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The lottery ticket is a miscellaneous item in Fallout: New Vegas.

Characteristics[]

The lottery tickets were originally issued by Big Ranch Nevada State Lotto. They appear as small, rectangular, gold-embossed pieces of paper bearing the text "Nevada State Lotto," with "Big Ranch" written below.

Lottery tickets were given to Nipton inhabitants during Caesar's Legion's massacre of the town in 2281, used to determine who would survive, and who would die and in what fashion. Tickets can be found scattered throughout Nipton, usually near the bodies of the town's murdered inhabitants. They have no weight and can be sold to vendors.

Lottery tickets come in two varieties: a regular version worth 1 cap, and a rarer version worth 10 caps.

Locations[]

Low value tickets (51)[]

This variant is used 51 times. However, several of these may or may not be inaccessible due to erroneous placement.

  • 40 tickets can be found around the town limits and inside the buildings of Nipton:
    • Twelve can be found scattered around the ground at the intersection in front of the Nipton Town Hall.
      • Three are found around the utility pole cross on the west side of the town hall road intersection.
      • Bugged Two are in the middle of the intersection.*
      • One is on the ground near one of the northwestern utility pole crosses.
      • Three are on the ground near the northeastern utility pole cross.
      • Three can be found around the southeastern utility pole cross, one north of it and two at the bloodstain south of it.
    • Two can be found at the feet of the two crucified Powder Gangers near the northeastern corner of the Nipton General Store, on the left of the road to the town hall.
    • One can be found on the ground across from the aforementioned crucified Powder Gangers, below the utility pole cross.
    • Bugged One can be found slightly north from the previously mentioned ticket, on the sidewalk to the east of the two severed heads on sticks. This ticket is placed half inside the ground.*
    • One can be found outdoors at the base of the utility pole cross just past the burning stack of tires on the road going east out of town.
    • One can be found outdoors just off the road mentioned above by turning left onto the dirt road in front of the scrapped vehicles serving as the east wall of Nipton.
    • Three can be found in the Good Luck trailer park:
      • One can be found near the body of the dead wastelander with the laser rifle.
      • Two more can be found inside one of the two small trailers, more specifically the one that is located further to the northeast.
    • Nineteen can be found inside the Nipton Town Hall:
      • Three can be found on the floor right in front of the entrance on the first floor.
      • One can be found just in front of the very first pillar in the hallway in front of the entrance on the first floor.
      • One can be found on the floor just prior to encountering the body of the dead wastelander lying near the door that leads to the basement on the first floor.
      • One can be found on the floor right in front of the water fountains in between the two washrooms in the hallway on the first floor.
      • Four can be found in two stacks of two each on the floor right in the middle of the men's washroom on the first floor.
      • Bugged Three can be found on the floor right in the middle of the basement in front of some filing cabinets.*
      • Three can be found lying on the floor in the eastern section of the assembly room on the second floor.
      • Three more can be found on the large desk that is also located in the eastern section of the assembly room on the second floor.
  • One can be further north along the railroad track near the coyote den, on the ground amidst the rocks near the overturned dump truck.
  • One can be found under the Mojave Drive-in movie screen, to the right of the screen's western support beam. It may or may not be covered up by grass.
  • Two can be found around Crescent Canyon.
    • One is located on the northern cliff face above the canyon, approximately in the middle between either entrance of the canyon. This specific section is straight north from the crashed truck with radioactive waste barrels halfway through at the bottom of the canyon.
    • One can be found near the first wrecked car at the entrance of Crescent Canyon west.
  • One can be found in the hidden supply cave, behind the footlocker with an advanced radiation suit on top of it.
  • Two can be found near the two captured Powder Gangers at the Legion raid camp.
  • Three are placed at the Nipton Road reststop, but only one is obtainable:
    • The obtainable one can be found by the barrels on the porch of the Nipton Road General Store.
    • Bugged Two more are placed underneath the terrain of the destroyed house east of the general store and are thus inaccessible.
  • Bugged One ticket is found at Nipton Road pit stop, west of the campfire. However, it is placed under the ground and cannot be obtained.

High value tickets (17)[]

This variant is used seventeen times. However, one usage is cut and two others may or may not be inaccessible due to erroneous placement.

  • 13 tickets can be found around the town limits and inside the buildings of Nipton:
    • One is carried by Oliver Swanick, the surviving Powder Ganger encountered upon first arriving in Nipton. It can be possible to obtain his ticket without pickpocketing or killing him: after greeting the player, Swanick runs to the scorpion burrow, where he will likely be killed by the large amount of radscorpions in the area.
    • One can be found outdoors in the northwestern section of the trailer park, just a few steps to the west of the two larger plants.
    • Bugged One can be found outdoors in Nipton on the eastern side of the stairs leading up to the Nipton Town Hall building just a few steps away from the stairs and right in between the pile of burning tires and the porch of the building.*
    • Bugged One is inside the burning tire pile on the road leading east out of Nipton and is inaccessible without console commands.
    • Nine are located inside the Nipton Town Hall:
      • Two can be found in the basement on a small table next to some Turbo.
      • Seven can be found behind the mayor's desk in the mayor's office on the third floor, inside a wooden cabinet that had its glass panels smashed.
  • One can be found halfway down the small incline leading into the coyote den.
  • One can be found on the ground in front of the barricaded door near the entrance of the train tunnel located south of the Mojave Drive-in.
  • One can be found in Crescent Canyon, east of the Crescent Canyon east marker, underneath the two crashed boxcars which form an arch. There is a small toxic pool underneath the boxcars, and the ticket is on the north side of the pool.
  • Cut content One is found in the inventory of the cut human NPC for Mayor Steyn.

* These tickets cannot be picked up in a normal way; see Bugs section for extra details.

Behind the scenes[]

  • The real-world State of Nevada has never had a state lottery. A provision in the original 1864 state constitution prohibits state-run lotteries. This statute has remained in effect due to the state's gambling industry lobbying against such a lottery due to fears of competition. However, the real world town of Nipton straddles the state line of Nevada and California, and to the current day, experiences a large influx of individuals each time a large lottery drawing approaches.[Non-game 1]

Bugs[]

  • PCPC These tickets are placed either partially or inside the floor from the very first time that they are loaded into the world and cannot just be picked up normally. Typically, when objects either fall through the surface of a static object such as a table upon picking up something nearby or when they spawn embedded into the object to begin with (such as the Duck and Cover! book stuck underneath the bed in the room where Dean Domino is met for the first time in Dead Money), it will be possible to get them unstuck by using a grenade or other explosives to literally blow them out of the static object with a lucky explosion that sends them flying with enough force at just the right angle to somehow get them through the "invisible box" of the object and out into an open location where they can then be picked up normally. However, given the fact that these tickets are such tiny and flat objects and the fact that they are embedded right into a flat plane like a floor, the grenade would essentially land above this plane and the energy of the blast would be directed downwards and wouldn't really allow for any good explosion angles that would blow them upwards and out of the floor. This may either make it impossible or very difficult to achieve this trick. As such, some of these tickets may be genuinely impossible to pick up in a legit way without "cheating" by having to use the tcl console command to get around this obvious bug by moving underneath the "invisible wall" of the floor to pick them up. The physics engine section of the main Fallout: New Vegas bugs page may perhaps offer more details about this bug involving items stuck underneath "invisible walls" as people look into the issue and possibly expand on it and figure out or share ways of getting around this problem.
  • After some quick testing, it appears that some of these tickets can indeed be obtained by using this trick involving a carefully-placed grenade or explosives to generate an explosion at just the right place to dislodge the tickets from underneath the floor.
    • The single high value ticket on the eastern side of the stairs leading up to the Nipton Town Hall building and in between the pile of burning tires and the porch of the building is completely underneath the ground. It's not even possible to get a visual on it without using the tcl console command to move below the ground above it, and it appears that this causes it to be completely immune to any explosives placed on the ground above it. Perhaps some kind of attempt to exploit the physics of the surrounding area since it's located underneath an incline with a bunch of burning tires and other objects just "below" it on that incline, but that seems like a bit of a stretch. This means that unless someone knows some kind of other trick to get the job done, this particular ticket may genuinely be impossible to pick up in a legit manner without "cheating" by resorting to the use of the tcl console command to momentarily disable collision physics in order to reach it.
    • The three low value tickets that are stuck underneath the "invisible wall" of the floor in the basement of the Nipton Town Hall building can easily be obtained without even needing to get lucky with where the grenade lands or the direction in which the energy of the blast is directed. Throwing a Frag grenade on top of the little bunch of three tickets seems to always have the same effect regardless of where the grenade lands. The tickets will begin to wobble around as if they were floating on top of water causing parts of the ticket to protrude from underneath the "invisible wall" of the floor in quick succession for a split second each time, and it will therefore become possible to place the crosshairs onto them and click really quickly to pick them up one by one.
    • The three tickets in the middle of the intersection at the base of the stairs of the Nipton Town Hall building are much more tricky since they're laid out in one group of two tickets to the left and one single ticket a bit further to the right which creates a dilemma. It's probably very difficult to get all three of them to become dislodged at once, so the first thought would be to attempt to work on the two areas separately in order to get the ticket on the right dislodged first and then move on to the two that are slightly to the left or vice versa. On the other hand, it appears that the grenade needs to be dropped close enough to them otherwise the blast won't be powerful enough to dislodge them from underneath the pavement, but dropping a grenade that close to them will cause the blast to mess with the other ones while simultaneously not having enough force to dislodge them all at once. And they do need to be dislodged all at once if the grenade from the first attempt is dropped close enough that its blast ends up affecting the other tickets, because it seems like any disruption or anything that nudges them even just sightly such as dropping a brick of C-4 plastic explosive onto them causes them to drop further underneath the pavement to the point of not even being visible anymore, which most likely then causes them to become permanently stuck and most likely ruins the trick since them being further down into the ground most likely makes them immune to any further explosions. After about ten minutes of making over a dozen attempts, the best attempt ended up with two of the tickets being successfully dislodged and the last one being propelled to the very edge of where the pavement meets the dirt road to the east and with the ticket slightly protruding out visually but not enough to make it possible to target it with the crosshairs and to pick it up. This was with mostly either a single frag grenade or with a single brick of C-4 being placed either to the left of the pile of two tickets when looking towards the stairs, to the right of the single ticket, or in between. Perhaps some attempts with multiple bricks of C-4 being placed at multiple locations to get powerful simultaneous explosions and direct the energy of the blast towards specific locations for each of the two piles at once may be the solution here. Explosions can indeed dislodge them from underneath the pavement for sure, so it seems like it's just a matter of whether or not the individual that is attempting this has a fixation on getting these tickets for some strange reason and is hell bent on not "cheating" despite these being clearly bugged. However, even with the tcg console command to highlight the tickets and with the tcl command to disable collision physics to quickly check underneath the floor after the explosion to see if the tickets were dislodged or not, it's still really difficult to spot the tickets. This means that someone would really have to be fixated on getting this done and have the patience of a saint in order to achieve this without any of the "cheating".

Gallery[]

References[]

Non-game

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