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Rashad Redic is a developer who worked at Bethesda Game Studios on Fallout 3 as a world artist. He received special thanks on Fallout 4.

Work on the Fallout series

On Fallout 3, Redic was mostly responsible for physical structures, props, environment textures and dungeon lighting. He created many of the shacks, houses, diners, and suburban buildings found in the Capital Wasteland.[1] Redic's lighting work includes the in-game locations of the Dunwich Building, Evergreen Mills, Hubris Comics, Museum of History, National Guard depot, Our Lady of Hope Hospital, robot repair center and the Statesman Hotel.[2]

Employment history

FromToCompanyRole
??Bethesda Game StudiosWorld Artist
?PresentBrass Lion EntertainmentChief Creative Officer

Credits

Fallout series

YearTitleCredited as/for
2008Fallout 3World Artist
2015Fallout 4Special Thanks

Other work

YearTitleCredited as/for
2002007: NightfireCore Tester
2002Global OperationsCore Tester
2011The Elder Scrolls V: SkyrimWorld Art

Gallery

Portfolio

External links

References

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