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Changes in Statistics: Fallout 3

Character Armor effect(s) Base S.P.E.C.I.A.L. Modified S.P.E.C.I.A.L. Base Tag Skill(s)* Modified Tag Skill(s)* Other Changes Notes
A Wanderer Small Guns +10 - No change Small Guns: 45 → 66 Small Guns: 55 → 76 None None
Abraham Washington Agility +1
6 ST, 5 PE, 4 EN, 4 CH, 4 IN, 6 AG, 4 LK
6 ST, 5 PE, 4 EN, 4 CH, 4 IN, 7 AG, 4 LK
Small Guns: 45 Small Guns: 47 None None
Agatha Endurance +1
Agility +1
6 ST, 5 PE, 4 EN, 5 CH, 4 IN, 5 AG, 5 LK
6 ST, 5 PE, 5 EN, 5 CH, 4 IN, 6 AG, 4 LK
- No change Base Hit Points: 30
Modified Hit Points: 35
Base Unarmed Damage: +1.15
Modified Unarmed Damage: +1.25
Base Poison Resistance: 15%
Modified Poison Resistance: 20%
Base Radiation Resistance: 6%
Modified Radiation Resistance: 8%
None
Alan Small Guns +2 - No change Small Guns: 53 → 88 Small Guns: 55 → 91 None None
Alejandra Torres Endurance +1
Agility +1
6 ST, 5 PE, 4 EN, 4 CH, 4 IN, 6 AG, 4 LK
6 ST, 5 PE, 5 EN, 4 CH, 4 IN, 7 AG, 4 LK
Small Guns: 49 Unarmed: 45 Small Guns: 51 Unarmed: 47 Base Hit Points: 45
Modified Hit Points: 50
Base Unarmed Damage: +2.75
Modified Unarmed Damage: +2.85
Base Poison Resistance: 15%
Modified Poison Resistance: 20%
Base Radiation Resistance: 6%
Modified Radiation Resistance: 8%
None
Alex Dargon Science +5 - No change Science: 36 → 100 Science: 41 → 100 None None
Allen Mack (Escape!) Perception +1
5 ST, 5 PE, 5 EN, 5 CH, 5 IN, 5 AG, 5 LK
5 ST, 6 PE, 5 EN, 5 CH, 5 IN, 5 AG, 5 LK
No tag skills No tag skills None His statistics change again for Trouble on the Homefront (see below)
Allen Mack (Trouble on the Homefront) Perception +1
6 ST, 6 PE, 5 EN, 3 CH, 3 IN, 7 AG, 4 LK
6 ST, 7 PE, 5 EN, 3 CH, 3 IN, 7 AG, 4 LK
- No change None His statistics differ in Escape! (see above)
Allistair Tenpenny Charisma +1
4 ST, 4 PE, 4 EN, 7 CH, 6 IN, 4 AG, 6 LK
4 ST, 4 PE, 4 EN, 7 CH, 6 IN, 4 AG, 6 LK
Barter and Speech: 55 Barter and Speech: 57 None None
Angela Staley Endurance: +1
Agility: +1
5 ST, 5 PE, 4 EN, 7 CH, 5 IN, 5 AG, 5 LK
5 ST, 5 PE, 5 EN, 7 CH, 5 IN, 6 AG, 5 LK
No change - Base Hit Points: 40
Modified Hit Points: 45
Base Unarmed Damage: +1.15
Modified Unarmed Damage: +1.25
Base Poison Resistance: 15%
Modified Poison Resistance: 20%
Base Radiation Resistance: 6%
Modified Radiation Resistance: 8%
None
Anna Holt Science +5 - No change Science: 36 Science: 41 None None
Anthony Ling Agility +1
5 ST, 5 PE, 4 EN, 7 CH, 5 IN, 5 AG, 5 LK
5 ST, 5 PE, 4 EN, 7 CH, 5 IN, 6 AG, 5 LK
No change - None If he is killed as a result of allowing ghouls into Tenpenny Tower, his in-game stats will become his base stats
Argyle Small Guns +2 - No change Small Guns: 63 Small Guns: 65 None None
Arkansas Endurance +1
Agility: +1
4 ST, 9 PE, 5 EN, 1 CH, 3 IN, 6 AG, 6 LK
4 ST, 9 PE, 6 EN, 1 CH, 3 IN, 7 AG, 6 LK
Small Guns and Sneak: 40 → 79 Small Guns and Sneak: 42 → 81 Base Hit Points: 40 → 85
Modified Hit Points: 45 → 90
Base Unarmed Damage: +1.25
Modified Unarmed Damage: +1.35
Base Poison Resistance: 20%
Modified Poison Resistance: 25%
Base Radiation Resistance: 8%
Modified Radiation Resistance: 10%
None
Armitage Melee Weapons and Small Guns +2 - No change Melee Weapons and Small Guns: 61 Melee Weapons and Small Guns: 63 None None
Bannon Agility +1
5 ST, 5 PE, 4 EN, 7 CH, 5 IN, 5 AG, 5 LK
5 ST, 5 PE, 4 EN, 7 CH, 5 IN, 6 AG, 5 LK
No change - None None
Belle Bonny Endurance +1
Agility +1
4 ST, 5 PE, 4 EN, 7 CH, 5 IN, 6 AG, 5 LK
4 ST, 5 PE, 5 EN, 7 CH, 5 IN, 7 AG, 5 LK
Small Guns: 47 Small Guns: 49 Base Hit Points: 40
Modified Hit Points: 45
Base Unarmed Damage: +1.15
Modified Unarmed Damage: +1.25
Base Poison Resistance: 15%
Modified Poison Resistance: 20%
Base Radiation Resistance: 6%
Modified Radiation Resistance: 8
None
Bessie Lynn Agility +1
6 ST, 5 PE, 6 EN, 4 CH, 4 IN, 6 AG, 4 LK
6 ST, 5 PE, 6 EN, 4 CH, 4 IN, 7 AG, 4 LK
No change - None None
Bill Foster Perception +1
5 ST, 5 PE, 5 EN, 2 CH, 5 IN, 5 AG, 5 LK
5 ST, 6 PE, 5 EN, 2 CH, 5 IN, 5 AG, 5 LK
No tag skills No tag skills None None
Bill Seward Endurance +1
Agility +1
6 ST, 5 PE, 4 EN, 4 CH, 4 IN, 6 AG, 4 LK
6 ST, 5 PE, 5 EN, 4 CH, 4 IN, 7 AG, 4 LK
Small Guns: 54
Unarmed: 50
Small Guns: 56
Unarmed: 52
Base Hit Points: 50
Modified Hit Points: 55
Base Unarmed Damage: +3
Modified Unarmed Damage: +3.1
Base Poison Resistance: 15%
Modified Poison Resistance: 20%
Base Radiation Resistance: 6%
Modified Radiation Resistance: 8
None
Bill Wilson Agility +1
6 ST, 5 PE, 4 EN, 5 CH, 4 IN, 5 AG, 5 LK
6 ST, 5 PE, 4 EN, 5 CH, 4 IN, 6 AG, 5 LK
No change - None None
Billy Creel Melee Weapons and Small Guns +2 - No change Melee Weapons and Small Guns: 54 → 73 Melee Weapons and Small Guns: 56 → 75 None None
Bittercup Melee Weapons +2 - No change Melee Weapons: 36 → 55 Melee Weapons: 38 → 57 None None
Bleak Endurance +1
Agility +1
5 ST, 5 PE, 5 EN, 5 CH, 5 IN, 5 AG, 5 LK
5 ST, 5 PE, 6 EN, 5 CH, 5 IN, 6 AG, 5 LK
No tag skills No tag skills Base Hit Points: 70
Modified Hit Points: 75
Base Unarmed Damage: +0.75
Modified Unarmed Damage: +0.85
Base Poison Resistance: 20%
Modified Poison Resistance: 25%
Base Radiation Resistance: 8%
Modified Radiation Resistance: 10%
She has no "set" apparel, but it always grants the same bonus.
Bob Small Guns +2 - No change Small Guns: 45 Small guns: 47 None None
Brailee Ewers Endurance +1
Agility +1
6 ST, 5 PE, 4 EN, 5 CH, 4 IN, 5 AG, 5 LK
6 ST, 5 PE, 5 EN, 5 CH, 4 IN, 6 AG, 5 LK
No change - Base Hit Points: 30
Modified Hit Points: 35
Base Unarmed Damage: +1.15
Modified Unarmed Damage: +1.25
Base Poison Resistance: 15%
Modified Poison Resistance: 20%
Base Radiation Resistance: 6%
Modified Radiation Resistance: 8%
None
Breadbox Endurance +1
Agility +1
5 ST, 5 PE, 5 EN, 5 CH, 5 IN, 5 AG, 5 LK
5 ST, 5 PE, 6 EN, 5 CH, 5 IN, 6 AG, 5 LK
No tag skills No tag skills Base Hit Points: 70
Modified Hit Points: 75
Base Unarmed Damage: +0.75
Modified Unarmed Damage: +0.85
Base Poison Resistance: 20%
Modified Poison Resistance: 25%
Base Radiation Resistance: 8%
Modified Radiation Resistance: 10%
He has no "set" apparel, but it always grants the same bonus.
Brianna Small Guns +2 - No change Small Guns: 53 → 88 Small guns: 55 → 90 None None
Brick Luck +1
Small Guns +10
6 ST, 5 PE, 5 EN, 4 CH, 3 IN, 6 AG, 4 LK
6 ST, 5 PE, 5 EN, 4 CH, 3 IN, 6 AG, 5 LK
Small Guns: 70
Melee Weapons: 70
Big Guns: 68
Small Guns: 83
Melee Weapons: 73
Big Guns: 71
Base Critical Chance: 4%
Modified Critical Chance: 5%
Base Unarmed Damage: +1.2
Modified Unarmed Damage: +1.35
None
Brock Small Guns +2
Melee Weapons: +2
- No change Small Guns and Melee Weapons: 45 Small Guns and Melee Weapons: 47 None None
Bronson Endurance +1
Agility +1
5 ST, 5 PE, 5 EN, 5 CH, 5 IN, 5 AG, 5 LK
5 ST, 5 PE, 6 EN, 5 CH, 5 IN, 6 AG, 5 LK
No tag skills No tag skills Base Hit Points: 70
Modified Hit Points: 75
Base Unarmed Damage: +0.75
Modified Unarmed Damage: +0.85
Base Poison Resistance: 20%
Modified Poison Resistance: 25%
Base Radiation Resistance: 8%
Modified Radiation Resistance: 10%
He has no "set" apparel, but it always grants the same bonus.
Butch (Vault 106) Melee Weapons: +2 - No change Melee Weapons: 34 → 100 Melee Weapons: 36 → 100 None All other Butch NPCs are not affected by their clothing; however, they do have different stats.
Butcher Luck +1
Small Guns +10
6 ST, 7 PE, 5 EN, 3 CH, 3 IN, 6 AG, 5 LK
6 ST, 7 PE, 5 EN, 3 CH, 3 IN, 6 AG, 6 LK
Small Guns: 71
Sneak: 71
Explosives: 73
Small Guns: 84
Sneak: 74
Explosives: 76
Base Critical Chance: 5%
Modified Critical Chance: 6%
Base Unarmed Damage: +1.25
Modified Unarmed Damage: +1.4
None
Carlos Endurance +1
Agility +1
6 ST, 5 PE, 4 EN, 4 CH, 4 IN, 6 AG, 4 LK
6 ST, 5 PE, 5 EN, 4 CH, 4 IN, 7 AG, 4 LK
Small Guns: 31
Unarmed: 27
Small Guns: 33
Unarmed: 29
Base Hit Points: 16
Modified Hit Points: 21
Base Unarmed Damage: +1.85
Modified Unarmed Damage: +1.9
Base Poison Resistance: 15%
Modified Poison Resistance: 20%
Base Radiation Resistance: 6%
Modified Radiation Resistance: 8%
None
Carol Agility +1
5 ST, 5 PE, 4 EN, 7 CH, 5 IN, 5 AG, 5 LK
5 ST, 5 PE, 4 EN, 7 CH, 5 IN, 6 AG, 5 LK
No change - None None
Carolina Red Small Guns and Melee Weapons +2 No change - Small Guns and Melee Weapons: 41 → 74 Small Guns and Melee Weapons: 43 → 76 None None

*Only tag skills that are modified are included.

Fallout 3 Derived Statistics Modification Chart

Derived Statistic Armor/Clothing Effect from S.P.E.C.I.A.L. (If... ) Translation (Then... )
Hit Points +1 Endurance +5 Hit Points
Carry Weight +1 Strength 150 + (Modified Strength x 10)
Critical Chance +1 Luck +1 Critical Chance*
Damage Resistance Not Modified by S.P.E.C.I.A.L. -
Unarmed Damage Not Modified by S.P.E.C.I.A.L. -
Poison Resistance +1 Endurance +5 Poison Resistance**
Radiation Resistance +1 Endurance +2 Poison Resistance**

*Critical Chance is basically equal to luck, so a base luck of "1" results in a modified "1" not "2".
**Does not apply to characters with "1" Endurance (Base will be will instead be 0).

Fallout 3 Tag Skills Modification Chart

Armor/Clothing Effect from S.P.E.C.I.A.L. (If... ) Translation (Then... )
Strength +1 Melee Weapons +2
Perception +1 Energy Weapons +2
Explosives +2
Lockpick +2
Endurance +1 Big Guns +2
Unarmed +2
Charisma +1 Barter +2
Speech +2
Intelligence +1 Medicine +2
Repair +2
Science +2
Agility +1 Small Guns +2
Sneak +2

Fallout 3 Tag Skills and Luck

Value Skill Modifiers
1 All Skills +1
2 All Skills +1
3 All Skills +2
4 All Skills +2
5 All Skills +3
6 All Skills +3
7 All Skills +4
8 All Skills +4
9 All Skills +5
10 All Skills +5

Fallout 3 Misc.

Armor/Clothing Effects in Fallout 3

Notice: An armor's effect on the player is not always the same as its effect on NPCs

Armor/Clothing Effect
Advanced radiation suit Rad. Resistance +100


Ballcap with glasses Perception +1
Bandana Perception +1
Brahmin skin outfit Endurance +1, Agility +1
Brotherhood power armor Rad. Resistance +10, Strength +2, Agility -2


Brotherhood power helmet Rad. Resistance +3
Button's Wig Intelligence +1, Barter +5, Speech +10, Perception -1
Chinese commando hat Perception +1
Chinese jumpsuit Small Guns +5
Clover's outfit Agility +1
Colonel Autumn's uniform Energy Weapons +5, Small Guns +5
Cross's power armor Rad. Resistance +10, Strength +2, Agility -2
Dad's wasteland outfit Lockpick +5, Repair +5
Dirty Chinese jumpsuit Small Guns +5
Dirty pre-War Businesswear Speech +5
Dirty pre-War casualwear Agility +1
Dirty pre-War parkstroller outfit Agility +1
Dirty pre-War relaxwear Agility +1
Dirty pre-War spring outfit Agility +1
Enclave officer hat Energy Weapons +5
Enclave officer uniform Energy Weapons +5
Enclave power armor Rad. Resistance + 15, Strength +1, Agility -1
Enclave scientist outfit Science +5
Eulogy Jones' suit Charisma +1, Small guns +2
Grimy pre-War Businesswear Speech +5
Hockey mask Unarmed +5
Kid's baseball cap Melee Weapons +5


Kid's police hat Perception +1
Lab technician outfit Science +5
Lesko's lab coat Rad. Resistance +10, Science +10
Lyons' Pride power armor Rad. Resistance +10, Strength +2, Agility -2
Merc adventurer outfit Small Guns + 2, Melee Weapons +2
Merc charmer outfit Small Guns + 2, Melee Weapons +2
Merc cruiser outfit Small Guns + 2, Melee Weapons +2
Merc grunt outfit Small Guns + 2, Melee Weapons +2
Merc troublemaker outfit Small Guns + 2, Melee Weapons +2
Merc veteran outfit Small Guns + 2, Melee Weapons +2
Metal armor Agility -1
Outcast power armor Rad. Resistance +10, Strength +2, Agility -2
Outcast power helmet Rad. Resistance +3
Power armor Rad. Resistance +10, Strength +2, Agility -2
Power helmet Rad. Resistance +3
Pre-War baseball cap Perception +1
Pre-War bonnet Perception +1
Pre-War casualwear Agility +1
Pre-War hat Perception +1
Pre-War parkstroller outfit Agility +1
Pre-War relaxwear Agility +1
Pre-War spring outfit Agility +1
Radiation suit Rad. resistance +100
Ranger battle armor Luck +1, Small Guns +10
Recon armor Sneak +5
Red Racer jumpsuit Repair +5
Red's bandana Perception +1
Red's jumpsuit Small Guns +5
Regulator Duster Charisma +1, Small Guns +5
RobCo jumpsuit Repair +5
Roving trader hat Barter +5
Roving trader outfit Barter +5
Scientist Outfit Science +5
Sexy sleepwear Charisma +1
Sheriff's duster Charisma +1, Small Guns +5
Sheriff's hat Perception +1
Stormchaser hat Perception +1
T-51b power armor Rad. Resistance +25
Tenpenny's suit Charisma +1, Small Guns +2
Tesla armor Rad. Resistance +20, Energy Weapons +10
Tesla helmet Rad. Resistance +5, Charisma -1
The AntAgonizer's costume Agility +1, Charisma -1
The Mechanist's costume Endurance +1, Charisma -1
Three Dog's head wrap Charisma +1, Luck +1
Torcher's Mask Big Guns +5
Vance's longcoat outfit Charisma +1, Perception +1, Small Guns +10
Vault lab uniform Science +5
Wanderer's leather armor Small Guns +10
Tesla armor Rad. Resistance +20, Energy Weapons +10
Wasteland doctor fatigues Medicine +5
Wasteland settler outfit Endurance +1, Agility +1
Wasteland surgeon outfit Medicine +5
Wasteland wanderer outfit Endurance +1, Agility +1
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