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Matt Grandstaff is a developer who served as the assistant director of community relations at Bethesda Softworks, and was credited on Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76.

Biography

Matt joined Bethesda Softworks as Community Manager in April 2007. Matt Grandstaff's role at Bethesda included acting as a point of liaison between fans and developers. As part of the marketing department working with Pete Hines, Matt coordinated information for Bethesda's websites, updated the media on new developments, and managed Bethesda's forum as an administrator.

One of Matt's main contributions was the development of the Bethesda Blog, which regularly featured interviews with both developers and fans, as well as updates and news on Bethesda's roster of games. In August 2019, he left Bethesda Softworks for Epic Games.

Employment history

FromToCompanyRole
April 2007August 2019Bethesda SoftworksAssistant Director, Community
August 2019PresentEpic GamesCommunity Lead

Credits

Fallout series

YearTitleCredited as/for
2008Fallout 3Community Manager
2010Fallout: New VegasSenior Community Manager
2015Fallout 4Global Community Lead
2018Fallout 76Assistant Director, Community

Other work

YearTitleCredited as/for
2009WetCommunity Manager

Quotes

I'm actually pretty busy most of the time. With the forums, I try to stay on top of what’s going on and participate in discussion. If there’s a way for me to “clear the air” on something, I try to do that when possible. I also work with the moderators and other admin of the forums to make sure everyone plays by the rules in the forums … you actually wouldn’t believe how much spam we get in the boards. On top of that, I try to keep folks in the office looped in with relevant information in the community.ORE Newsletter Nov 2007
I guess I can also plug the blog that I’ve helped start up, Bethesda Blog. It’s always pretty fun to find interesting stuff that the community will hopefully enjoy. When I’m not doing that stuff, I’m also lending a helping hand to our marketing department. Next year sounds like it’ll probably be pretty busy with Fallout 3 being released. There should be some fun community-related stuff to look forward to. I imagine that my job will evolve into doing other new stuff over time.ORE Newsletter Nov 2007
It depends day to day, but generally I try to get at least 2-3 hours of forum time in – which includes checking in on any issues that the moderators might have. If we’ve made a big announcement that’ll stir up the forums, I’ll try to commit more time to being in the forums that day.ORE Newsletter Nov 2007
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