Mark Harrison is a developer who worked at Interplay Entertainment on Fallout as a programmer.
Mark worked as a contractor on Fallout, helping the team troubleshoot a particularly devastating bug that caused random crashing due to an error in the code. Mark worked directly with Tim Cain to solve the issue. [1]
Employment history[]
From | To | Company | Role |
---|---|---|---|
1995 | 1997 | Interplay Entertainment |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Additional Programming |
Other work[]
Year | Title | Credited as/for |
---|---|---|
1995 | Stonekeep | Assistant Combat System Designer |
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