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Fallout Tactics portal |
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Welcome to Nukapedia's portal dedicated to Fallout Tactics! Fallout Tactics: Brotherhood of Steel, developed by Micro Forté and published by Interplay in 2001, is the third title in the Fallout series, but is not a traditional RPG (so it wasn't entitled Fallout 3). Instead, Fallout Tactics focuses on squad-based combat and introduces near real-time combat, called "continuous turn-based" by the developers, as well as a multiplayer mode, to the Fallout series. The plot of the game takes place in the American Midwest rather than the West Coast, as the previous Fallout titles did. |
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A hairy variant of deathclaws lives in the area of the former states of Illinois, Missouri and Kansas, having developed patches of fur to better cope with the colder climate. Some of them are noted to be capable of speech as early as in 2197, which means that they probably developed speech through spontaneous mutation, or were experimented on by someone other than the Enclave.
The hairy deathclaws are more matriarchal than their Core Region and Capital Wasteland counterparts, with packs being led by the Matriarch. While infant, these deathclaws are less hairy and seem to be absolutely unintelligent, behaving like an animal or simply following the adults. They presumably become self-aware when they grow up. |
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