- Personal Build
Strength[]
“Strength is a measure of your raw physical power. It affects how much you carry, and the damage of all melee attacks.”
Each point of strength adds 5 lbs of carry capacity, starting with 155 lbs at Strength 1.
Name | Level | Rank | Description | Base ID |
---|---|---|---|---|
Bandolier | 22 | 1 | Ballistic weapon ammo weighs 45% less. | ???????? |
2 | Ballistic weapon ammo weighs 90% less. | ???????? | ||
Basher | 11 | 1 | Gun bashing does +25% damage with a 5% chance to cripple your opponent | ???????? |
2 | Gun bashing does +50% damage with a 10% chance to cripple your opponent | ???????? | ||
Blocker | 21 | 1 | Take 15% less damage from your opponents' melee attacks. | ???????? |
2 | Take 30% less damage from your opponents' melee attacks. | ???????? | ||
3 | Take 45% less damage from your opponents' melee attacks. | ???????? | ||
Expert Shotgunner | 23 | 1 | Your shotguns now do +10% damage. | ???????? |
2 | Your shotguns now do +15% damage. | ???????? | ||
3 | Your shotguns now do +20% damage. | ???????? | ||
Master Shotgunner | 45 | 1 | Your shotguns now do +10% damage. | ???????? |
2 | Your shotguns now do +15% damage. | ???????? | ||
3 | Your shotguns now do +20% damage. | ???????? | ||
Ordnance Express | 31 | 1 | Explosives weigh 30% less. | ???????? |
2 | Explosives weigh 60% less. | ???????? | ||
3 | Explosives weigh 90% less. | ???????? | ||
Pack Rat | 7 | 1 | The weight of all junk items is reduced by 25%. | ???????? |
2 | The weight of all junk items is reduced by 50%. | ???????? | ||
3 | The weight of all junk items is reduced by 75%. | ???????? | ||
Scattershot | 18 | 1 | Shotguns now weigh 30% less and you reload them 10% faster. | ???????? |
2 | Shotguns now weigh 60% less and you reload them 20% faster. | ???????? | ||
3 | Shotguns now weigh 90% less and you reload them 30% faster. | ???????? | ||
Shotgunner | 10 | 1 | Your shotguns now do +10% damage. | ???????? |
2 | Your shotguns now do +15% damage. | ???????? | ||
3 | Your shotguns now do +20% damage. | ???????? | ||
Strong Back | 26 | 1 | Gain +10 to carry weight. | ???????? |
2 | Gain +20 to carry weight. | ???????? | ||
3 | Gain +30 to carry weight. | ???????? | ||
4 | Gain +40 to carry weight. | ???????? | ||
Sturdy Frame | 13 | 1 | Armor weighs 25% less than normal. | ???????? |
2 | Armor weighs 50% less than normal. | ???????? | ||
Traveling Pharmacy | 3 | 1 | Weights of all Chems (including Stimpaks) are reduced by 30%. | ???????? |
2 | Weights of all Chems (including Stimpaks) are reduced by 60%. | ???????? | ||
3 | Weights of all Chems (including Stimpaks) are reduced by 90%. | ???????? |
Perception[]
“Perception affects your awareness of nearby enemies, your ability to detect stealthy movement, and your weapon accuracy in V.A.T.S.”
Name | Level | Rank | Description | Base ID |
---|---|---|---|---|
Butcher's Bounty | 3 | 1 | 40% chance to find an extra meat when you "Search" an animal corpse. | ???????? |
2 | 60% chance to find an extra meat when you "Search" an animal corpse. | ???????? | ||
3 | 80% chance to find an extra meat when you "Search" an animal corpse. | ???????? | ||
Commando | 15 | 1 | Basic combat training means automatic rifles do +10% damage. | ???????? |
2 | Basic combat training means automatic rifles do +15% damage. | ???????? | ||
3 | Basic combat training means automatic rifles do +20% damage. | ???????? | ||
Crack Shot | 7 | 1 | All pistols now have 10% more range and more accuracy when sighted. | ???????? |
2 | All pistols now have 20% more range and more accuracy when sighted. | ???????? | ||
3 | All pistols now have 30% more range and more accuracy when sighted. | ???????? | ||
Expert Commando | 25 | 1 | Basic combat training means automatic rifles do +10% damage. | ???????? |
2 | Basic combat training means automatic rifles do +15% damage. | ???????? | ||
3 | Basic combat training means automatic rifles do +20% damage. | ???????? | ||
Expert Picklock | 19 | 1 | Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger. | ???????? |
Expert Rifleman | 20 | 1 | Your non-automatic rifles now do +10% damage. | ???????? |
2 | Your non-automatic rifles now do +15% damage. | ???????? | ||
3 | Your non-automatic rifles now do +20% damage. | ???????? | ||
Exterminator | 14 | 1 | Your attacks ignore 25% armor of any insect. | ???????? |
2 | Your attacks ignore 50% armor of any insect. | ???????? | ||
3 | Your attacks ignore 75% armor of any insect. | ???????? | ||
Fire in the Hole | 38 | 1 | See a throwing arc when tossing thrown weapons, and they fly 15% further. | ???????? |
2 | See a throwing arc when tossing thrown weapons, and they fly 30% further. | ???????? | ||
3 | See a throwing arc when tossing thrown weapons, and they fly 50% further. | ???????? | ||
Fortune Finder | 22 | 1 | You hear directional audio when in range of a Caps Stash. | ???????? |
Glow Sight | 33 | 1 | Deal +20% damage to glowing enemies. | ???????? |
2 | Deal +40% damage to glowing enemies. | ???????? | ||
3 | Deal +60% damage to glowing enemies. | ???????? | ||
Green Thumb | 4 | 1 | Reap twice as much when harvesting flora. | ???????? |
Grenadier | 35 | 1 | Your explosives detonate with a 50% larger radius. | ???????? |
2 | Your explosives detonate with twice the radius. | ???????? | ||
Ground Pounder | 18 | 1 | Automatic rifles now reload 10% faster and have better hip fire accuracy. | ???????? |
2 | Automatic rifles now reload 20% faster and have even better hip fire accuracy. | ???????? | ||
3 | Automatic rifles now reload 30% faster and have excellent hip fire accuracy. | ???????? | ||
Long Shot | 37 | 1 | Your rifles have 10% more range and more accuracy when sighted. | ???????? |
2 | Your rifles have 20% more range and even more accuracy when sighted. | ???????? | ||
3 | Your rifles have 30% more range and excellent accuracy when sighted. | ???????? | ||
Master Commando | 45 | 1 | Basic combat training means automatic rifles do +10% damage. | ???????? |
2 | Basic combat training means automatic rifles do +15% damage. | ???????? | ||
3 | Basic combat training means automatic rifles do +20% damage. | ???????? | ||
Master Picklock | 40 | 1 | Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger. | ???????? |
Master Rifleman | 42 | 1 | Your non-automatic rifles now do +10% damage. | ???????? |
2 | Your non-automatic rifles now do +15% damage. | ???????? | ||
3 | Your non-automatic rifles now do +20% damage. | ???????? | ||
Night Person | 24 | 1 | Gain +1 Intelligence and +1 Perception between the hours of 6:00 p.m. and 6:00 a.m. | ???????? |
2 | Gain +2 Intelligence and +2 Perception between the hours of 6:00 p.m. and 6:00 a.m. | ???????? | ||
3 | Gain +3 Intelligence and +3 Perception between the hours of 6:00 p.m. and 6:00 a.m. | ???????? | ||
Pannapictagraphist | 12 | 1 | You hear directional audio when in range of a Magazine | ???????? |
Percepti-bobble | 16 | 1 | You hear directional audio when in range of a Bobblehead | ???????? |
Picklock | 5 | 1 | Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger. | ???????? |
Refractor | 32 | 1 | Gain +10 Energy Resistance. | ???????? |
2 | You now gain +20 Energy Resistance. | ???????? | ||
3 | You now gain +30 Energy Resistance. | ???????? | ||
4 | You now gain +40 Energy Resistance. | ???????? | ||
Rifleman | 8 | 1 | Your non-automatic rifles now do +10% damage. | ???????? |
2 | Your non-automatic rifles now do +15% damage. | ???????? | ||
3 | Your non-automatic rifles now do +20% damage. | ???????? | ||
Skeet Shooter | 10 | 1 | Your shotguns have improved accuracy and spread | ???????? |
2 | Your shotguns have even better accuracy and spread | ???????? | ||
3 | Your shotguns have excellent accuracy and spread | ???????? | ||
Sniper | 28 | 1 | Gain improved control and hold your breath 25% longer while aiming scopes. Improved focus and better sighted accuracy. | ???????? |
2 | Gain improved control and hold your breath 50% longer while aiming scopes. | ???????? | ||
3 | Gain improved control and hold your breath 75% longer while aiming scopes. | ???????? | ||
Tank Killer | 30 | 1 | Your rifles ignore 12% armor and have a 3% chance to stagger. | ???????? |
2 | Your rifles ignore 24% armor and have a 6% chance to stagger. | ???????? | ||
3 | Your rifles ignore 36% armor and have a 9% chance to stagger. | ???????? |
Endurance[]
“Endurance is a measure of your overall physical fitness. It affects your total Health, the Action Point drain from sprinting, and your resistance to disease.”
Name | Level | Rank | Description | Base ID |
---|---|---|---|---|
Adamantium Skeleton | 21 | 1 | Your limb damage is now reduced by 30% | ???????? |
2 | Your limb damage is now reduced by 60% | ???????? | ||
3 | Your limb damage is completely eliminated. | ???????? | ||
All Night Long | 41 | 1 | Hunger and thirst grow 20% more slowly at night. | ???????? |
2 | Hunger and thirst grow 40% more slowly at night. | ???????? | ||
3 | Hunger and thirst grow 60% more slowly at night. | ???????? | ||
Aquaboy/Aquagirl | 26 | 1 | You no longer take Rad damage from swimming and can breathe underwater. | ???????? |
Cannibal | 15 | 1 | Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger. | ???????? |
2 | Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores more Health and hunger. | ???????? | ||
3 | Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores even more Health and hunger. | ???????? | ||
Chem Fiend | 23 | 1 | Any chems you take last 30% longer. | ???????? |
2 | Any chems you take last 60% longer. | ???????? | ||
3 | Any chems you take last 100% longer. | ???????? | ||
Chem Resistant | 43 | 1 | You're half as likely to get addicted when consuming Chems. | ???????? |
2 | You gain complete immunity to chem addiction. | ???????? | ||
Ghoulish | 36 | 1 | Radiation now regenerates your lost Health. | ???????? |
2 | Radiation now regenerates more of your lost Health. | ???????? | ||
3 | Radiation now regenerates even more of your lost Health! | ???????? | ||
Ironclad | 30 | 1 | Gain 10 Damage and Energy Resistance while not wearing Power Armor. | ???????? |
2 | Gain 20 Damage and Energy Resistance while not wearing Power Armor. | ???????? | ||
3 | Gain 30 Damage and Energy Resistance while not wearing Power Armor. | ???????? | ||
4 | Gain 40 Damage and Energy Resistance while not wearing Power Armor. | ???????? | ||
5 | Gain 50 Damage and Energy Resistance while not wearing Power Armor. | ???????? | ||
Lifegiver | 50 | 1 | Gain a total of +15 to your maximum Health. Cost: 2 | ???????? |
2 | Gain a total of +30 to your maximum Health. Cost: 3 | ???????? | ||
3 | Gain a total of +45 to your maximum Health. Cost: 4 | ???????? | ||
Natural Resistance | 10 | 1 | You are 30% less likely to catch a disease from the environment | ???????? |
2 | You are 60% less likely to catch a disease from the environment | ???????? | ||
3 | You are 90% less likely to catch a disease from the environment | ???????? | ||
Nocturnal Fortitude | 31 | 1 | Gain +20 to Max Health between the hours of 6 p.m. and 6 a.m. | ???????? |
2 | Gain +40 to Max Health between the hours of 6 p.m. and 6 a.m. | ???????? | ||
Photosynthetic | 47 | 1 | Gain health regen between the hours of 6 a.m. and 6 p.m. | ???????? |
2 | Gain improved Health regen between the hours of 6 a.m. and 6 p.m. | ???????? | ||
Radicool | 38 | 1 | The greater your rads, the greater your strength! (+5 Max) | ???????? |
Rejuvenated | 12 | 1 | You gain increased benefit from being Well Fed or Well Hydrated. | ???????? |
2 | You gain much increased benefit from being Well Fed or Well Hydrated. | ???????? | ||
Solar Powered | 22 | 1 | Gain +1 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. | ???????? |
2 | Gain +2 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. | ???????? | ||
3 | Gain +3 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. | ???????? | ||
Sun Kissed | 45 | 1 | Slowly regen radiation damage between the hours of 6 a.m. and 6 p.m. | ???????? |
2 | Quickly regen radiation damage between the hours of 6 a.m. and 6 p.m. | ???????? |
Charisma[]
“Charisma is your ability to lead and help others. It allows you to share your Perk Cards (CHA must be greater than or equal to 3 times the point value of the card you wish to share) and also affects your rewards from Group Quests and prices when you barter.”
Name | Level | Rank | Description | Base ID |
---|---|---|---|---|
Anti-Epidemic | 34 | 1 | Your disease cures have a 50% chance to cure a disease on nearby teammates. | ???????? |
2 | Your disease cures always cure a disease from nearby teammates too. | ???????? | ||
Bloodsucker | 11 | 1 | Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more. | ???????? |
2 | Bloodpacks satisfy more thirst, no longer irradiate, and heal 100% more. | ???????? | ||
3 | Bloodpacks greatly satisfy thirst, no longer irradiate, and heal 150% more. | ???????? | ||
Bodyguards | 5 | 1 | Gain 6 Damage & Energy Resist(max 18) for each teammate, excluding you. | ???????? |
2 | Gain 8 Damage & Energy Resist(max 24) for each teammate, excluding you. | ???????? | ||
3 | Gain 10 Damage & Energy Resist (max 30) for each teammate, excluding you. | ???????? | ||
4 | Gain 12 Damage & Energy Resist (max 36) for each teammate, excluding you. | ???????? | ||
Field Surgeon | 15 | 1 | Stimpaks and RadAway will now work much more quickly. Cost: 2 | ???????? |
Happy Camper | 3 | 1 | Hunger and thirst grow 40% more slowly when in camp or in a team workshop | ???????? |
2 | Hunger and thirst grow 80% more slowly when in camp or in a team workshop | ???????? | ||
Hard Bargain | 7 | 1 | Buying and selling prices at vendors are better. | ???????? |
2 | Buying and selling prices at vendors are even better. | ???????? | ||
3 | Buying and selling prices at vendors are now much better. | ???????? | ||
Inspirational | 2 | 1 | When you are on a team, gain 5% more XP. | ???????? |
2 | When you are on a team, gain 10% more XP. | ???????? | ||
3 | When you are on a team, gain 15% more XP. | ???????? | ||
Lone Wanderer | 4 | 1 | When adventuring alone, take 10% less damage and gain 10% AP regen. Cost: 2 | ???????? |
2 | When adventuring alone, take 15% less damage and gain 20% AP regen. Cost: 3 | ???????? | ||
3 | When adventuring alone, take 20% less damage and gain 30% AP regen. Cost: 4 | ???????? | ||
Magnetic Personality | 13 | 1 | Gain 1 Charisma for each teammate, excluding yourself. | ???????? |
2 | Gain 2 Charisma for each teammate, excluding yourself. | ???????? | ||
Philanthropist | 39 | 1 | Restore some of your teammates hunger and thirst when you eat or drink. | ???????? |
2 | Restore more of your teammates hunger and thirst when you eat or drink. | ???????? | ||
3 | Restore much more of your teammates hunger and thirst when you eat or drink. | ???????? | ||
Rad Sponge | 44 | 1 | When affected by rads, you periodically heal 80 rads on nearby teammates. | ???????? |
2 | When affected by rads, you periodically heal 140 rads on nearby teammates. | ???????? | ||
3 | When affected by rads, you periodically heal 200 rads on nearby teammates. | ???????? | ||
Squad Maneuvers | 37 | 1 | Run 10% faster when part of a team. | ???????? |
2 | Run 20% faster when part of a team. | ???????? | ||
Suppressor | 40 | 1 | Reduce your target's damage output by 10% for 2 seconds after you attack. | ???????? |
2 | Reduce your target's damage output by 20% for 2 seconds after you attack. | ???????? | ||
3 | Reduce your target's damage output by 30% for 2 seconds after you attack. | ???????? | ||
Team Medic | 20 | 1 | Your stimpaks now also heal your teammates for half the normal strength. | ???????? |
2 | Your stimpaks now also heal nearby teammates for 75% of normal strength. | ???????? | ||
3 | Your stimpaks now also heal nearby teammates for their full strength. | ???????? | ||
Tenderizer | 46 | 1 | Make your target receive 5% more damage for 5 seconds after you attack. | ???????? |
2 | Make your target receive 6% more damage for 7 seconds after you attack. | ???????? | ||
3 | Make your target receive 7% more damage for 10 seconds after you attack. | ???????? | ||
Travel Agent | 26 | 1 | You pay 30% fewer Caps when Fast Traveling. | ???????? |
Intelligence[]
“Intelligence is a measure of overall mental acuity, and affects your ability to hack terminals, the condition and durability of items that you craft, and the return you get from scrapping.”
Name | Level | Rank | Description | Base ID |
---|---|---|---|---|
Armorer | 15 | 1 | You can now craft advanced armor mods. (Plans Required) | ???????? |
2 | Crafting armor now costs fewer materials. | ???????? | ||
3 | Your crafted armor has improved durability. | ???????? | ||
Batteries Included | 28 | 1 | Energy weapon ammo weighs 30% less. | ???????? |
2 | Energy weapon ammo weighs 60% less. | ???????? | ||
3 | Energy weapon ammo weighs 90% less. | ???????? | ||
Chemist | 34 | 1 | You get double the quantity when you craft chems! | ???????? |
Contractor | 18 | 1 | Crafting workshop items now costs 25% fewer materials. | ???????? |
2 | Crafting workshop items now costs 50% fewer materials. | ???????? | ||
Expert Hacker | 22 | 1 | Gain +1 hacking skill, and terminal lock-out time is reduced. | ???????? |
Fix It Good | 27 | 1 | You can repair armor and Power Armor to 130% of normal maximum condition. | ???????? |
2 | You can repair armor and Power Armor to 160% of normal maximum condition. | ???????? | ||
3 | You can repair armor and Power Armor to 200% of normal maximum condition. | ???????? | ||
Gunsmith | 11 | 1 | Guns break 10% slower and you can now craft Tier 1 guns (Plans required). | ???????? |
2 | Guns break 20% slower and you can now craft Tier 2 guns (Plans required). | ???????? | ||
3 | Guns break 30% slower and you can now craft Tier 3 guns (Plans required). | ???????? | ||
4 | Guns break 40% slower and you can now craft Tier 4 guns (Plans required). | ???????? | ||
5 | Guns break 50% slower and you can now craft Tier 5 guns (Plans required). | ???????? | ||
Hacker | 4 | 1 | Gain +1 hacking skill, and terminal lock-out time is reduced. | ???????? |
Licensed Plumber | 5 | 1 | Your pipe weapons break 20% more slowly and are cheaper to repair. | ???????? |
2 | Your pipe weapons break 40% more slowly and are cheaper to repair. | ???????? | ||
3 | Your pipe weapons break 60% more slowly and are cheaper to repair. | ???????? | ||
Master Hacker | 38 | 1 | Gain +1 hacking skill, and terminal lock-out time is reduced. | ???????? |
Nerd Rage! | 46 | 1 | While below 20% Health, gain 20 Damage Resist, 10% damage and 15% AP regen. | ???????? |
2 | While below 20% Health, gain 30 Damage Resist, 15% damage and 15% AP regen. | ???????? | ||
3 | While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen. | ???????? | ||
Portable Power | 49 | 1 | All Power Armor parts and chassis weights are reduced by 25%. | ???????? |
2 | All Power Armor parts and chassis weights are reduced by 50%. | ???????? | ||
3 | All Power Armor parts and chassis weights are reduced by 75%. | ???????? | ||
Power Smith | 41 | 1 | You can now craft advanced Power Armor mods. (Plans required) | ???????? |
2 | Crafting Power Armor now cost fewer materials. | ???????? | ||
3 | Your crafted Power Armor now has improved durability. | ???????? | ||
Power Patcher | 44 | 1 | Your Power Armor breaks 20% more slowly and is cheaper to repair. | ???????? |
2 | Your Power Armor breaks 40% more slowly and is cheaper to repair. | ???????? | ||
3 | Your Power Armor breaks 60% more slowly and is cheaper to repair. | ???????? | ||
Power User | 50 | 1 | Fusion Cores now last 30% longer. | ???????? |
2 | Fusion Cores now last 60% longer. | ???????? | ||
3 | Fusion Core duration is now doubled. | ???????? | ||
Science | 20 | 1 | You can now craft energy guns. (Plans required) | ???????? |
2 | You can craft Rank 1 energy gun mods. (Plans required) | ???????? | ||
Science Expert | 31 | 1 | You can craft Rank 2 energy gun mods. (Plans required) | ???????? |
2 | Crafting energy guns now costs fewer materials. | ???????? | ||
Science Master | 43 | 1 | You can craft Rank 3 energy gun mods. (Plans required) | ???????? |
2 | Your crafted energy guns have improved durability. | ???????? | ||
Scrapper | 13 | 1 | Obtain more components when you scrap weapons and armor. | ???????? |
Weapon Artisan | 40 | 1 | You can repair any weapon to 130% of normal maximum condition. | ???????? |
2 | You can repair any weapon to 160% of normal maximum condition. | ???????? | ||
3 | You can repair any weapon to 200% of normal maximum condition. | ???????? |
Agility[]
“Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak.”
Name | Level | Rank | Description | Base ID |
---|---|---|---|---|
Action Boy/Action Girl | 2 | 1 | Action points regenerate 15% faster. | ???????? |
2 | Action points regenerate 30% faster. | ???????? | ||
3 | Action points regenerate 45% faster. | ???????? | ||
Adrenaline | 49 | 1 | Gain +6% (max 36%) damage for 30s per kill. Duration refreshes with kills. | ???????? |
2 | Gain +7% (max 42%) damage for 30s per kill. Duration refreshes with kills. | ???????? | ||
3 | Gain +8% (max 48%) damage for 30s per kill. Duration refreshes with kills. | ???????? | ||
4 | Gain +9% (max 54%) damage for 30s per kill. Duration refreshes with kills. | ???????? | ||
5 | Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills. | ???????? | ||
Ammosmith | 34 | 1 | Produce 40% more rounds when crafting ammunition. | ???????? |
2 | Produce 80% more rounds when crafting ammunition. | ???????? | ||
Born Survivor | 3 | 1 | Falling below 20% health will automatically use a Stimpak, once every 20s. | ???????? |
2 | Falling below 30% health will automatically use a Stimpak, once every 20s. | ???????? | ||
3 | Falling below 40% health will automatically use a Stimpak, once every 20s. | ???????? | ||
Covert Operative | 27 | 1 | Your ranged sneak attacks do 2.15x normal damage. | ???????? |
2 | Your ranged sneak attacks do 2.3x normal damage. | ???????? | ||
3 | Your ranged sneak attacks do 2.5x normal damage. | ???????? | ||
Dodgy | 45 | 1 | Avoid 10% of incoming damage at the cost of 30 Action Points per hit. | ???????? |
2 | Avoid 20% of incoming damage at the cost of 30 Action Points per hit. | ???????? | ||
3 | Avoid 30% of incoming damage at the cost of 30 Action Points per hit. | ???????? | ||
Enforcer | 30 | 1 | Your shotguns gain a 5% stagger chance and a 10% chance to cripple a limb. | ???????? |
2 | Your shotguns gain a 10% stagger chance and a 20% chance to cripple a limb. | ???????? | ||
3 | Your shotguns gain a 15% stagger chance and a 30% chance to cripple a limb. | ???????? | ||
Escape Artist | 35 | 1 | Sneak to lose enemies, and running no longer affects stealth. | ???????? |
Expert Guerrilla | 25 | 1 | Your automatic pistols now do +10% damage | ???????? |
2 | Your automatic pistols now do +15% damage | ???????? | ||
3 | Your automatic pistols now do +20% damage | ???????? | ||
Expert Gunslinger | 24 | 1 | Your non-automatic pistols now do +10% damage. | ???????? |
2 | Your non-automatic pistols now do +15% damage. | ???????? | ||
3 | Your non-automatic pistols now do +20% damage. | ???????? | ||
Guerrilla | 10 | 1 | Your automatic pistols now do +10% damage | ???????? |
2 | Your automatic pistols now do +15% damage | ???????? | ||
3 | Your automatic pistols now do +20% damage | ???????? | ||
Gun Runner | 4 | 1 | Your running speed is increased by 10% when you have a pistol equipped | ???????? |
2 | Your running speed is increased by 20% when you have a pistol equipped | ???????? | ||
Gunslinger | 6 | 1 | Your non-automatic pistols now do +10% damage. | ???????? |
2 | Your non-automatic pistols now do +15% damage. | ???????? | ||
3 | Your non-automatic pistols now do +20% damage. | ???????? | ||
Home Defense | 22 | 1 | You can craft and disarm better traps and craft better turrets. (Plans required) | ???????? |
2 | You can craft and disarm advanced traps and craft advanced turrets. (Plans required) | ???????? | ||
3 | You can craft and disarm expert traps and craft expert turrets. (Plans required) | ???????? | ||
Master Gunslinger | 41 | 1 | Your non-automatic pistols now do +10% damage. | ???????? |
2 | Your non-automatic pistols now do +15% damage. | ???????? | ||
3 | Your non-automatic pistols now do +20% damage. | ???????? | ||
Mister Sandman | 37 | 1 | At night your silenced weapons do an additional 25% sneak attack damage. | ???????? |
2 | At night your silenced weapons do an additional 50% sneak attack damage. | ???????? | ||
Modern Renegade | 18 | 1 | Gain Pistol hip fire accuracy and a +2% chance to cripple a limb. | ???????? |
2 | Gain more Pistol hip fire accuracy and a +3% chance to cripple a limb. | ???????? | ||
3 | Gain excellent Pistol hip fire accuracy and a +4% chance to cripple a limb. | ???????? | ||
Packin' Light | 9 | 1 | Your pistols weigh 25% less. | ???????? |
2 | Your pistols weigh 50% less. | ???????? | ||
3 | Your pistols weigh 75% less. | ???????? | ||
Secret Agent | 47 | 1 | Stealth Boys last twice as long. | ???????? |
2 | Stealth Boys last three times as long. | ???????? | ||
3 | Stealth Boys last four times as long. | ???????? | ||
Sneak | 20 | 1 | You are 25% harder to detect while sneaking. | ???????? |
2 | You are 50% harder to detect while sneaking. | ???????? | ||
3 | You are 75% harder to detect while sneaking. | ???????? | ||
Thru-hiker | 7 | 1 | Food and drink weights are reduced by 30%. | ???????? |
2 | Food and drink weights are reduced by 60%. | ???????? | ||
3 | Food and drink weights are reduced by 90%. | ???????? | ||
White Knight | 39 | 1 | Your armor breaks 20% more slowly and is cheaper to repair. | ???????? |
2 | Your armor breaks 40% more slowly and is cheaper to repair. | ???????? | ||
3 | Your armor breaks 60% more slowly and is cheaper to repair. | ???????? |
Luck[]
“Luck is a measure of your overall good fortune, and affects the recharge rate of critical hits as well as the condition and durability of items you loot.”
Name | Level | Rank | Description | Base ID |
---|---|---|---|---|
Bloody Mess | 42 | 1 | 5% bonus damage means enemies may explode into a gory red paste. | ???????? |
2 | 10% bonus damage means enemies may explode into a gory red paste. | ???????? | ||
3 | 15% bonus damage means enemies may explode into a gory red paste. | ???????? | ||
Can Do! | 7 | 1 | 40% chance to find an extra canned food when you "Search" a food container. | ???????? |
2 | 60% chance to find an extra canned food when you "Search" a food container | ???????? | ||
3 | 80% chance to find an extra canned food when you "Search" a food container | ???????? | ||
Cap Collector | 16 | 1 | You have a chance to find more bottle caps when opening a caps stash. | ???????? |
2 | You have a better chance to find more caps when opening a caps stash. | ???????? | ||
3 | You always find more bottle caps when opening a caps stash. | ???????? | ||
Class Freak | 46 | 1 | The negative effects of your mutations are reduced by 25%. | ???????? |
2 | The negative effects of your mutations are reduced by 50%. | ???????? | ||
3 | The negative effects of your mutations are reduced by 75%. | ???????? | ||
Good with Salt | 9 | 1 | Food in your inventory will spoil 30% more slowly. | ???????? |
2 | Food in your inventory will spoil 60% more slowly. | ???????? | ||
3 | Food in your inventory will spoil 90% more slowly. | ???????? | ||
Luck of the Draw | 14 | 1 | Slight chance your weapon will repair itself when hitting an enemy. | ???????? |
2 | Chance your weapon will repair itself even more when hitting an enemy. | ???????? | ||
3 | Chance your weapon will greatly repair itself when hitting an enemy. | ???????? | ||
Lucky Break | 24 | 1 | Slight chance your equipped armor will repair itself when struck. | ???????? |
2 | Chance your equipped armor will repair itself even more when struck. | ???????? | ||
3 | Chance your equipped armor will greatly repair itself when struck. | ???????? | ||
Mystery Meat | 12 | 1 | Stimpaks may generate edible meat tissue. Higher Rads improve the chance. | ???????? |
2 | Stimpaks generate edible meat. Higher Rads improve the chance. | ???????? | ||
3 | Stimpaks generate excessive edible meat. Higher Rads improve the chance. | ???????? | ||
Pharma Farma | 2 | 1 | 40% chance to find extra first aid Chems when you "Search" a chem container. | ???????? |
2 | 60% chance to find extra first aid Chems when you "Search" a chem container. | ???????? | ||
3 | 80% chance to find extra first aid Chems when you "Search" a chem container. | ???????? | ||
Quick Hands | 40 | 1 | Gain a 6% chance to instantly reload when your clip is empty. | ???????? |
2 | Gain a 12% chance to instantly reload when your clip is empty. | ???????? | ||
3 | Gain a 18% chance to instantly reload when your clip is empty. | ???????? | ||
Ricochet | 38 | 1 | Gain a 6% chance to deflect back some of enemies' ranged damage. (No PvP) | ???????? |
2 | Gain a 12% chance to deflect back some of enemies' ranged damage. (No PvP) | ???????? | ||
3 | Gain a 18% chance to deflect back some of enemies' ranged damage. (No PvP) | ???????? | ||
Serendipity | 5 | 1 | While below 35% health, gain a 15% chance to avoid damage. | ???????? |
2 | While below 35% health, gain a 30% chance to avoid damage. | ???????? | ||
3 | While below 35% health, gain a 45% chance to avoid damage. | ???????? | ||
Starched Genes | 30 | 1 | Less chance for you to mutate from rads or for Radaway to cure mutations. | ???????? |
2 | You will never mutate from Rads and Radaway will never cure mutations. | ???????? | ||
Super Duper | 50 | 1 | When you craft anything, there is a 10% chance you'll get double results! | ???????? |
2 | When you craft anything, there is a 20% chance you'll get double results! | ???????? | ||
3 | When you craft anything, there is a 30% chance you'll get double results! | ???????? | ||
Tormentor | 37 | 1 | Your rifle attacks have a 5% chance of crippling a limb. | ???????? |
2 | Your rifle attacks have a 10% chance of crippling a limb. | ???????? | ||
3 | Your rifle attacks have a 15% chance of crippling a limb. | ???????? | ||
Woodchucker | 17 | 1 | Collect twice as much when harvesting wood | ???????? |
Charisma of 13 max[]
“Charisma is your ability to lead and help others. It allows you to share your Perk Cards (CHA must be greater than or equal to 3 times the point value of the card you wish to share) and also affects your rewards from Group Quests and prices when you barter.”
Name | Level | Rank | Description | Base ID | Count |
---|---|---|---|---|---|
Hard Bargain | 7 | 1 | Buying and selling prices at vendors are better. | ???????? | 3 |
2 | Buying and selling prices at vendors are even better. | ???????? | |||
3 | Buying and selling prices at vendors are now much better. | ???????? | |||
Inspirational | 2 | 1 | When you are on a team, gain 5% more XP. | ???????? | 3 |
2 | When you are on a team, gain 10% more XP. | ???????? | |||
3 | When you are on a team, gain 15% more XP. | ???????? | |||
Magnetic Personality | 13 | 1 | Gain 1 Charisma for each teammate, excluding yourself. | ???????? | 2 |
2 | Gain 2 Charisma for each teammate, excluding yourself. | ???????? | |||
Philanthropist | 39 | 1 | Restore some of your teammates hunger and thirst when you eat or drink. | ???????? | 1 |
2 | Restore more of your teammates hunger and thirst when you eat or drink. | ???????? | |||
3 | Restore much more of your teammates hunger and thirst when you eat or drink. | ???????? | |||
Squad Maneuvers | 37 | 1 | Run 10% faster when part of a team. | ???????? | 2 |
2 | Run 20% faster when part of a team. | ???????? | |||
Team Medic | 20 | 1 | Your stimpaks now also heal your teammates for half the normal strength. | ???????? | 1 |
2 | Your stimpaks now also heal nearby teammates for 75% of normal strength. | ???????? | |||
3 | Your stimpaks now also heal nearby teammates for their full strength. | ???????? | |||
Travel Agent | 26 | 1 | You pay 30% fewer Caps when Fast Traveling. | ???????? | 1 |
Luck of X max[]
“Luck is a measure of your overall good fortune, and affects the recharge rate of critical hits as well as the condition and durability of items you loot.”
Name | Level | Rank | Description | Base ID | Count |
---|---|---|---|---|---|
Bloody Mess | 42 | 1 | 5% bonus damage means enemies may explode into a gory red paste. | ???????? | |
2 | 10% bonus damage means enemies may explode into a gory red paste. | ???????? | |||
3 | 15% bonus damage means enemies may explode into a gory red paste. | ???????? | |||
Can Do! | 7 | 1 | 40% chance to find an extra canned food when you "Search" a food container. | ???????? | |
2 | 60% chance to find an extra canned food when you "Search" a food container | ???????? | |||
3 | 80% chance to find an extra canned food when you "Search" a food container | ???????? | |||
Cap Collector | 16 | 1 | You have a chance to find more bottle caps when opening a caps stash. | ???????? | |
2 | You have a better chance to find more caps when opening a caps stash. | ???????? | |||
3 | You always find more bottle caps when opening a caps stash. | ???????? | |||
Class Freak | 46 | 1 | The negative effects of your mutations are reduced by 25%. | ???????? | |
2 | The negative effects of your mutations are reduced by 50%. | ???????? | |||
3 | The negative effects of your mutations are reduced by 75%. | ???????? | |||
Good with Salt | 9 | 1 | Food in your inventory will spoil 30% more slowly. | ???????? | |
2 | Food in your inventory will spoil 60% more slowly. | ???????? | |||
3 | Food in your inventory will spoil 90% more slowly. | ???????? | |||
Luck of the Draw | 14 | 1 | Slight chance your weapon will repair itself when hitting an enemy. | ???????? | |
2 | Chance your weapon will repair itself even more when hitting an enemy. | ???????? | |||
3 | Chance your weapon will greatly repair itself when hitting an enemy. | ???????? | |||
Lucky Break | 24 | 1 | Slight chance your equipped armor will repair itself when struck. | ???????? | |
2 | Chance your equipped armor will repair itself even more when struck. | ???????? | |||
3 | Chance your equipped armor will greatly repair itself when struck. | ???????? | |||
Mystery Meat | 12 | 1 | Stimpaks may generate edible meat tissue. Higher Rads improve the chance. | ???????? | |
2 | Stimpaks generate edible meat. Higher Rads improve the chance. | ???????? | |||
3 | Stimpaks generate excessive edible meat. Higher Rads improve the chance. | ???????? | |||
Pharma Farma | 2 | 1 | 40% chance to find extra first aid Chems when you "Search" a chem container. | ???????? | |
2 | 60% chance to find extra first aid Chems when you "Search" a chem container. | ???????? | |||
3 | 80% chance to find extra first aid Chems when you "Search" a chem container. | ???????? | |||
Quick Hands | 40 | 1 | Gain a 6% chance to instantly reload when your clip is empty. | ???????? | |
2 | Gain a 12% chance to instantly reload when your clip is empty. | ???????? | |||
3 | Gain a 18% chance to instantly reload when your clip is empty. | ???????? | |||
Ricochet | 38 | 1 | Gain a 6% chance to deflect back some of enemies' ranged damage. (No PvP) | ???????? | |
2 | Gain a 12% chance to deflect back some of enemies' ranged damage. (No PvP) | ???????? | |||
3 | Gain a 18% chance to deflect back some of enemies' ranged damage. (No PvP) | ???????? | |||
Serendipity | 5 | 1 | While below 35% health, gain a 15% chance to avoid damage. | ???????? | |
2 | While below 35% health, gain a 30% chance to avoid damage. | ???????? | |||
3 | While below 35% health, gain a 45% chance to avoid damage. | ???????? | |||
Starched Genes | 30 | 1 | Less chance for you to mutate from rads or for Radaway to cure mutations. | ???????? | |
2 | You will never mutate from Rads and Radaway will never cure mutations. | ???????? | |||
Super Duper | 50 | 1 | When you craft anything, there is a 10% chance you'll get double results! | ???????? | |
2 | When you craft anything, there is a 20% chance you'll get double results! | ???????? | |||
3 | When you craft anything, there is a 30% chance you'll get double results! | ???????? | |||
Tormentor | 37 | 1 | Your rifle attacks have a 5% chance of crippling a limb. | ???????? | |
2 | Your rifle attacks have a 10% chance of crippling a limb. | ???????? | |||
3 | Your rifle attacks have a 15% chance of crippling a limb. | ???????? | |||
Woodchucker | 17 | 1 | Collect twice as much when harvesting wood | ???????? |