# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
29 | MS16AmbientBobbiMel01 | Mel: How come it's been so long since we worked together, Bobbi? | I've been trying to keep a low profile on this one, Mel. | Bobbi: And I didn't want to get you wrapped up in it unless I had to. | A1a |
30 | Bobbi: I've been trying to keep a low profile on this one, Mel. | And I didn't want to get you wrapped up in it unless I had to. | Mel: We've been through worse jobs than this... | A1a |
31 | Mel: We've been through worse jobs than this... | We're not done yet, are we? | Mel: Encouraging. | A1a |
32 | MS16AmbientCommentaryRadiation | | {You are immune to radiation poisoning} No flesh off my face, but you two might want to watch out for the radiation around here. | Mel: The thing on this one's wrist has a Geiger counter equipped. I'll just keep my ears open for clicks. | A1a |
33 | MS16AmbientCommentaryRobotRoom | Mel: Maybe I can fix one up and... | I think the one robot is enough, Mel. | Mel: Alright. It wouldn't have taken long. | A1a |
34 | MS16AmbientReachedIndustrial | | {Getting excited.} We're getting really close. | Bobbi: There is a brewery near our strongroom, this has to be the basement to that brewery. | A1a |
35 | Bobbi: We're getting really close. | {Getting excited.} There is a brewery near our strongroom, this has to be the basement to that brewery. | Mel: Brewery, you say? | A1a |
36 | Mel: Brewery, you say? | {Firm, but exasperated} Mel, No. | Mel: Just kidding. Geez. | A1a |
37 | MS16AmbientReachedSubway | Mel: Looks like a subway tunnel. | Then we're on the right track. | Mel: I see what you did there. | A1a |
38 | Mel: I see what you did there. | {Confusion, then realizing you made an unintentional pun. } What? No. | Bobbi: Just keep heading Southwest. We need to find a place to blast out of these tunnels. | A1a |
39 | Bobbi: What? No. | {Changing the subject} Just keep heading Southwest. We need to find a place to blast out of these tunnels. | | A1a |
40 | MS16BobbiAndMelToTrainCar | | Let me check it out first. | | A1a |
41 | MS16BobbiAsksPlayerToOpenTrain | | Nice work! | | A1a |
42 | | The loot must be in that closed train car. Let's open it up. | Mel: Fahrenheit probably had the key. See if you can find it. | A1b |
43 | MS16BobbiDigDialogue | | Just find a way for us to move forward. Remember, Southwest is best. | Player Default: You can count on me. | A |
44 | | Almost there, guys. Just keep thinking of the caps. | Player Default: You can count on me. | A |
45 | | {Anticipation, closer finishing the job} Getting closer... | Player Default: You can count on me. | A |
46 | Player Default: You can count on me. | I'm counting on you to make sure nothing that wants to eat us gets its way. | | A1a |
47 | | Not getting us lost down here would be nice, too. | | A1b |
48 | Player Default: You're not doing anything to help. | {Irritated} I am paying you to do a job. You don't like it, you can leave. | | B1a |
49 | Player Default: You don't seem to have a very good reputation. | Look, I'm a ghoul woman with big ideas, there's no way I could get anything done without ruffling a few feathers. | | X1a |
50 | Player Default: Of all the ways to make caps, why this? | It may be more personal than I let on. | | Y1a |
51 | | Let's just say I have beef with the mayor. | | Y1b |
52 | | {Getting angry, stopping yourself / Irritated} Thinks he can keep Bobbi No-Nose on the sidelines... | | Y1c |
53 | | {Taken aback by your outburst, composing self} ...But, uh, forget about all that. We have a job to do. | | Y1d |
54 | MS16BobbiGiveDirectionsForDig | Bobbi: Now let's use that robot to get us to the Strongroom. | Lead the way, tough guy. | Mel: Give me a shout if you come to a dead end. I'll have Sonya give it a blast. | A1a |
55 | Bobbi: Now let's use that robot to get us to the Strongroom. | Lead the way, tough gal. | Mel: Give me a shout if you come to a dead end. I'll have Sonya give it a blast. | A2a |
56 | | {Sarcastic thanks while you clean out your ringing ears} That was loud. Thanks for that, Mel. | | A1a |
57 | | Now let's use that robot to get us to the Strongroom. | Bobbi: Lead the way, tough guy. | A1b |
58 | Mel: Give me a shout if you come to a dead end. I'll have Sonya give it a blast. | Our target is to the Southwest, but we may have to do some winding to get there. | | A1a |
59 | MS16BobbiInDiamondCity | | There you are. Was wondering if you were going to show up. | Bobbi: Yes, it's me. I have to hide my face in these parts. | A |
60 | Bobbi: People like me aren't allowed around here. | Now let's get down to business. | Bobbi: That big wall of glass looming over Diamond City is the mayor's office. | A1a |
61 | Player Default: Trust me, this is the guy we need. | Pick a lock, find a key, bribe the guard. The usual stuff. | | A1a |
62 | | Just get him out of there. | | A1b |
63 | Player Default: If you really think we need this guy. | Trust me, this is the guy we need. | Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. | A1a |
64 | Player Default: I can't bust a guy out of jail. | Sure you can. This isn't some impenetrable fortress. It's a place to lock up pickpockets and rowdy drunks. | Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. | B1a |
65 | Player Default: I'm not sure this is a good idea. | All my ideas are good. This is the guy we need. Trust me. | Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. | X1a |
66 | Player Default: Tell me about this security office. | It's built into some old locker rooms, and it smells the part. | | Y1a |
67 | | This isn't maximum security prison, and it isn't heavily guarded. | | Y1b |
68 | | No problem for someone like you, right? | Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. | Y1c |
69 | Player Default: Let's get started. | I like your attitude. | Bobbi: So what do ya say we make this party a little bigger? | A1a |
70 | Player Default: That sounds impossible. | Not with the right people. | Bobbi: So what do ya say we make this party a little bigger? | B1a |
71 | Player Default: So this is all for a good cause. | Don't get me wrong, the caps are my primary motivation. | | X1a |
72 | | If I get to take them from a bigot, that's just icing. | Bobbi: So what do ya say we make this party a little bigger? | X1b |
73 | Player Default: What's inside? | Caps. Meds. Food. Enough to keep this city running. | | Y1a |
74 | | It's things we want. Things everyone wants. You get in on this, there's plenty for you. You got it? | Bobbi: So what do ya say we make this party a little bigger? | Y1b |
75 | Bobbi: I managed to track down my tech guy. His name's Mel and he is right here in Diamond City. | The guy can make a gadget to solve any problem. | | A1a |
76 | | Thing is, he's a bit locked up right now. | | A1b |
77 | | You have to get him out of there. I can't just stroll into Diamond City Security with this face. Covered or not. | Player Default: If you really think we need this guy. | A1c |
78 | NPCFBobbiNoNose: There you are. Was wondering if you were going to show up. | Yes, it's me. I have to hide my face in these parts. | | A1a |
79 | | People like me aren't allowed around here. | Bobbi: That big wall of glass looming over Diamond City is the mayor's office. | A1b |
80 | Player Default: I like your attitude. | So what do ya say we make this party a little bigger? | | A1a |
81 | | I managed to track down my tech guy. His name's Mel and he is right here in Diamond City. | Bobbi: The guy can make a gadget to solve any problem. | A1b |
82 | Bobbi: Now let's get down to business. | That big wall of glass looming over Diamond City is the mayor's office. | | A1a |
83 | | Most people don't know it, but there's a strongroom buried beneath. Mayor's just sitting on top of it. And that's our target. | | A1b |
84 | | The guy has it coming if you ask me. With how he treats my kind, maybe he deserves worse. | Player Default: Let's get started. | A1c |
85 | MS16BobbiIntroThroughDoor | | Hey you. Looking for work? | Player Default: Yeah. When can I start? | A |
86 | | Back again? Looking for work this time? | Player Default: I'm in. | A |
87 | Player Default: Well aren't you an eager beaver? | If you don't mind a little manual labor and don't ask too many questions, you're in. | | A1a |
88 | | I'll give you 50 caps to start. | | A1b |
89 | | Interested? | Player Default: I'm in. | A1c |
90 | Player Default: I'm in. | That's what I like to hear. | Bobbi: Let's go inside. I'll give you the lowdown. | A1a |
91 | Player Default: This isn't for me. | Your prerogative. No doubt I'll still need the help if you change your mind later. | | B1a |
92 | Player Default: You can do better than that. | You're killing me here. 150 to start. | Player Default: I'm in. | X1a |
93 | Player Default: You can do better than that. | Trust me, there will be much more later on. Just take the 50 caps. | Player Default: I'm in. | X2a |
94 | Player Default: You can do better than that. | 200, and that's as high as I go. | | X3a |
95 | | Jeez, I gotta watch out for this one. | Player Default: I'm in. | X3b |
96 | Player Default: You can do better than that. | {Standing firm} That's the most I'm gonna give. | Player Default: I'm in. | X4a |
97 | Player Default: You can do better than that. | Fine, take 100 up front. | Player Default: I'm in. | X5a |
98 | Player Default: I'm gonna need more to go on here. | There's a project I'm working on, a big one. One that could get me in lots of trouble if the wrong person finds out. | | Y1a |
99 | | So a little discretion is called for. I got a delicate house of cards goin' here. Ya know? | Player Default: I'm in. | Y1b |
100 | Player Default: I'm gonna need more to go on here. | You're just gonna have to trust me. | Player Default: I'm in. | Y2a |
101 | Player Default: Yeah. When can I start? | Well aren't you an eager beaver? | Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. | A1a |
102 | Player Default: I haven't heard about any job. | Well now you have. | Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. | B1a |
103 | Player Default: Depends on the work. | {Lying through your teeth} You'll never find a more fair and honest job. | Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. | X1a |
104 | Player Default: What kind of work? | {Pitching} Its good work. Under the supervision of the best boss you'll ever have. | Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. | Y1a |
105 | MS16BobbiMeetOutsideTunnel | | Ready to get to work? | Player Default: Just tell me what I need to do. | A |
106 | Player Default: Just tell me what I need to do. | Its a simple job, really. | Player Default: I'm your guy. | A1a |
107 | Player Default: Not just yet. | {Irritated} Great, someone else who can't commit to an honest days work. | | B1a |
108 | | {Irritated} Come back when you're done with whatever is so important. | Player Default: Sounds ambitious. | B1b |
109 | Player Default: No, I followed you down here for the exercise. | {Not impressed with the player's joke} Funny. Well, you'll get plenty of exercise here. | Player Default: I'm your guy. | X1a |
110 | Player Default: Are you going to tell me what we're actually doing? | Look, we're pulling a job here. Big payoff. Taking some things that aren't technically ours yet. | Player Default: Sounds ambitious. | Y1a |
111 | Player Default: Sounds ambitious. | It is, and that's why we need some help. | Player Default: I'm your guy. | A1a |
112 | Player Default: That's just asking for trouble. | It's not going to be easy, but that's why we only hire the best sort around here. | Player Default: I'm your guy. | B1a |
113 | Player Default: I guess it's not really any of my business, so long as I get paid. | I like people who don't ask too many questions. Which means so far, I like you. Hopefully I'll keep liking you. | Player Default: I'm your guy. | X1a |
114 | Player Default: If you expect me to work for you, I'm going to need more information than that. | Curious type, eh? Alright, I'll spell it out for ya. | | Y1a |
115 | | I'm digging a tunnel in my basement. | | Y1b |
116 | | I'm hoping it'll get me past an impenetrable security system and into a big stinking pile of loot. | Player Default: I'm your guy. | Y1c |
117 | Player Default: If you expect me to work for you, I'm going to need more information than that. | I'll tell you what you need to know when you need to know it. | | Y2a |
118 | | Right now all you need to know is that I will give you an assignment, and you'll do it. | Player Default: I'm your guy. | Y2b |
119 | MS16BobbiMelPreDigScene | | Got yourself into trouble again, Mel? | Mel: What can I say? I learned from the best. | A1a |
120 | Mel: What can I say? I learned from the best. | {Sarcastic} I'm flattered. | Mel: So, what's the deal with the new guy? | A1a |
121 | Mel: So, what's the deal with the new guy? | Oh, I got lucky with this one. Came right up to my door and took the job. | Bobbi: He takes orders and he's useful in a fight. What more could I want? | A1a |
122 | Bobbi: Oh, I got lucky with this one. Came right up to my door and took the job. | He takes orders and he's useful in a fight. What more could I want? | Mel: And he's not so bad to look at, either. | A1a |
123 | Bobbi: Oh, I got lucky with this one. Came right up to my door and took the job. | She takes orders and she's useful in a fight. What more could I want? | Mel: And he's not so bad to look at, either. | A2a |
124 | MS16BobbiOpensDoor | | Let's go inside. I'll give you the lowdown. | | A1a |
125 | MS16BobbiPromotesPlayer | | {Annoyed, checking on loud noises / Irritated} What is going on in my tunnel? | Player Default: That room was filled with Mirelurks. | A |
126 | Player Default: That room was filled with Mirelurks. | {Emphasis on 'those' while gesturing towards the door they ran out of. } At least you put up a better fight than those good for nothings. | Bobbi: So, I guess you're promoted. You get to be my new gun. | A1a |
127 | Player Default: Your men ran off when they saw the Mirelurks in there. | {Sarcastic, player telling you obvious information / Irritated} No, really? Thanks for the news report. | Bobbi: So, I guess you're promoted. You get to be my new gun. | B1a |
128 | Player Default: Looks like we are having crab for dinner tonight. | {You can feel it in your mouth and it is grossing you out. / Disgust} You'd eat Mirelurk? Ugh, no. | | X1a |
129 | | {Disgust} Disgusting. Tough, but somehow slimy at the same time. | Bobbi: So, I guess you're promoted. You get to be my new gun. | X1b |
130 | Player Default: That room was filled with Mirelurks. Why didn't you plan for this? | This was not expected, but that doesn't mean I don't have a plan. | | Y1a |
131 | | It's going to take a lot more than a couple Mirelurks to stop me. | Bobbi: So, I guess you're promoted. You get to be my new gun. | Y1b |
132 | Player Default: At least you put up a better fight than those good for nothings. | {Referring to all the other workers that left / Sarcastic} Well you stuck around at least. | Bobbi: So, I guess you're promoted. You get to be my new gun. | A1a |
133 | Player Default: Just tell me where to go and who to talk to. | I knew I liked you. | Bobbi: First, I think it's best if you actually see what we're after. | A1a |
134 | Player Default: I'm not sure I trust you know what you're doing. | I hired you, didn't I? | | B1a |
135 | | Trust me. I'll do whatever it takes to pull this job. | Bobbi: First, I think it's best if you actually see what we're after. | B1b |
136 | Player Default: That means less caps for me. | {Said flatly, there is no other option. } Yes, it does. There's still plenty to go around in that strongroom, don't you worry. | Bobbi: First, I think it's best if you actually see what we're after. | X1a |
137 | Player Default: Who is this guy? | He's just the guy we need to speed things along. | | Y1a |
138 | | Likes gadgets, money, and not much else. | Bobbi: First, I think it's best if you actually see what we're after. | Y1b |
139 | Player Default: I knew I liked you. | First, I think it's best if you actually see what we're after. | | A1a |
140 | | I have some things to check on in Diamond City. | | A1b |
141 | | Head over to the Noodle Shop there and I'll meet ya when I finish up my business. | | A1c |
142 | Bobbi: Well you stuck around at least. | So, I guess you're promoted. You get to be my new gun. | | A1a |
143 | | I think we just need one more guy. | | A1b |
144 | | An old friend. He'll want a fair cut, but we saw where being cheap got me. | Player Default: Just tell me where to go and who to talk to. | A1c |
145 | MS16BobbiWorkStart | | So, here's the deal. | Bobbi: You are gonna be doing some digging. | A |
146 | Player Default: I'm your guy. | No one likes a brown noser. | Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? | A1a |
147 | Player Default: Digging? This is a waste of my talents. | You want a better job, you gotta work your way up to it, buddy. Show me that can-do attitude. | Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? | B1a |
148 | Player Default: I'll do whatever you need. | Good to know. | Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? | X1a |
149 | Player Default: What are we digging for? Buried treasure? | You could call it that. | | Y1a |
150 | | But seriously, lay off the questions. | Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? | Y1b |
151 | Player Default: No one likes a brown noser. | The other two are down there digging already. Go give 'em a hand, will ya? | | A1a |
152 | NPCFBobbiNoNose: So, here's the deal. | You are gonna be doing some digging. | Player Default: I'm your guy. | A1a |
153 | MS16FahrenheitScene | NPCFFahrenheit: Bobbi, what are you doing here? | {Nervous} Shit. | Fahrenheit: You seriously didn't think Hancock would catch wind of your scheme? | A1a |
154 | Player Default: Hancock shouldn't care about us stealing from Diamond City. | {Caught in a lie / Nervous} Yeah, about that... | Fahrenheit: I see the rest of you are in the dark about this. | A1a |
155 | Player Default: Mel was right. This isn't Diamond City. | {Nervous} So what? This doesn't change anything. It is still the same job. | Fahrenheit: I see the rest of you are in the dark about this. | B1a |
156 | Player Default: I don't understand what's going on. | {Nervous} Don't worry about it. We are so close, here. | Fahrenheit: I see the rest of you are in the dark about this. | X1a |
157 | Player Default: What does this have to do with Hancock? | {Nervous} Yeah, about that. As Mel guessed, this isn't the Diamond City strongroom. | Fahrenheit: I see the rest of you are in the dark about this. | Y1a |
158 | Mel: Dammit, Bobbi. | {Under accusation, trying to convince the player / Nervous} Listen guys, I know this isn't what you expected. | | A1a |
159 | | {Under accusation, trying to convince the player / Nervous} But there are still a ton of caps on the line here. | | A1b |
160 | | {Under accusation, trying to convince the player / Nervous} Help me take her out and all of it is ours. | Mel: This is Hancock we're ripping off here. The guy tends to hold grudges. | A1c |
161 | Player Default: I am going to see this through, Bobbi. | You won't regret this. | Mel: Might as well finish what we started. | A1a |
162 | Player Default: You lied to us, Bobbi. And you have to pay. | {Enraged and surprised / Angry} You can't do this to me. This isn't how this is supposed to go. | | B1a |
163 | | {About to fly into a rage, starting combat / Angry} Know what? Fine. More for me! | Mel: Might as well finish what we started. | B1b |
164 | Player Default: Come on Bobbi, at least if we leave now we leave with our lives. | {Devastated, you were working towards this and you lost it. / Depressed} Well shit. You're right. | | X1a |
165 | | {Giving up on your dreams / Depressed} I'm not one to give up, but I know when I'm outmatched. | | X1b |
166 | | {Defeated / Depressed} Let's go. | Mel: Thank God. | X1c |
167 | Player Default: Come on Bobbi, at least if we leave now we leave with our lives. | {Angry} I haven't come this far to run away with my tail between my legs. | | X2a |
168 | | {Angry} You are either with me or against me. | Player Default: I am going to see this through, Bobbi. | X2b |
169 | Player Default: What is this about, Bobbi? Why did you lie to us? | {You hold a grudge against Hancock and his power / Angry} I knew no one in their right mind would help me rip off Hancock. | | Y1a |
170 | | {You hold a grudge against Hancock and his power / Angry} Everyone is so damn afraid of him or so damn in love with him. | | Y1b |
171 | | {Getting angry. You hold a grudge against Hancock and his power. / Angry} He thinks he is invincible. I wanted to show him he wasn't. | Player Default: I am going to see this through, Bobbi. | Y1c |
172 | Fahrenheit: He took you in, Bobbi. And you're stealing from him? | {Caught in a lie, laughing it off / Nervous} Don't listen to her. | Player Default: Hancock shouldn't care about us stealing from Diamond City. | A1a |
173 | MS16JobDone | | {Impressed} That's what I'm talking about. | | A |
174 | | {To yourself / Impressed} Gotta be tons of dirt on Hancock in here... | Mel: Yeah, well I'm just glad we made it through all that alive. | A |
175 | Mel: Yeah, well I'm just glad we made it through all that alive. | And now you get paid for it. So quit your whining. | | A1a |
176 | | And you, I couldn't have pulled this off without your help. | Player Default: Thanks. Turned out to be fun. | A1b |
177 | Player Default: Relax, I'm joking. | Here is your share. | Bobbi: You done good, kid. Enjoy. | A1a |
178 | Bobbi: Here is your share. | {Impressed} You done good, kid. Enjoy. | | A1a |
179 | Player Default: Thanks. Turned out to be fun. | So you enjoyed yourself? Maybe we don't need to give you your cut then. | | A1a |
180 | | Relax, I'm joking. | Bobbi: Here is your share. | A1b |
181 | Player Default: No thanks to you. | {Irritated} I'm a supervisor, kid. I decide what information is need-to-know and what isn't. | | B1a |
182 | | {Irritated} You want to complain or you want your caps? | Bobbi: Here is your share. | B1b |
183 | Player Default: I think I deserve a bigger cut for my role in all this. | I may be a lowlife, kid, but I'm not a welcher. Of course you deserve more. You were the linchpin of this operation. | Bobbi: Here is your share. | X1a |
184 | Player Default: I think I deserve a bigger cut for my role in all this. | We all did our part here. You will get what is owed to you and no more. | Bobbi: Here is your share. | X2a |
185 | Player Default: What's next for you? | Well, I can't really really go back to Goodneighbor now, can I? | | Y1a |
186 | | I've been thinking of starting a settlement in Southie, and now that I have the caps I'm gonna do it. | | Y1b |
187 | | It's gonna be big. | Player Default: Thanks. Turned out to be fun. | Y1c |
188 | MS16MelDigStart | | Alright, we're all here. | Bobbi: Mel, you wanna introduce your little friend? | A |
189 | NPCFBobbiNoNose: Alright, we're all here. | Mel, you wanna introduce your little friend? | Mel: Yup. Meet Sonya. | A1a |
190 | Mel: I modified her radio systems to emit sonic pulses at frequencies that can loosen any sediment around. | Mel says we'll be able to get to the strongroom ten times faster than just digging. | | A1a |
191 | | And it's a helluva lot safer than loading the place up with dynamite. | Mel: Alright guys, get ready. I'm not completely sure how the place will respond. | A1b |
192 | MS16MelSonyaDead | Mel: Oh, no. No. No. Sonya! | {Irritated} Pull yourself together, Mel. | | A1a |
193 | | {Irritated} We don't need that thing anymore anyway. | Mel: But... | A1b |
194 | Mel: But... | You can make another robot with the haul we get from the strongroom. | Bobbi: Keep your head in the game. | A1a |
195 | Bobbi: You can make another robot with the haul we get from the strongroom. | {Scolding} Keep your head in the game. | | A1a |
196 | MS16SonyaFinalBlast | Mel: We won't want to be in the room for this. Collapsing foundation and all. | {Sarcastic / Sarcastic} Good thinking. | Mel: Alright then, everybody clear out. | A1a |
197 | Mel: That didn't sound good. I hope Sonya's ok. | Now let's get up into that strongroom, shall we? | | A1a |
198 | MS16TheGangEntersNHMBasement | | {To yourself, sarcastic} Great, now my socks are wet. | | A |
199 | | {Rallying the team, excited} Well guys, we're right under the Diamond City strongroom. | Mel: You sure this is the right place? | A |
200 | Mel: I've been mapping it out and I think Diamond City should be a little further North of here. | {Overcompensating for the fact you do have a doubt} I don't have a doubt in my mind. | | A1a |
201 | | {Scolding} How about a little trust for the boss? | Player Default: I trust you, Bobbi. | A1b |
202 | Player Default: I trust you, Bobbi. | That's why you are my favorite. | | A1a |
203 | | {Convincing skeptical employees} There is a mountain of caps for the taking here. We just have to work together to get to it. | Bobbi: We still need a way to get up there, though. | A1b |
204 | Player Default: Mel is right, this can't be Diamond City. | It won't be hard to prove me wrong. | | B1a |
205 | | Let's go up there and you all will be thanking me while we count the caps. | Bobbi: We still need a way to get up there, though. | B1b |
206 | Player Default: Well, we can find out the answer. | That's right. Let's just get up there. | | X1a |
207 | | If I'm wrong, oh well. We find another way. | Bobbi: We still need a way to get up there, though. | X1b |
208 | Player Default: Tell the truth Bobbi, where are we? | {Angry at having to repeat yourself} Under the Diamond City strongroom. | | Y1a |
209 | | {Angry at having to repeat yourself} And that is the last time I'm saying it. | Bobbi: We still need a way to get up there, though. | Y1b |
210 | Player Default: There is a mountain of caps for the taking here. We just have to work together to get to it. | We still need a way to get up there, though. | | A1a |
211 | | Mel, you think your robot will work here? | Mel: Look at this place. The foundation is already crumbling. | A1b |
212 | Mel: One blast from Sonya and I bet the floor above would come right down. | Well, then make it so. | Mel: We won't want to be in the room for this. Collapsing foundation and all. | A1a |
213 | MS16TheGangSplitsTown | Mel: I don't know why I trusted you again, Bobbi, but that was the last time. | You'll get over it. | | A1a |
214 | | Now let's split before the girl changes her mind. | Mel: What a waste of time. | A1b |
215 | - | | {Exasperated.} Dammit. Well, we don't have a way to get through a wall like that. | | A |
216 | | Well there's good news and bad news. | | A |
217 | | The coast clear? | | A |
218 | | {In combat under duress. Angry. } Get your ass over here and help me. | | |
219 | | {Yelling for help, angry they aren't coming faster} The boss is in trouble! | | |
220 | | No one betrays Bobbi No-Nose! | | |
221 | | You're fired! | | |
222 | | {Starting combat, ordering the player to fight} What are you waiting for? | | |
223 | | {Starting combat, ordering the player to fight} Make yourselves useful! | | |
224 | | {Starting combat, ordering the player to fight} Kill them! | | |
225 | | {After killing enemies, to player} Keep moving. | | |
226 | | {After killing enemies, cleaning hands off} Let's go. | | |
227 | | {After killing enemies, annoyed the player didn't help more.} C'mon, pull your weight guys. | | |
228 | | {After killing enemies} That's all you got? | | |
229 | | I'll catch up to ya. Order yourself a bowl of noodles if I get held up. | | |
230 | | Hold your horses, buddy. We'll talk downstairs. | | |
231 | | Well, what are you waiting for? Get digging. | | |
232 | | Mel isn't any good to us locked up in Diamond City Security. | | |
233 | | Get him out of there. | | |
234 | | Keep moving. The Diamond City strongroom is to the Southwest. | | |
235 | | Thanks again for your help. We couldn't have done it without ya. | | |
236 | | {Angry and humiliated} I don't want to talk about it. | | |
237 | | {Annoyed at the player, Impatient} What are you doing talking to me? Do something! | | |
238 | | Looks like this could be it. Let's meet up in that chamber. | | |
239 | | I know that you've got the guts to wander outside of the walls. And the fact that you're alive means you're at least borderline competent. | | |
240 | | You should get moving, then. | | |
241 | | Yep. Have a seat. Let's talk. | | |