Andrew is a doctor in Vault City in 2241.
Background
Andrew is more or less an average citizen left in charge of an Auto-Doc just outside of Vault City. He has received very little, if any, medical training, and will let you know as such.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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Quests
- Gain combat implants:Later in the game, he can give combat implants via his Auto-Doc, if one gives him the relevant blueprints and materials to do so.
Other interactions
The Chosen One's first mission involving Andrew will be to repair his Auto-Doc. Also, he can remove mutated toes from the radiation (like toxic caves).
Inventory
Appearances
Andrew appears in Fallout 2.