Forum:What's the appeal of Hardcore Mode?

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Forums: Index > Fallout: New Vegas general discussion > What's the appeal of Hardcore Mode?
 
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I don't see the appeal here. I tried it for a good 10 or 11 levels and found it tedious at best. At some points it completely shot my immersion to hell. Gone was the fun of roaming the wastes looking at whatever looked interesting only to shoot it in the face when I got there. The arsenal I carried was long gone, replaced with a handful of pistol rounds and a cowboy repeater. My exploration was tied to beds, and I had to look in my pipboy every five minutes to check on hunger, sleep and thirst. On top of that I was overweight with ammo by level five, and yet at the same time barely had enough ammo to get by. The only reward for slogging through the tedium is a stupid achievement nobody worth talking to cares about. You don't get some neat item to use at Hoover, you don't get any sort of recognition from the NPCs for doing so much with so little, nothing. Just a stupid achievement nobody cares about. Oh, and on top of that, turning it off doesn't really turn it off completely. I'm still getting hungry, thirsty and sleepy after turning HCM off entirely. Thanks a ton, Obsidian! So I ask you: What is the appeal of making the game so tedious, shooting the immersion in the testicles, and taking the fun out of it for absolutely nothing? Why do so many players decide to turn it on and leave it on despite it taking the fun out of the game? I don't get it. TestECull

0/10, bad troll.
The arsenal I carried was long gone, replaced with a handful of pistol rounds and a cowboy repeater.
There's infinitely more than enough ammunition in base New Vegas to fuel you through the game. If the 60 5.56mm rounds from Sunny plus the free 24 just sitting in the ruins of the house in Goodsprings weren't enough to fight all the way to Novac, you did something really wrong.
My exploration was tied to beds,
Default sleep rises slowly enough that you can spend about an entire ingame day awake before hitting the first threshold, which is just -1 AG. There are beds everywhere, plus Nuka and atomic cocktails reduce sleep.
and I had to look in my pipboy every five minutes to check on hunger, sleep and thirst.
There are pop-ups that occur at every 200 point threshold, just like radiation.
On top of that I was overweight with ammo by level five, and yet at the same time barely had enough ammo to get by.
You know you can sell ammo, right? "Oh gee Mr. Nash, I have all these thousands of 20 gauge shells and energy cells but I'd hate to trade them for those spare service rifle clips."
The only reward for slogging through the tedium is a stupid achievement nobody worth talking to cares about. You don't get some neat item to use at Hoover, you don't get any sort of recognition from the NPCs for doing so much with so little, nothing.
What the fuck could you possibly want from a video game when you play it like a man? You're not gonna have Pat Sajak show up at your door with a giant check.
Oh, and on top of that, turning it off doesn't really turn it off completely. I'm still getting hungry, thirsty and sleepy after turning HCM off entirely. Thanks a ton, Obsidian!
This is a lie, the console command and the ingame option both completely turn it off. It does work, and extremely well.
So I ask you: What is the appeal of making the game so tedious, shooting the immersion in the testicles, and taking the fun out of it for absolutely nothing? Why do so many players decide to turn it on and leave it on despite it taking the fun out of the game? I don't get it.
To make people like you mad enough to not play games like it again. Nitty the Kitty! 16:20, 20 August 2012 (UTC)
Someone's butthurt that someone else doesn't like hardcore mode. Let's see here.
"There's infinitely more than enough ammunition in base New Vegas to fuel you through the game. If the 60 5.56mm rounds from Sunny plus the free 24 just sitting in the ruins of the house in Goodsprings weren't enough to fight all the way to Novac, you did something really wrong."
I stopped using that useless heap of junk varmint rifle before I got out of Primm. One of the powder gangers there had a cowboy repeater. Grabbed that, didn't think twice.
"You know you can sell ammo, right? "Oh gee Mr. Nash, I have all these thousands of 20 gauge shells and energy cells but I'd hate to trade them for those spare service rifle clips.""
Two things. One: I'm not going to sell the ammo I'm trying to use. That's just stupid. Secondly, the service rifle is six kinds of useless. It does even less damage than the varmint rifle and couldn't rival some shotguns in accuracy. I've honestly never used one beyond the first five minutes of getting one the first time I played the game...besides that, I've got damn near 600 hours and 5 complete playthroughs of the game. Four with all the DLC. I know the game mechanics pretty fucking well, and I also have a decent idea on which guns are worth using and which are caps-in-waiting. Varmint rifles are caps-in-waiting, service rifles even moreso. Anyone still using it after finding either a laser rifle or cowboy repeater is either daft, out of .357 Magnum, or arbitrarily making the game harder than it needs to be.
"This is a lie, the console command and the ingame option both completely turn it off. It does work, and extremely well."
Then explain why I got a notification that I was under advanced sleep deprivation, and had minor thirst and hunger, SIX LEVELS after turning Hardcore off? All three stats continued to track after turning it off. I had to turn it back on, sleep for two days, and nom a buch of gecko kebabs, then turn it back off...and I'd put 20 denarii on having to do so again in a few ingame days, because it isn't truly turned off. It's still tracking those stats when it shouldn't be.
" What the fuck could you possibly want from a video game when you play it like a man? You're not gonna have Pat Sajak show up at your door with a giant check."
I could have sworn we were playing for fun, not playing for some stupid macho bullshit. If a game feels like work the game has failed miserably. I don't want Pat Sajak on my porch with a check either. For example, in exchange for playing the entire game on HCM, give the player Esther and 25 Big Kids mininukes when they talk to General Oliver/Legate Lanius. Or maybe a GMG And 500 rounds of HE. Something like that. Something that makes it worth slogging through the game with tedium turned up to 11. Let us go completely batshit bonkers on whichever faction we're kicking in the nuts in the end, all on the house. Or, hell, at least one of the NPCs can comment on it near the final battle, be like "Wow you're such a badass. Good luck at hoover!" A stupid achievement and bragging rights with idiots is not worth it IMO.
"to make people like you mad enough to not play games like it again."
You wish! Haha. No. It's not going to make me stop playing new vegas.
Now instead of trolling and acting like an arse, how about you tell me why you enjoy Hardcore mode? That's all I want. I want to know what others see fun in it, because I don't see the fun myself. If you're just going to be a condescending ass about it then you can bugger off and forget this thread even exists. Answer the question or don't post, kthnx. TestECull
I don't tolerate trolls, even when they think they're clever, and I'm answering your post by telling you exactly why you're bad at video games and cluttering up a decent forum on an empty site. You're making things up to fit your 'Waaah, Hardcore mode sucks' theme: you intentionally ditched an accurate weapon in moderate condition with plenty of ammo for an accurate weapon in crappy condition with little ammo (because cowboy repeaters are not included in either powder ganger nor convict levelled lists, you're talking about the cowboy repeaters that are pre-placed in the sheriff's office and are both in horrid condition). That's you being an idiot.
In addition, the service rifle does the same damage as the varmint rifle, but with three times the durability and RoF, a bigger clip, and half-a-point more spread. It is only ever so slightly less accurate than This Machine, which I'm sure most people would agree is an excellent medium-range weapon.
You also helpfully ignored my 'I'm pointing out why you're wrong mathematically' statement with sleep. GG, the console command for turning off hardcore mode is 'babby' for a reason. Nitty the Kitty! 18:36, 20 August 2012 (UTC)