themselves), then he will eventually comment that Big Town seemed like a bad place to live, but the fact that you helped the townsfolk means it's getting better.
- If you escort him to Big Town but haven't done Big Trouble in Big Town yet, the other residents will tell you that Red has been kidnapped by super mutants, but Sticky is not to be told because it will upset him.
Quests
- A Sticky Situation: Sticky needs to get to Big Town but needs an escort to get him there safely.
- Big Trouble in Big Town: If you escorted Sticky to Bigtown before solving Bigtown's super mutant problems, he will help fend off the super mutant raid.
Effects of player actions
- If the Lone Wanderer fires Sticky he will remain in the area you fired him in until the next time the Lone Wanderer enters that map cell, at which point he dies.
- If you kill him while he is saying good bye in Lamp Light Caverns, the other kids will comment that they thought he was annoying.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Party hat Wasteland settler outfit |
.32 pistol | - | - |
Notes
- Unlike other followers, Sticky will set off your mines, often as you are planting them, usually with the result of him being injured or killed.
- Even though Sticky's comments about missile launchers and mini guns suggests a high 'Big Guns' skill, he will only equip small guns, melee weapons, and explosives.
- If you lend Sticky any armor or equipment while escorting him to Big Town and you don't take it back before reaching the destination,the only way to retrieve the given objects is to kill Sticky.
Appearances
Sticky appears in Fallout 3.
References
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