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Denise "Dini" McMurry is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a level designer.

Work on the Fallout series[]

McMurry helped construct parts of the Mojave landscape through in-game mapping.[1] McMurry is included in the "Special Thanks" section of the All Roads graphic novel.[2]

Employment history[]

FromToCompanyRole
20092012Obsidian EntertainmentJunior Designer
20132019Obsidian EntertainmentSenior Level Designer

Credits[]

Fallout series[]

YearTitleCredited as/for
2010Fallout: New VegasLevel Designer

Other work[]

YearTitleCredited as/for
2011Dungeon Siege III:Treasures of the SunLevel Designers
2013Lost Planet 3Designer
Gold Mastering Team
2014South Park: The Stick of TruthLevel Designers
2015Pillars of EternityLevel Design

References[]

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