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Tranquility Lane is a virtual reality simulation located within the VR pods at Vault 112 created by Stanislaus Braun.

Background

Vault 112 was one of the last vaults to be constructed. The construction started in November 2068, and finished in June 2074. It was designed to accommodate only 85 occupants, who would be suspended in a virtual reality world for the indefinite duration of the vault's experiment. The simulator was designed by Dr. Stanislaus Braun, inventor of the Garden of Eden Creation Kit, and initially contained several simulated utopias. The system should have permitted a select few to live a 'perfect life' virtually, if not practically, forever.

What Vault 112's occupants didn't know was that once they entered the virtual reality pods, Braun would exercise complete control over the simulation; they had no means of leaving on their own. They became his playthings, completely at his mercy. Dr. Braun, after becoming bored of various simulated worlds, would proceed to virtually "kill" each one of them. When he finished "killing" the vault's population, he would wipe their memory, resurrect them within the next simulation, and hunt them down yet again.

Residents

The following are the residents that "live" in Tranquility Lane:

Locations

Abandoned house (Tranquility Lane)

Main article: Abandoned House (Tranquility Lane)

The abandoned house contains a hidden terminal which allows the player to complete the Tranquility Lane quest without satisfying Betty's morbid sense of entertainment.

Dithers residence

Main article: Dithers residence

The Dithers residence is the home of Old Lady Dithers.

Henderson residence

Main article: Henderson residence

The Henderson residence is the home of Mabel Henderson.

Neusbaum residence

Main article: Neusbaum residence

The Neusbaum residence is the home of George, Pat and Timmy Neusbaum. It contains the Military school brochure.

Rockwell residence

Main article: Rockwell residence

The Rockwell residence is the house of Roger and Janet Rockwell.

Notes

  • The code for the simulation's failsafe (in the abandoned house) is: broken radio, glass pitcher, garden gnome, glass pitcher, cinder block, garden gnome, empty bottle. The tones made by activating these items in the correct order make up part of Tranquility Lane's background music.

Appearances

Tranquility Lane appears only in Fallout 3.

Bugs

  • PCPC Before entering the Vault it is recommended to instruct your followers to wait inside Smith Casey's Garage and save the game, because it's possible that one (or more?) of the followers (e.g. Charon) may disappear after leaving Vault 112 or the Tranquility Lane simulation. If the companions enter the Vault with the Lone Wanderer, they may automatically be fired. It may take a long time for them to reappear.
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