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The Gauss minigun is a ranged weapon in Fallout 76, introduced in the Wastelanders update.

Characteristics[]

The Gauss minigun is a powerful, automatic ballistic weapon that rapidly fires 2mm electromagnetic cartridges that explode on impact. Compared to the .50 cal machine gun, the Gauss minigun has increased damage, accuracy, and nearly twice the magazine size. It can be further upgraded to deal energy damage, increase ammo capacity, and greatly increase fire rate. When crafted, Gauss miniguns use legendary modules, becoming legendary weapons with randomly determined effects.

As with other Wastelanders weapons only accessible with gold bullion, Gauss miniguns cannot be traded, dropped, or sold to vendors.

Crafting[]

Gauss miniguns are always crafted at the maximum level available to the player character. The weapon will be a one-star, two-star, or three-star legendary weapon with randomly determined effects.

Weapon modifications[]

Barrel
ModDescriptionDamage changeRange changeAccuracy changeAP cost changeRequirementsResources
Hex Fallout 76 unused content
(Hex Barrel)
+20% Sighted Accuracy-15%-84?
Penta
(Penta Barrel)
+20% Sighted Accuracy-15%-84-2Plan Read plan to learn
Science 1 to craft
Adhesive x6
Aluminum x13
Gear x12
Oil x7
Screw x10
Spring x8
Standard+25% Sighted AccuracyKnown by default
Aluminum x6
Circuitry x6
Copper x9
Gear x4
Nuclear material x5
Rubber x8
Steel x17
Tri-3% Aim Speed
+10% Sighted Accuracy
-84-7Plan Read plan to learn
Science 1 to craft
Adhesive x5
Aluminum x11
Gear x11
Oil x7
Screw x8
Spring x8

Tesla Coil
ModDescriptionEffectsDamage changeAmmo capacity changeAP cost changeRequirementsResources
No coilKnown by default
Prime capacitor
(Prime)
+65% Damage to Scorched
Note: Uses Ultracite ammo
+25%Plan Read plan to learn
Gunsmith 5 to craft
Adhesive x4
Aluminum x2
Gear x6
Oil x5
Pure crimson flux x2
Pure violet flux x2
Screw x6
Steel x17
Ultracite x5
Tesla coil capacitor-3% Aim Speed
+15% Reload Speed
+25% Ammo Capacity
+6 Energy+125+5%Plan Read plan to learn
Science 1 to craft
Adhesive x2
Circuitry x2
Crystal x2
Nuclear material x4
Screw x4
Tesla coil dynamo-3% Aim Speed
-20% Reload Speed
+50% Ammo Capacity
+3 Energy+250+10%Plan Read plan to learn
Science 1 to craft
Adhesive x2
Circuitry x2
Crystal x2
Nuclear material x4
Screw x4
Silver x5
Steel x11

Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Gunner+1 Magnification
+10% Aim Speed
+15% Sighted Accuracy
+8-15%Plan Read plan to learn
Science 1 to craft
Adhesive x1
Aluminum x2
Screw x1
No sightsKnown by default

Paint
AppearanceNameDescriptionRequirementsResources
Atx skin weaponskin gaussminigun clandestine l
Clandestine PaintEven the biggest of weapons needs to be hidden for clandestine missions.Unlocked via Atomic Shop
Atom
Oil x1
F76WL Gauss minigun
Default AppearanceKnown by defaultNone
Resistance GaussMinigun
Free States PaintMaintain independence with the Free States Gauss Minigun. Unlocked via Atomic Shop
Atom
Oil x1
Score s15 skin weaponskin gaussminigun poker l
Poker PaintShow that you know how to use the hand you've been dealt with this Poker Paint for the Gauss Minigun!Rank 53 reward in The Big Score
season S.C.O.R.E.
Oil x1
Atx skin weaponskin gaussminigun tickledpink l
Tickled Pink PaintLay down some electrified carnage in pretty pink!Unlocked via Atomic Shop
Atom
Oil x1

Locations[]

Notes[]

  • The Gauss minigun takes its damage perks from the Heavy Gunner set, but its ammunition counts as an energy weapon and uses Batteries Included for weight reduction.
  • Affected by the Grounded mutation.

Behind the scenes[]

Bugs[]

Unlocking the Prime receiver will not unlock the ability to craft ultracite 2mm electromagnetic cartridges.

Gallery[]

References[]

Non-game

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