Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.
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“You shouldn't be here during the day.”
Garret is a bodyguard of Set living in Necropolis in 2161.
Background
Garret has no known background, just that he is known to be the bodyguard of the ferocious leader Set.
Interactions with the character player
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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Quests
- Destroy the Super Mutants at the Watershed: Depending on how much Garret likes you, you will receive different rewards.
Rewards
- Neutral: 4 flares, 4 Nuka-Cola bottles and $50.
- Likes: a shotgun, 10 12 gauge shotgun shells, 4 flares, 4 Nuka-Cola bottles and $100.
- Really likes: a shotgun, 10 shotgun shells, 4 flares, 4 Nuka-Cola bottles and $200.
Other interactions
Garret can be talked to, but he will barely interact with the player, referring him to Set in the evening. The only other thing Garret will do is give the player a reward for the super mutant elimination task given by Set, the reward is based on how much Garret likes the player. This is determined by the player's Charisma and positive Reputation. To establish a reaction, the player needs to talk to Garrett between 7:00 and 18:00.
Inventory
Apparel | Weapon | Other items | On death |
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Torn clothing | Double-barrel shotgun | Stimpak x2 Flamethrower fuel x5 12 gauge shotgun shell x40 |
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Appearances
Garret appears only in Fallout.
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