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Anglers are creatures found in Appalachia.

Characteristics

Biology

Anglers possess fleshy bioluminescent growths atop their heads (similar to an anglerfish's illicium) that acts as a camouflage for the ambush predators, disguising them as a sprig of lure weed, an edible flower found in the swampy environments they inhabit, to fool unsuspecting prey.

Gameplay attributes

The angler is an aggressive creature with the ability to spit out large, flaming balls of mucus, inflicting heavy incendiary damage to any target in a small radius. In combat, they often rely on these long-ranged attacks but have also been observed to charge at their prey and use their claws, albeit often halting mid-charge to use their preferred method of attack.

Anglers' Energy Resistance is much higher than their Damage Resistance, making ballistic or melee weapons the preferable choice for engaging them in combat. Anglers will not enter buildings or climb stairs. If a player character enters a building the angler will retreat but stay in the general area. Anglers will use their ranged attacks against their foes that they cannot get close to but will retreat if attacked with ranged weapons.

Variants

Angler

The most common variant of the creature, with all the characteristics described above.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Angler
00110772
Level
LVL 15
Perception
PER 6
Hit Points
HP 350
Energy Resistance
En.R 50
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
Fire Resistance
Fire.R 100
Cold Resistance
Cryo.R 100
Experience Points
XP 26
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (35 Damage)
Attack
Ranged (40 Damage)
Attack
Fire (10 Damage)

Albino angler

Albino angler

The albino angler is a stronger, more powerful angler that has been affected with albinism, making it pale white in appearance.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Albino angler
00110774
Level
LVL 25
Perception
PER 6
Hit Points
HP 475
Energy Resistance
En.R 50
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
Fire Resistance
Fire.R 100
Cold Resistance
Cryo.R 100
Experience Points
XP 37
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (65 Damage)
Attack
Ranged (60 Damage)
Attack
Fire (15 Damage)

Venomous angler

The venomous angler is a more powerful angler, characterized by blue and green coloration in its skin.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Venomous angler
00110775
Level
LVL 37
Perception
PER 6
Hit Points
HP 650
Damage Resistance
Dam.R 100
Energy Resistance
En.R 100
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
Fire Resistance
Fire.R 200
Cold Resistance
Cryo.R 200
Experience Points
XP 51
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (100 Damage)
Attack
Ranged (80 Damage)
Attack
Fire (20 Damage)

Glowing angler

FO76 Glowing angler

The most powerful angler variant, distinguished by its green radioactive glow. This variant is created from high radiation levels, such as those in the Mire or nuke zones.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Glowing angler
00110773
Level
LVL 51
Perception
PER 6
Hit Points
HP 950
Damage Resistance
Dam.R 150
Energy Resistance
En.R 150
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
Fire Resistance
Fire.R 200
Cold Resistance
Cryo.R 200
Experience Points
XP 68
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (135 Damage)
Attack
Ranged (105 Damage)
Attack
Fire (30 Damage)

Ravenous angler

Capable of ranged assaults, however primarily concentrate on melee attacks. Introduced in the Nuclear Winter update.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Ravenous angler
003F32B5
Level
LVL 65
Perception
PER 6
Hit Points
HP 1300
Damage Resistance
Dam.R 150
Energy Resistance
En.R 150
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
Fire Resistance
Fire.R 200
Cold Resistance
Cryo.R 200
Experience Points
XP 84
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (170 Damage)
Attack
Ranged (130 Damage)
Attack
Fire (45 Damage)

Bloodthirsty angler

Capable of ranged assaults, however primarily concentrate on melee attacks. Introduced in the Nuclear Winter update.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Bloodthirsty angler
003F32B6
Level
LVL 81
Perception
PER 6
Hit Points
HP 1700
Damage Resistance
Dam.R 150
Energy Resistance
En.R 150
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
Fire Resistance
Fire.R 200
Cold Resistance
Cryo.R 200
Experience Points
XP 102
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (205 Damage)
Attack
Ranged (155 Damage)
Attack
Fire (70 Damage)

Deadly angler

Capable of ranged assaults, however primarily concentrate on melee attacks. Introduced in the Nuclear Winter update.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Deadly angler
003F32B7
Level
LVL 100
Perception
PER 6
Hit Points
HP 2200
Damage Resistance
Dam.R 150
Energy Resistance
En.R 150
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
Fire Resistance
Fire.R 200
Cold Resistance
Cryo.R 200
Experience Points
XP 125
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (250 Damage)
Attack
Ranged (190 Damage)
Attack
Fire (105 Damage)

Scorched anglers

FO76 Scorched angler

Normal Scorched angler

Scorched anglers have been inflicted with the Scorched Plague. Green ultracite crystals protrude from the back of their legs, and they have a fleshy, pinkish appearance. Each regular angler variant has a corresponding scorched variant with the same stats, abilities, and items.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Scorched angler
001423A7
Level
LVL 31
Perception
PER 10
Hit Points
HP 562
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 250
Fire Resistance
Fire.R 150
Cold Resistance
Cryo.R 150
Experience Points
XP 44
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Unarmed (82 Damage)
Attack
Ranged (70 Damage)
Attack
Fire (17 Damage)
Scorched albino angler
001423A7
Level
LVL 31
Perception
PER 10
Hit Points
HP 562
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 250
Fire Resistance
Fire.R 150
Cold Resistance
Cryo.R 150
Experience Points
XP 44
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Unarmed (82 Damage)
Attack
Ranged (70 Damage)
Attack
Fire (17 Damage)
Scorched glowing angler
001423A7
Level
LVL 31
Perception
PER 10
Hit Points
HP 562
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 250
Fire Resistance
Fire.R 150
Cold Resistance
Cryo.R 150
Experience Points
XP 44
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Unarmed (82 Damage)
Attack
Ranged (70 Damage)
Attack
Fire (17 Damage)
Scorched venomous angler
001423A7
Level
LVL 31
Perception
PER 10
Hit Points
HP 562
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 250
Fire Resistance
Fire.R 150
Cold Resistance
Cryo.R 150
Experience Points
XP 44
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Unarmed (82 Damage)
Attack
Ranged (70 Damage)
Attack
Fire (17 Damage)

Locations

Notes

  • Anglers in Appalachia hide underwater disguised as lure weed.
  • Anglers are counted as cryptids for the purposes of completing challenges, despite not being based off of American folklore like most other creatures counted.

Appearances

Anglers appear in Fallout 76.

Behind the scenes

Anglers are potential mutations of anglerfish or frogs, sharing the "lure" and upturned jaw of the former, and the limbs, proportions, and habitat of the latter.

Gallery

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