For an overview of ghouls in the Fallout series, see ghoul. |
The following is based on information from Fallout Tactics. |
Ghouls are characters living in the Midwest in 2197.
Background[]
After the war, some ghouls decided to live in human settlements, while others scattered into the wasteland. However, many humans view them as lesser beings, which causes tension between the ghouls and humans.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in missions. | ||
This character appears in the following locations. |
Other interactions[]
After rescuing Gorgi in Quincy, ghouls will join the Brotherhood.
Inventory[]
Quincy[]
Apparel | Weapon | Other items |
---|---|---|
Ghoul armor Plating mutant armor |
Hunting rifle Shiv Colt 45 Combat knife 44 M29 revolver |
1-2 healing powder 7.62mm x50 1-2 stimpaks .45 caliber x40 .44 Magnum x12 |
Mardin[]
Apparel | Weapon | Other items |
---|---|---|
9mm M9FS Beretta | 9mm JHP x7 Guns and Bullets Voodoo Stimpak x5 |
Springfield[]
Apparel | Weapon | Other items |
---|---|---|
Club | Stimpak 5.56mm x50 Pre-War donut After Burner gum |
Kansas City[]
Apparel | Weapon | Other items |
---|---|---|
Sniper rifle NeoStead Combat SG Sten gun Browning HP UZI FN FAL Hunting rifle Frag grenade |
Stimpak 60-200 7.62mm 4-40 12 ga. shotgun shells 24-120 9mm ball 1-2 healing powder 9mm AP x60 12 gauge flechette x20 |
Vault 0[]
Apparel | Weapon | Other items |
---|---|---|
Ghoul armor | Mutie |
Appearances[]
These ghouls appear in Fallout Tactics.