Rashad Redic is a artist who worked at Bethesda Softworks on Fallout 3 as an World Artist. He had mostly been responsible for physical structures, props, environment textures and dungeon lighting.
Employment history
From | To | Company | Role |
---|---|---|---|
2008 | ? | Bethesda Softworks |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | World Artist |
Other work
Year | Title | Credited as/for |
---|---|---|
2002 | 007: Nightfire | |
2002 | Global Operations |
External links
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