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Pew Pew is a unique weapon in Fallout: New Vegas.

Background[]

This section is transcluded from Laser pistol. To change it, please edit the transcluded page.

The AEP7 laser pistol was put into service to replace the AEP5 model.[1] With a generous battery size, tight shot grouping at range, resilience to extended use, and fairly decent damage output, it is a very good choice for a sidearm and is used extensively in this role by the Brotherhood of Steel and the Enclave in the Capital Wasteland and various groups in the Mojave Wasteland.

As the successor to the AEP5, it boasted a redesigned focusing crystal pattern, an improved photonic focusing chamber, and selectable laser focus,[1] wavelength, pulse energy and repetition rate.[2] In addition, it was lighter and less bulky than its predecessor and was perceived as a step toward replacing the N99 10mm pistol with a laser weapon as the standard issue sidearm for military forces.[1]

The AEP7 was produced in large numbers thanks to newly developed manufacturing technologies in the United States, although logistics and supply issues (caused by prolonged war with China) prevented its wide-scale deployment.[1]

Allen Marks[]

The uniquely designed Pew Pew once belonged to Allen Marks, a man infamous for hunting Sunset Sarsaparilla star bottle caps and killing anyone he suspected of having even one in the Mojave Wasteland. At some point prior to the Courier awakening in Goodsprings, Marks broke into the Sunset Sarsaparilla headquarters prize vault, likely after accruing enough star bottle caps from his hunting for Festus to inform him of its existence. Marks accidentally trapped himself in the airtight vault, eventually dying of asphyxiation after recording a final message with Pew Pew still clutched in his hand.

Characteristics[]

The upper casing of the weapon is colored red, and the focus adjustment knob on the rear of the gun has a Sunset Sarsaparilla bottle cap with a crudely drawn star attached by a screw. Underneath the bottle cap are the words "Had it coming" etched into the casing, along with eight hash marks. Additional hash marks also appear along both sides and the underside of the main body of the pistol.

On top of the main body is a wooden plate with what appears to be two capacitors attached by nails, strapped on by black tape, and wired into the main body in series by a red and blue wire, hinting at its extra power output. It fires a distinct orange beam, with the flare from the muzzle being more intense than a standard laser pistol.

Compared to its standard counterpart, Pew Pew does drastically more damage but at the cost of using 5 energy cells per shot with a "clip" size of 10, resulting in a maximum of two shots before reloading. It is considered an improved holdout weapon.

Durability[]

Pew Pew can fire a total of about 395 times using standard cells, the equivalent of 198 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard395198
Bulk466233
Optimized359180
Over charge262131
Max charge15578

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Laser pistol 12
453.75x1.512150.80.130995317558.301
Laser pistol Gun Runners' Arsenal12
453.75x1.512150.80.130995317558.301
Laser pistol With all weapon mods attached Gun Runners' Arsenal15
56.33.75x1.5121510.130(40)9953775258.301
Compliance Regulator Honest Hearts8
303.75x1.512Paralysis/10s150.50.130995317558.301
Missing laser pistol 11
41.33.75x1.511150.70.130995317558.301
Pew Pew 75
1502x2.550352.10.110(2)39532500833.301

Location[]

The weapon can be acquired by completing The Legend of the Star, which requires gathering at least 50 Sunset Sarsaparilla star bottle caps and bringing them to Festus in the Sunset Sarsaparilla headquarters, which triggers A Valuable Lesson that then leads to entering the prize vault where Allen Marks' body can be found in the back corner of the vault and Pew Pew next to it.

Notes[]

  • Pew Pew fires only two shots at full capacity, making the sound "pew pew" when fully discharged in rapid succession.
  • Pew Pew has the same trademark colors (red and yellow) as the Sunset Sarsaparilla Company, further highlighting the obsession of its previous owner, Allen Marks.
  • Prior to patch 1.3.0.452, Pew Pew had a 30-round magazine and used 15 energy cells per shot.
  • When fired, the first laser will cause a yellow-orange burst of light from the barrel, yet the second shot will most often be red, with no flash, just the laser.
  • If one has less than five energy cells, Pew Pew can still fire.
  • It is the second-most powerful improved holdout weapon that is not an explosive (in terms of base damage).
  • When aiming with true iron sights on, the player character will still have a crosshair.
  • In the GECK, an unused script can be found that was meant to make this weapon fire in a 2-shot burst.

Behind the scenes[]

KNOWN ISSUE: If the player has one charge left in the pistol and fires, the gun will fire twice and pull the ammo for the second shot from the player's reserve, before playing the reload animation. As soon as we have a way to check ammo, I'll set this up to not fire the second shot if there's no ammo left in the gun.— Script comment
  • There remains an unused script in the Fallout: New Vegas G.E.C.K., WeapPewPewScript, that was meant to be associated with Pew Pew. According to the script, Pew Pew was meant to quickly fire twice with every pull of the trigger and use up two charges, instead of only being able to fire twice before having to reload. While the script does achieve this desired effect, an issue arises when only one charge is left in Pew Pew and when fired will still fire two shots (pulling ammo use for the shot from the unloaded reserve). The issue was never resolved as the GECK's limited scripting capabilities made it impossible to track the player's ammo count in a magazine. Thus the original design was abandoned for the one seen in-game.
  • "Pew Pew" is a commonly used onomatopoeia representing the sound of a laser being fired.[3]

Bugs[]

Xbox 360Xbox 360 When changing ammo types in the third person, Pew Pew doesn't make any reloading sound.[verified]

Sounds[]

SingleShotVB ReloadVB
JamVB

Gallery[]

References[]

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