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Khanh Nguyen is a developer who worked at Interplay Entertainment as an artist of Fallout: Brotherhood of Steel.
Employment history[]
From | To | Company | Role |
---|---|---|---|
2009 | Present | Naughty Dog | Texture Artist |
2008 | 2008 | Valve Software | Artist |
2004 | 2007 | Turtle Rock Studios | Artist |
2003 | 2004 | Point of View | Artist |
2001 | 2003 | Interplay Entertainment | Artist |
1998 | 2001 | Electronic Arts | Artist |
1997 | 1998 | Victory Interactive | Artist |
1995 | 1997 | Virgin Interactive Entertainment | Product Analyst |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2004 | Fallout: Brotherhood of Steel | Artist |
Other work (excerpt)[]
Year | Title | Credited as/for |
---|---|---|
2009 | Uncharted 2: Among Thieves | Shader/Texture Artist |
2008 | Left 4 Dead | Texture Artist |