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Grunt perk[]

Doesn't seem like this is affected by the Grunt perk. The damge per shot is lower than my vanilla version of the assault carbine, though with the RoF mod it seems like the DPS is a bit higher. Can anyone confirm?--DeadlyPrey 21:55, September 27, 2011 (UTC)

You are most likely correct. Death From AboveUnbroken Steel -Talk- 02:05, September 28, 2011 (UTC)

I have the Grunt Perk and I'm getting the same results. Using standard 5mm rounds, I'm seeing 18 Damage and 221 DPS from the standard carbine with an extended mag and 15 damage and 254 DPS from a fully upgraded GRA carbine.

I hope they patch this so Grunt works as it should; but from what I've heard they're shutting down completely now, so this DLC is likely to stay broken....Very Lame. Implodinggoat -Talk- 03:05, September 28, 2011 (UTC)

That isn't really a bug and it will never be changed. Grunt and the list it uses exist only in the data files for Honest Hearts. Gun Runner's Arsenal cannot reference those files.--SushiSquid 09:26, September 28, 2011 (UTC)

The could have just boosted the damage to compensate. Pretty crappy TBQH. Dragofireheart 00:52, September 30, 2011 (UTC)

There is a fix here: http://www.newvegasnexus.com/downloads/file.php?id=44166 Comedian1988 21:43, October 2, 2011 (UTC)

Graphics Bug[]

(PS3) Everytime I shoot the gun into a dark area, half of the screen goes black and green lasers appear at the top of the screen, similar to Sprtel-Wood 9700 (tried at Coyote Den) O_oValoRo_O 20:13, September 30, 2011 (UTC)

Auto-Repair[]

When fully upgraded, it doesn't seem that you can damage this little thing. When the condition gets down to about 85%, it will auto-repair and jump back up to full condition. Paired with the increased rate of fire and jacketed soft point ammunition (and Fast Shot and Ain't Like That Now) this thing is a true lead hose. Aonaran 05:17, October 9, 2011 (UTC)

I’ve been noticing this same thing, I’m curious why nothing is mentioned on the page about it. It doesn’t happen every time with me, but most of the time when it gets right around the notch it will jump back to 100%. I’ve been trying to notice when it happens or if there is some pattern to it but so far I haven’t been able to see any particular action causing it. It just magically repairs itself. Personally I’ve been firing the bulk 5mm ammo through it. ReapTheChaos 12:03, June 21, 2012 (UTC)

GRA does less damage than non-GRA (assualt carbine comparison)[]

I noticed an fully modded assualt carbine (GRA), does EXTREMELY minescule damage compared to a vanilla modded assualt carbine, even when abusing advlevel to get all perks related to GUNS, the GRA damage, even in the main pipby HUD, does signifigantly less damage than its vanilla counterpart. Shouldn't GRA be a direct upgrade? If not, what is the point of buying the DLC? The assualt carbine comparison is very easy to do, and shows a deficent in the damage dealt with GRA variants. 99.20.240.29 02:50, November 23, 2015 (UTC) Editor Email: SueSakamotoTakari@gmail.com

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